
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Improved sequel to original: The game is a worthy successor that improves upon the first game with enhanced graphics, smoother controls, and streamlined features, while retaining the core gameplay and feel of the original. Many reviewers who enjoyed the first game also enjoyed this one.
Visually appealing, updated graphics: The game features a new, visually appealing art style, often compared to Hades, with clean, colorful, and refined graphics. The transition to 3D enhances the overall experience, making spell animations and environmental details more impressive.
Fun, stable multiplayer experience: The game offers enjoyable and stable multiplayer, both online and local, for up to four players. Playing with friends enhances the fun and adds a new layer of strategy, with smooth online performance and easy invites.
Developers responsive, fixing issues: The game has been improving due to the developers being responsive to player feedback and actively working to fix problems and improve the game. Recent updates and hotfixes have addressed initial issues and bugs, making the game more playable.
Deep, flexible spell system: The game features a deep and flexible spell system with a wide variety of spells, arcana, and relics that synergize in nuanced ways. The spell upgrade mechanic, including arcana variants and skill tree choices, adds depth and encourages experimentation.
Inconsistent and unfair difficulty: The game's difficulty is inconsistent and often feels unfair. Reviewers cite issues such as enemy attacks lacking clear telegraphing, excessive enemy tracking, and a lack of player empowerment. This leads to frustration and a sense that the difficulty is artificial rather than skill-based.
Lacking sufficient content: The game is lacking in content, with reviewers noting a limited number of levels, enemies, and spells. This makes the game feel repetitive and short, especially considering the price. Many reviewers attribute this to the game being in early access, but still find it a significant drawback.
Game plagued by bugs/crashes: The game suffers from numerous bugs, crashes, and performance issues like frame rate drops. These technical problems disrupt gameplay, cause loss of progress, and make the game feel unpolished and unfinished. Many reviewers specifically mention that the game is not ready for release and needs significant improvements.
Unpolished and unsatisfying combat: Combat feels unpolished due to poor melee feel, unresponsive controls, and lack of impact. Enemy attacks lack clear telegraphing, and the visual effects obscure boss patterns, making it difficult to react. The game lacks strategic depth, with enemy and spell behaviors not allowing for synergy or crowd control.
Inferior to predecessor; lacks charm: Many reviewers feel the game is inferior to its predecessor, citing a loss of charm, unique identity, and engaging mechanics. Some reviewers feel the game is trying too hard to imitate other popular games like Hades, resulting in a generic and soulless experience.
Similar to Wizard of Legend/Hades: The game retains core gameplay elements from the first Wizard of Legend, such as build-crafting with spells and relics. However, it introduces changes like a shift to an ARPG-style combat system, an isometric perspective, and a Hades-like structure. Many reviewers noted the similarities to both Wizard of Legend and Hades.
Limited magic customization/interactions: The game features a magic system with elemental spells and combinations, but some reviewers feel that the magic interactions are weak and that the number of Arcana is limited. Additionally, the Arcana are no longer modular, restricting customization compared to the first game.
Combat feels clunky/unresponsive: Some reviewers find the combat clunky, especially with specific spells, and note that attacks cause unwanted movement. Many arcanas are reused from the first game.
Progression feels slow/unrewarding: Several reviews mention issues with game progression, including scarce resources, slow meta-progression, and an imbalance in resource rewards. Some players feel that relics don't make them feel significantly more powerful and that quests become less worthwhile as the game progresses.
Features co-op multiplayer: The game features co-op multiplayer, supporting up to four players locally or two players online. Some reviewers find the game more enjoyable and easier with more players.
Poor optimization, performance issues: Many players are experiencing performance issues, including lag, stuttering, and frame rate drops, even on high-end hardware. Some players found that lowering graphics settings or playing in windowed mode improved performance. Insufficient optimization and demanding graphics are the likely causes.
Smooth performance (minority view): Some reviewers praised the game's smooth performance and graphics. However, this sentiment was less common than reports of performance issues.
Disruptive audio bugs: Several audio-related bugs were mentioned, including excessively loud audio upon installation, music volume maximizing uncontrollably, and relic chests producing loud sounds regardless of audio settings. These audio issues can be disruptive and detract from the overall gaming experience.
Map generation and navigation bugs: Players have encountered issues with map generation and navigation, including inaccessible areas, missing textures, and the ability to teleport outside the map. These map-related bugs can hinder exploration and progression.
Limited graphics settings: The game's graphics settings are limited, with only high and low options available. Additionally, advanced graphics settings have little to no impact on performance or visuals, limiting customization options for players.
Wait for polish/content updates: The game's Early Access state is a major point of contention. Many reviewers suggest waiting for more polish, bug fixes, and content before purchasing. Some recommend it for dedicated fans or those willing to support development, while others advise sticking with the first game or waiting for a sale.
Compared to "Wizard of Legend 1": Many reviewers compare the game to its predecessor, "Wizard of Legend 1", with mixed opinions. Some feel it doesn't capture the same magic or is a downgrade, while others see it as a solid successor or a fun alternative. A common suggestion is to play the first game to understand the series' core appeal.
Good roguelike, especially co-op: The game is recommended for fans of the roguelike genre, especially those who enjoy co-op multiplayer. Some reviewers compare it favorably to other popular roguelikes, while others find it lacking compared to top-tier titles. The game's suitability for single-player is also mentioned.
Compared to "Hades": Some reviewers draw comparisons to the game "Hades", suggesting that players looking for a similar experience might be better off playing "Hades" directly. Others recommend the game to fans of "Hades", particularly those seeking a multiplayer alternative. The game is seen as a less compelling version of "Hades" by some.
Price point concerns: Several reviewers mention the game's price point, with some suggesting it's too high for the current state of the game. They recommend waiting for a sale or price reduction before purchasing. Other reviewers find the price fair, especially considering the game's potential.
Early Access: Incomplete, but promising: Many reviewers acknowledge the game is in Early Access, which explains the limited content, bugs, and incomplete features. They anticipate improvements and additions in future updates, but some feel it was released too early. Some reviewers attribute the game's issues to its Early Access status.
Anticipating future updates/content: Reviewers are looking forward to future updates, bug fixes, and more content being added to the game. Some plan to re-evaluate the game after the next update.
Roguelite upgrades help singleplayer: One reviewer notes that some money problems are alleviated by roguelite upgrades between runs, making it fine in singleplayer.
Core gameplay hook lacking: One reviewer notes that the things you equip in the base that modify the game look promising, but the core gameplay hook isn’t there so I only unlocked the first one.
New 3D graphics and art: The game has transitioned to 3D graphics with a distinct art style, which some reviewers find appealing and similar to games like Hades. The vibrant colors and art style enhance the visual impact of spells. Some reviewers specifically praise the graphics and voice acting.