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Review evidence
Enjoyable and engaging gameplay: Reviewers consistently praise the game's enjoyable and engaging gameplay. They appreciate its approachability, balance, and the fun factor it offers, even in early access. Many highlight the game's potential to revive the RTS genre, emphasizing its high quality and immersive experience.
Evokes classic RTS nostalgia: The game evokes nostalgia and is frequently compared to classic RTS titles like Warcraft 3 and Age of Mythology. Reviewers highlight similarities in gameplay, mechanics, and overall feel, suggesting it successfully captures the essence of these beloved games. Many consider it a spiritual successor and a breath of fresh air for fans of the genre.
Distinct and appealing art style: The game boasts a distinct and appealing art style, with reviewers praising its visual coherence and attention to detail. The graphics are often described as beautiful and well-polished, especially considering the small development team. This contributes to the game's overall immersive experience.
Unique Baltic mythology setting: The game features a unique setting based on Baltic mythology and the Northern Crusades, which is a refreshing departure from more common fantasy themes. Reviewers appreciate the detailed representation of Baltic mythos and the opportunity to explore a lesser-known historical and cultural context. This originality is a major selling point.
Engaging and well-crafted campaign: The game's campaign mode is well-received, with reviewers praising its engaging story, interesting characters, and well-crafted maps. The campaign often includes side quests, secrets, and glyphs that add depth and replayability. Many reviewers express excitement for future campaign content.
Lacking content, short playtime: Many reviewers mention the game's lack of content as a major drawback, especially considering its price and Early Access status. This includes the number of missions, overall playtime, and the absence of certain features. The game feels incomplete and leaves players wanting more.
Poor and unhelpful AI: The AI is frequently criticized for being incompetent, unhelpful, and even detrimental to the player's experience. This includes poor decision-making, failing to defend, and hindering the player's progress. The lack of a save feature exacerbates the frustration caused by AI failures.
Unfinished, buggy, unpolished: The game is described as unfinished, buggy, and unpolished, which is expected for an Early Access title. However, reviewers express concern that the focus is on adding new content instead of fixing existing issues.
Small player base, dead multiplayer: The game suffers from a small player base, making it difficult to find multiplayer matches. The absence of matchmaking systems and leaderboards further detracts from the multiplayer experience, essentially turning it into a single-player game for many.
Low unit diversity, unengaging warfare: Reviewers note a lack of unit diversity and engaging warfare elements. The late game suffers from a lack of finisher units, leading to repetitive and uninteresting scenarios. Some races are missing key unit types like siege units.
Classic RTS mechanics with heroes: The game blends elements from classic RTS titles like Warcraft 3, Age of Mythology, Northgard, and Spellforce. It features hero-centric gameplay with leveling, skill trees, base building, resource management, and army training. The core gameplay loop involves using heroes to clear camps, collect resources, build bases, and unlock spells.
Automated resource gathering, node control: Resource management involves automated collection from nodes scattered around the map, requiring players to build structures nearby for gathering and defense. The temple serves as the main base, and workers are produced automatically. This system encourages strategic node capture and combat.
Two factions, unique heroes/gods: The game features two main factions, such as Baltic tribes and the Order, each with unique units, divine powers, and heroes. Players choose a god or hero, which defines the faction's gameplay and provides access to unique abilities and units.
Varied maps, cunning AI: The game offers a variety of maps and modes, including campaign, skirmish, and challenge maps. Skirmish mode features a tug-of-war dynamic where players capture land for resource nodes and clear camps with their hero to gain powers and resources. The AI is cunning and will attack undefended structures.
God powers and faith resource: Players can use god powers to summon mythical creatures or damage enemies, similar to Age of Mythology. Faith serves as a key resource for god abilities and some upgrades.
Generally optimized, runs smoothly: The game is generally well-optimized and runs smoothly on a variety of hardware, including low-end systems, with adjustable graphics options. Some reviewers noted that the game is well-polished for an early access title. However, some players experience fan issues or have noted that the visual fidelity doesn't always justify the hardware demands.
Performance drops in large battles: Some players experience performance slowdowns and FPS drops during large battles, especially in modes with many players or AI. This suggests that the game's performance may suffer when handling a large number of units simultaneously.
Few minor bugs, quickly fixed: The game has very few bugs, with most issues being minor text errors that are usually fixed quickly. This indicates a high level of polish and attention to detail.
Highly recommended, solid RTS experience: Many reviewers highly recommend the game, praising its quality, fun gameplay, and potential, especially for fans of classic RTS titles like Warcraft 3 and Age of Mythology. Some suggest it's worth the price and a solid addition to the genre, while others urge support for the small development team.
Great potential, awaiting future content: A common sentiment is that the game shows great promise and potential, especially considering it's in early access. Reviewers are eagerly anticipating future content updates, the full release, and further development of the game's features and heroes.
Better multiplayer than single-player: Several reviewers noted that the single-player experience is lacking due to poor AI, making the game more enjoyable with a friend in co-op or multiplayer. The story campaign is considered short, making the game primarily recommended for fans of online multiplayer.
Surpasses Warcraft 3 Reforged: The game is being compared favorably to Warcraft 3, especially as a remedy for the disappointment of Warcraft 3 Reforged. This comparison is driving some recommendations, particularly for fans of the Warcraft series.
Needs save option, optimization: Some reviewers have pointed out the need for a save option and better optimization to improve the overall player experience and make the game a more polished niche RTS title.
Small development team: The game was developed by a very small team. This is mentioned as a factor that may explain some limitations, but also highlights the dedication and passion behind the project.
Promising faction diversity: The game features promising faction diversity, with each faction having a different religion that affects their playstyle and goals. This adds depth and replayability to the game.
Desire for future expansions: Reviewers suggest future expansions of the game. This indicates a desire for more content and features to be added to the game.
Active developer engagement: The developers actively engage with player feedback, providing updates and sneak peeks. This is a positive sign that the developers are committed to improving the game based on player input.
Unique worker resource mechanic: Unemployed workers generate a special resource used for hero skills and some units. This is a unique mechanic that adds depth to the resource management aspect of the game.