Superfuse Review Summary

Last updated: 2025-05-13
  • Fun core gameplay with deep skill customization.
  • Unique, appealing comic-book art style.
  • Great soundtrack and fitting voice acting.
  • Incomplete; missing content and polish.
  • Abandoned; no communication or updates.
  • Frequent bugs, crashes, and lag.
Superfuse header

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Deep skill customization via fuses: The fuse/rune system for skills is a standout feature, offering extensive customization and build diversity. Players can significantly alter skills and create powerful combinations, encouraging experimentation and min/maxing. This system is frequently compared to Path of Exile's gem system, highlighting its depth and potential for engaging gameplay.

Fun, solid core gameplay: The game is generally considered fun and enjoyable, with a solid core structure and interesting characters. Reviewers appreciate the developers trying something unique and express excitement about the game's future development. This point reflects a positive overall sentiment towards the game's fundamental design and potential.

Unique, appealing comic-book art style: The game features a unique and appealing comic book-inspired art style, often compared to Borderlands, within a cyberpunk setting. This visual style is considered fresh and unexpected for the ARPG genre, contributing to an immersive and visually pleasing experience. Many reviewers consider the art style to be one of the game's strongest aspects.

Unrealized potential, promising ideas: Many reviewers felt the game had a lot of potential and promising ideas, but this sentiment is often tempered by unfulfilled expectations. While the initial impression was positive, the game may not have fully delivered on its early promise. This point highlights a sense of unrealized potential.

Responsive, attentive developers: Reviewers appreciate the developers' attention to detail and responsiveness to community feedback, as evidenced by patches addressing early access issues. This positive sentiment suggests a commitment to improving the game and engaging with the player base. This point reflects well on the developers' dedication.

Common complaints

Incomplete; missing content and polish: The game is incomplete, with missing content, features, and polish. The level cap is too low, and the game is only partially translated. Many reviewers feel the game is not worth the asking price in its current state.

Abandoned; no communication or updates: The game appears to be abandoned by the developers due to a lack of communication, updates, and ongoing support. Many reviewers express disappointment and frustration over the game's incomplete state and the unfulfilled promises of continued development. Some even suggest the game should be removed from sale.

Limited character progression/customization: Character progression and customization are limited due to incomplete skill trees, a lack of diverse abilities, and an unrewarding talent system. Players are often forced into specific builds with little room for experimentation. Many skills shown in promotional videos are useless.

Unrewarding loot system: The loot system is unrewarding, with frequent drops of low-level gear, items for other classes, and uninspired stats. The absence of a loot filter exacerbates the problem. This makes gearing up a frustrating experience.

Slow, unrewarding power progression: Power progression feels slow and unrewarding, making the player feel weak. The talent tree is linear and bland, and the experience point grind becomes tedious after a few levels. Gearing up is also difficult.

Gameplay and performance

Standard classes, work in progress: The game offers a standard selection of character classes (mage, warrior, beast master), but reviewers note that the classes are a work in progress with unfinished skills. While this provides a solid base for development, it also indicates that the character variety and depth may be limited in the current state.

Limited story, gear-focused endgame: The game features a limited amount of storyline content, with Solar missions (similar to Diablo's rifts) unlocking after level 20, primarily focusing on gear farming. This suggests that the endgame content is heavily focused on grinding for loot rather than narrative progression.

Inconsistent skill interactions: Some melee skills do not function as intended with certain other skills, likely due to the latter's ranged nature. This inconsistency in skill interactions can lead to player frustration and limit experimentation with different builds.

Unimpactful skill fuse options: Some skill fuses provide only minor benefits, such as slight damage or cast speed increases. This lack of impactful customization options can make the fuse system feel less meaningful and limit the potential for diverse builds.

Ranged combat favored for survival: The game is described as a less intense hack'n'slash compared to titles like Last Epoch or Wolcen, with a chasing aspect similar to The Ascent. This encourages players to use ranged spells for survival, even when playing as a melee-focused class, potentially undermining the intended playstyle.

Frequent bugs, crashes, and lag: The game suffers from bugs, crashes, lag, and poor optimization, leading to a negative player experience. Some players report frequent crashes and encountering new bugs regularly, while others experience lag that leads to deaths.

Server and connectivity instability: Players are experiencing server instability and connectivity issues. This manifests as skill casting delays, movement problems, and difficulties connecting to game servers, especially around launch.

Smooth performance and connectivity: Some players are reporting smooth performance with high framerates and stable online connectivity, indicating that the game runs well for them. This contrasts with other reports of performance and connectivity issues.

Weapon swapping damage bug: A specific weapon-related bug exists where using a fist weapon with a damage bonus based on level causes power punch damage to drop when swapping weapons. This issue can be temporarily resolved by hovering over the weapon.

Invisible enemies on some maps: Some maps contain invisible enemies that can attack players. These enemies can be killed using AOE attacks and drop loot when defeated.

Recommendations

Avoid purchase in current state: The game is not recommended in its current early access state due to bugs, lack of content, and infrequent updates. Many reviewers suggest waiting for a full release, a sale, or significant improvements before purchasing. Some even recommend refunding the game if it's not enjoyable within the refund window.

Game shows potential for ARPG fans: Reviewers see potential in the game, especially for ARPG fans, citing its blend of Diablo and Path of Exile elements. They hope for continued development, more content, and community engagement to realize this potential.

Death flash causes physical pain: The game has a death flash effect that can cause physical pain and prevent photosensitive players from playing the game. This is a serious accessibility issue.

Worth buying on sale: The game is considered worth buying at a 50% sale. This suggests that the game is overpriced in its current state.

Not for genre newcomers: The game is not recommended for players new to the hack-and-slash genre. This suggests that the game may be too complex or difficult for new players.

Other review notes

Early Access: Expect ongoing development: The game is in Early Access, which means it's still under development. Players should anticipate bugs and incomplete features, but also expect that their feedback will help shape the final product. The developers are using this phase to generate revenue and improve the game.

Inconsistent developer activity reports: There are conflicting opinions on the developer's activity. Some reviewers point to a lack of recent updates or communication, while others suggest the developers are active based on forum discussions. This inconsistency makes it difficult to assess the development's progress and community engagement.

Captivating and unique atmosphere: The game features a unique and well-crafted atmosphere. Reviewers praise the sound design and music for being captivating and well-integrated with the game's blend of biomechanical and medieval themes, enhancing the overall player experience.

Price may be too high: A reviewer suggests that the current price point may be too high for the current state of the game. They propose a lower price for the Early Access version and a slightly higher price for the full release, indicating a perceived mismatch between content and cost.

Concerns about future balance changes: One reviewer expresses concern about potential future updates negatively impacting core gameplay. They reference a previous game (Wolcen) where similar changes were perceived as detrimental, indicating a worry about the developers' design choices.