
What players like:
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Gameplay feedback:
Performance notes:
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Other player notes:
Review evidence
Inspired by Warcraft 3 with fun gameplay and high potential, but suffers from poor audio, dated graphics, and pathfinding issues.
Strong Warcraft 3 inspiration: Players frequently note that the game evokes the spirit and mechanics of Warcraft 3, often calling it a modern successor with StarCraft influences.
Fun and enjoyable gameplay: General praise for the game being fun, enjoyable, and full of heart, with players expressing overall satisfaction.
High future potential: Reviewers see strong potential for the game to become a top-tier RTS title, praising its foundation and future updates.
Clear and readable visuals: Players appreciate the clear, readable graphics and detailed art style, noting good visibility and visual appeal.
Blends StarCraft and Warcraft: Several players describe the game as a successful mix of StarCraft 2's sci-fi and Warcraft 3's fantasy RTS elements.
Audio quality is poor: Audio problems are widespread: sound effects are too low, out of sync with animations, and described as barebones or placeholder. Character voices are annoying and repetitive, hurting immersion.
Graphics are dated: Graphics are considered rough, bland, and comparable to Starcraft 2 from 2010, with an odd haze/filter. The game is seen as a bad copy of other titles, lacking modern visual polish.
Pathfinding needs improvement: Multiple reports highlight pathfinding issues where mining peasants fail to return ore and walk to the map edge, requiring manual intervention. The overall pathfinding rating is given as 7.5/10, indicating room for improvement.
Needs UI refinement: UI issues include small interface elements, unclear hero experience display, and skills only showing for one hero when an entire army is selected. These problems force excessive micro-management and reduce clarity.
Minor design flaws: Miscellaneous issues: menu has Discord adverts, upkeep mechanic could be improved, attack/armour percentages not differentiated, and game is considered worse than competitors like Bar or SC2.
Inspired by classic RTS: Feedback strongly compares the game to classic RTS titles, specifically Warcraft III, StarCraft II, and Dawn of War, noting a Warhammer-like setting. This is the most frequent and detailed theme.
Multiple game modes: Players highlight the inclusion of campaign, skirmish (PvE), and PvP multiplayer modes, with the campaign having at least 6 missions and some story elements. This indicates a strong feature set for an early access title.
Classic RTS core mechanics: The game features classic RTS base building, economy, research, unit composition, and active unit abilities, with a hotbar using ZXCV keys. This aligns with the core RTS gameplay loop mentioned repeatedly.
Classic old-school feel: The game is described as a classic RTS with old-school mechanics, feeling like old RTS games. This nostalgia factor is positive, but also vague, lowering its score slightly.
Strong unit variety: Good variety of teams, units, and heroes, with unit upgrades differentiating factions and options for melee/ranged and weapon-modifying upgrades. This enhances replayability and strategic choices.
High temperature under load: Multiple reports indicate the game causes high CPU and GPU temperatures, with one report noting GPU temperatures exceeding 80°C at a 60 fps lock. These issues are noted on various hardware, including older machines.
Stable performance overall: Several players report stable performance, with one noting no performance spikes and another giving a 9/10 rating. The game runs well even on older laptops.
Resolution selection issues: Players have reported resolution selection issues, including being unable to set a custom resolution. One report mentions a developer fix for a resolution issue, but the problem may persist for some users.
Frequent campaign crashes: A player reports frequent crashes during the campaign, which significantly impacts gameplay and progression.
Reasonable audio levels: One player notes that audio levels are reasonable on startup and not deafening, suggesting good audio mixing.
Worth the price even undiscounted: Multiple reviews mention that the game is worth its price, even without discounts, emphasizing its value proposition.
Appeals to classic RTS fans: Heavy comparisons are drawn to Starcraft, Warcraft III, and Dawn of War, with specific recommendations for fans of these classic RTS franchises.
Great value for RTS fans: Multiple reviews emphasize that the game is a good value for its price and a worthwhile purchase for RTS fans, particularly those who miss classic titles.
Targets Warcraft and Starcraft fans: Specific mentions of Warcraft III and Starcraft fans indicate a strong appeal to veterans of those franchises.
Fills classic RTS gap: Reviews highlight that the game fills a void for RTS fans missing the 'good old feeling' of classic titles.
The game is generally found to be fun immediately for players who enjoy its campaign focus or multiplayer skirmishes against similarly skilled opponents, though some players are put off by lackluster unit feel and repetitive voice acting.
Friction: units lack punchiness; character voices are annoying or repetitive.
Campaign Enthusiast: Plays solo, focuses on campaign and story, ignores multiplayer unless necessary. Motivation: Immersive single-player story campaign with old-school RTS feel. Stance: sale.
Multiplayer Skirmish Enjoyer: Engages in PvP or PvE skirmishes, emphasizes unit micro and active decision-making, enjoys balanced competitive play. Motivation: Balanced and skill-based multiplayer skirmishes and competitive gameplay. Stance: buy.
Old School RTS Nostalgist: Appreciates retro presentation, measured visuals, classic gameplay loop, and slower tactical pacing. Motivation: Nostalgic return to classic RTS mechanics and aesthetics from the early 2000s. Stance: buy.
Solo developed indie project: The game is primarily an indie project developed by a solo developer (Dalt, previously made Loria), with some outsourced assets and community help for translations and testing.
Early access with limited missions: The game is in Early Access with 6 campaign missions, planned to expand to 30 upon full release after 5 years of development and 3 years of testing.
Affordable pricing with discount: The game is priced affordably at around 20 euros, with an early discount available, making it a decent value for the content offered.
Dated graphics but functional: Graphics are dated but functional, with some unfinished textures and placeholder sounds; the art style keeps the game light and accessible.
Combines classic RTS elements: Reviewers with RTS experience since StarCraft compare the game to WarCraft 3 with StarCraft models, noting influences from StarCraft II and Warhammer 40K.