The Guild 1 Remake: Europa 1410 Review Summary

Last updated: 2026-09-18
  • Solid early access foundation
  • Returns to Guild 1 roots
  • Easy to learn and play
  • Missing language support
  • No direct character control
  • Too abstract and menu-driven
The Guild 1 Remake: Europa 1410 header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

A solid early-access return to Guild 1 roots that's easy to learn, but missing language support and its abstract, menu-driven design with no direct character control may disappoint.

What players like

Solid early access foundation: Reviewers widely agree the game is already very polished for an early access release, with a clear vision for future updates. Many say it builds a great foundation to improve upon.

Returns to Guild 1 roots: A major theme is that the game successfully captures the mechanics, feel, and spirit of the original The Guild 1. It is frequently called a spiritual successor or a return to form for the series.

Easy to learn and play: Many appreciate that the game is very easy to pick up and get into, with simple systems that still retain a bit of complexity. It is described as relaxing and slow-paced.

Detailed and handcrafted world: Reviewers are impressed by the attention to detail and care put into the game, from historical research to the handcrafted feel of the cities.

Polished and smooth performance: Multiple users report that the game runs smoothly and feels remarkably polished for an early access title, with no glaring issues.

Common complaints

Worse than The Guild series: Reviewers consistently state that this game is inferior to previous titles like The Guild 2 and The Guild 3, feeling like a regression. Many features from earlier games are missing, and the overall quality is disappointing.

Missing language support: Many players report that the game lacks support for multiple languages including Russian, Chinese, Czech, German, and Spanish, making it unplayable or unenjoyable for non-English speakers. Some bought the game hoping for a translation but cannot play until one is available.

No direct character control: Players complain that they cannot directly control their character, leading to an abstracted and confusing experience. The character wanders on its own, and the lack of RPG-like control (e.g., right-click movement) is a major downside.

Too abstract and menu-driven: Gameplay is overly abstract, reduced to menus and action points, feeling more like a spreadsheet or mobile game than a living simulation. Direct control and immersion are lacking.

Missing features and content: Many features from previous titles are missing, including passive income, character customization, multiplayer, and combat. The game feels stripped down and offers little content per profession.

Gameplay and performance

Remake of original Guild: The game is a remake of the first Guild game, bringing back its mechanics with updated graphics. It also remakes earlier franchise entries.

Menu-based interactions and micro-management: Gameplay involves extensive menus, sub-menus, and micro-management for negotiations, council meetings, and economic competition. Some find it feels like a spreadsheet or browser text game.

Planned features and roadmap: The game has a roadmap and in-game 'coming soon' features, indicating more systems are planned. Multiplayer is also planned.

Game is Early Access: The game is currently an Early Access title under active development. Players should expect unfinished features and ongoing updates.

Character's life and business: The character has a business, employees, family, relationships, and a position in the city. Players manage these aspects over time.

Laughable Performance: Performance is criticized as laughable, indicating severe frame rate or optimization issues. This is a strong negative point raised by players.

Smooth Performance Praised: Players report that the game runs smoothly, indicating good performance for some. This positive feedback contrasts with complaints about poor performance.

Poor Graphics on Epic Settings: Players report that the game's graphics appear low-quality even when set to epic settings. This suggests visual fidelity does not meet expectations at the highest preset.

More Stable Than The Guild 3: Some players note the game is more stable and performs better than The Guild 3 did at launch. This highlights relative stability despite other issues.

Recommendations

Strong recommendation for Guild fans: Many reviewers recommend the game specifically to fans of the original The Guild, with clusters urging anyone who liked the first game to buy and try it. Several also position it as a spiritual successor to Guild 1 and similar titles like Die Fugger and Mittelland.

Not worth the price: A recurring negative theme is that the game is not worth buying at its current price. Some suggest waiting for a sale or buying The Guild 2 Renaissance instead, calling the current asking price unjustified.

Worth getting now, will improve: Several reviewers consider the game worth buying now and believe it will only become more valuable as planned systems are added. They express hope that the developers will address current problems soon.

Mixed feelings about current state: While some say the game is awesome and 100% worth buying, others find it lacking for modern gamers. The overall sentiment is split, with enthusiastic recommendations alongside cautious criticism.

Refunds requested by disappointed buyers: Several reviewers requested refunds or already refunded the game, citing its current state as not meeting expectations. These players feel the existing Early Access build does not deliver a satisfactory experience.

Buying context

Community fair range: $5.00 - $10.00.

Session length: 0.2h.

Players often find the tutorial and opening experience enjoyable, but repetition and tedious management set in and reduce enjoyment. Multiplayer and better automation are cited as future conditions that could improve the experience.

Friction: Repetitive gameplay and management; Tedious day-to-day tasks; Insufficient automation and quality-of-life features; Missing multiplayer.

Unlock drivers: Better automation; Quality-of-life improvements; Multiplayer availability.

Player profiles

Old-School Guild Veteran: Old-school economic and dynasty simulation, comparing systems across Guild entries and waiting for multiplayer. Motivation: To recapture the classic Guild loop with indirect control and, eventually, multiplayer. Stance: no buy.

Guild 2 Nostalgic Player: Management and dynasty simulation, likely comparing current systems against Guild 2 memories. Motivation: Nostalgia for The Guild 2 and the hope that the remake delivers similar gameplay. Stance: buy.

Atmosphere-Focused Newcomer: Single-player, presentation-focused management play with light series comparison. Motivation: To enjoy the game's atmosphere, music, and accessible entry into The Guild series. Stance: buy.

Other review notes

Frequent Comparisons To Guild 1: Reviewers consistently compare the game to The Guild 1, often calling it a remake or spiritual successor rather than a sequel to The Guild 2 or 3. Some note it captures the feel of the older games while feeling fresh.

Language Support And Translations: Reviewers discuss the lack of official translations for Russian, Turkish, Spanish, and Chinese, but note that fan-made localizations exist and official support is planned. The game currently supports Czech and German.

Early Access Release Status: Many reviewers note the game is in Early Access and has a roadmap, with some mentioning it already feels solid despite being early. The game is in an early stage of development.

Anticipated Future Updates: Reviewers anticipate more updates, including planned features such as multiplayer and a thieves' guild, and hope the developers continue to polish and expand the game.

Unfavorable Comparisons To Guild 2: Some reviewers compare the game unfavorably to The Guild 2, noting missing depth or mechanics, and recommend staying away if that is what the player wants. Others mention the game is not like Guild 2 or 3.