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Gameplay feedback:
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Review evidence
Overall Excellent & Addictive Game: Players overwhelmingly praise the game as a fantastic, addictive, and highly enjoyable experience. Many consider it a masterpiece and a worthy successor to the first game, often preferring it due to its unique direction and improved elements. The game's ability to provide a challenging yet rewarding experience, coupled with its immersive atmosphere and replayability, keeps players hooked for hundreds of hours.
Stunning Visuals & Animations: The game's visual presentation, including its art style, graphics, and animations, receives widespread acclaim. Players highlight the successful transition to 3D while retaining the original's aesthetic, noting the improved detail, fluidity, and impact of character and enemy movements. This visual overhaul significantly enhances the game's dark, gothic atmosphere and overall immersion.
Kingdoms Mode is a Game-Changer: The recently added 'Kingdoms' mode is a major highlight, frequently described as a game-changer and a significant improvement. Players appreciate this free update for its strategic depth, replayability, and its successful blend of elements from both the first and second games, offering a fresh and engaging long-form experience that many had hoped for from the sequel.
Improved & Strategic Combat: The combat system is widely praised for its significant improvements, increased strategic depth, and reduced reliance on RNG, particularly through the new token system. Players feel more in control of battles, finding them more dynamic, predictable, and ultimately more satisfying. These changes make the game more accessible while maintaining a challenging and engaging experience.
Deep Character Stories & Relationships: The game's focus on character development, including detailed backstories and the new relationship system, is highly appreciated. Players enjoy uncovering the lore of each hero and forming attachments to them, finding that these elements add significant depth, personality, and emotional weight to the gameplay experience.
Grindy, unrewarding progression: The game's progression system, particularly the meta-progression and character unlocks, is widely criticized as being too grindy, slow, and unrewarding. Players feel that runs often yield minimal progress, and the time investment required to unlock essential skills or items is excessive and tedious.
Major downgrade from DD1: Many players feel the game is a significant downgrade from its predecessor, Darkest Dungeon 1. They express disappointment with changes to core mechanics, atmosphere, progression, and overall gameplay loop, often stating it lost the 'soul' or 'magic' of the original.
Tedious stagecoach travel: The stagecoach travel mechanic is a major point of contention, described as boring, tedious, and a significant time sink. Players feel it unnecessarily prolongs runs and detracts from the core gameplay, lacking the exploration and engagement of the first game's dungeon crawling.
Lack of content and hero variety: Players express dissatisfaction with the limited variety of enemies, bosses, and locations, leading to repetitive combat encounters. Additionally, the hero progression system is seen as minimal, with characters feeling weaker and less customizable than in the first game, and a lack of new heroes.
Unfair difficulty and RNG: Players frequently report that the game's difficulty feels unfair and relies too heavily on random number generation (RNG) rather than player skill or strategy. This leads to frustrating losses, especially against bosses with specific, often unclear, gimmicks that require very particular team compositions.
Genre shift to roguelike: The game has fundamentally shifted its genre from a dungeon crawler with town management (like DD1) to a roguelike/roguelite experience. This means gameplay is now centered around self-contained, run-based expeditions with less emphasis on persistent progression and more on starting fresh each time.
Major differences from DD1: The game introduces significant changes from its predecessor, DD1, particularly in its core gameplay loop, progression systems, and the removal of hamlet management. While retaining the art style, characters, and turn-based combat, the overall experience is distinct.
High difficulty and learning curve: The game is consistently described as difficult, punishing, and unforgiving, requiring significant strategic thinking, patience, and a willingness to learn from repeated failures. Players should expect a steep learning curve and many restarts.
Candle-based meta-progression: The game features a meta-progression system where 'Candles of Hope' are earned from runs (even failed ones) and spent at the Altar of Hope to permanently unlock new heroes, items, character paths, and minor stat upgrades, making subsequent runs smoother.
New 'Kingdoms' mode: The new 'Kingdoms' game mode offers a longer, campaign-based experience that reintroduces elements of kingdom management, base defense, and persistent hero progression, reminiscent of the first game's style. It provides an alternative to the roguelite 'Confessions' mode.
Mixed performance and bugs: Player feedback on performance is mixed. While some users report good optimization and no issues, others experience minor bugs, lag, and loading screen freezes. This suggests inconsistent performance across different systems or specific scenarios.
Improved and optimized graphics: The game's graphics are well-optimized and look good, even in 4K. The transition from 2D to 3D is noted, with players generally finding the visuals and fidelity improved.
Great atmosphere and world design: Players appreciate the game's atmosphere and the visual design of its environments. The sectors and biomes are described as looking good and effectively conveying the game's thematic elements.
Inconsistent Steam Deck support: There are conflicting reports regarding Steam Deck compatibility. Some users state the game runs well, while others experience issues with the built-in controller.
Retains original aesthetic: Despite changes, the game successfully retains the core aesthetic and 'vibes' of its predecessor, which is important for maintaining continuity for fans.
Mixed Recommendation, Price Sensitive: Player sentiment on recommending the game is highly varied, ranging from strong recommendations to outright warnings against purchase. Many suggest buying only during sales due to perceived high full price. The game's appeal often depends on player preference for specific genres or challenging experiences.
High Player Ratings: Many players rate the game highly, often giving it 9/10 or 10/10 scores. They praise its overall quality, design, and atmosphere, considering it a masterpiece or a very strong entry in its genre.
Roguelike Appeal Varies: The game's roguelike elements are a major point of discussion. It is generally recommended for fans of the roguelike genre, particularly those who enjoy brutal, turn-based combat. However, some feel it lacks the variety or replayability of other roguelikes.
Anticipation for Future Content: Players express excitement for future updates and DLCs, indicating a desire for more content. Some recommend waiting for more content or purchasing the game with all available DLCs for a complete experience.
Purchase Regret and Refunds: A small but vocal group of players express regret over their purchase, citing bugs or overall dissatisfaction, and wish they could refund the game. This indicates some significant negative experiences.
Strong story and themes: The game's narrative elements, including the overarching story, character backstories, and thematic depth, are generally well-received. Players appreciate the detailed character development and the exploration of themes like hope, suffering, and human nature.
Valuable DLCs and expansions: The game offers various DLCs and expansions, including the free 'Kingdoms' mode. While some DLCs are paid, they add significant content like new maps and characters, and players are generally looking forward to future additions.
Exceptional soundtrack: The game's soundtrack is highly regarded, with many players finding the music to be memorable, atmospheric, and a significant enhancement to the overall experience.
Modding support limited: The transition to 3D models has made modding more challenging compared to the first game. Modders currently lack essential tools, limiting the scope of community-created content, though some cosmetic and gameplay mods are available.