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Gameplay feedback:
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Review evidence
A relaxing graveyard simulator with satisfying progression and unique charm, but its short length, bugs, and repetitive endgame hold it back.
Game is generally good: Players frequently describe the game as fun, engaging, and worth the money. It is praised for being interesting, entertaining, and well-made overall.
Exceptionally relaxing gameplay: Many players highlight the game's calm and non-stressful nature, making it easy to play in a relaxed manner. This is a recurring theme across multiple clusters.
Concept enjoyed overall: The premise of running a graveyard with zombie defense is well-received, with many seeing great potential. The unique mix of simulation and tower defense is a notable draw.
Best simulator available: Players consider this among the top simulator games, calling it well-made and one of the best in its category. It stands out in the job and management sim niche.
Strong gameplay loop: The core loop of building, progressing, and defending is described as satisfying and addictive. Players appreciate the well-designed progression and repetitive but enjoyable tasks.
Game is too short: The game's length is a major issue, with many players finishing in 5-12 hours. The short playtime is often cited alongside a lack of content.
Numerous bugs and glitches: Many players encounter bugs, some gamebreaking, ranging from getting stuck in walls to progression-breaking issues. The game feels unpolished in its current state.
Game becomes repetitive quickly: Players report that the game becomes repetitive and monotonous after a few hours, especially in the late game. This is a common complaint across multiple clusters.
Lacks endgame and content: After completing the main game, players find little to do due to sparse endgame content and limited overall content. This contributes to a sense of emptiness.
Feels like early access: The game's buggy state and lack of content make it feel like an early access or beta release. Players expect more polish for a full release.
Night zombie defense: The core gameplay loop centers on defending the cemetery from zombie waves at night. Players use weapons, traps, and turrets to survive multiple waves.
Cemetery defense mechanics: Players defend the cemetery and its graves from zombies at night. This involves strategic placement of defenses and managing resources.
Graveyard management simulation: The game is fundamentally a management simulator where players run a graveyard and funeral home. Daytime activities include burying and cremating corpses, selling flowers, and maintaining the cemetery.
Progression and upgrades: The game includes a progression system with leveling and upgrades, allowing players to enhance their abilities and cemetery over time.
Turrets and wall defenses: Defensive structures such as turrets, walls, and fences are available to help fend off zombies. These can be upgraded and automated.
Frequent freezing and crashes: Multiple players report the game freezing or crashing, sometimes requiring a force shutdown, with issues ranging from constant freezes to crashes after specific actions like stocking items.
Optimization concerns: Players note a lack of optimization, with stuttering after extended play and lag in specific areas like the graveyard, though some found it improved after a patch.
Improved after patches: Some players experienced smooth performance after optimization patches or with specific hardware, suggesting inconsistent but improving performance.
Hardware-dependent performance: Performance varies widely: it runs well on Steam Deck and low-end hardware, but also on high-end systems that force lower resolution, indicating unclear scaling.
Performance issues on varied hardware: The game exhibits poor FPS on laptops and mid-range systems, such as ~20 FPS on a capable laptop and 13-15 FPS at night, indicating optimization problems.
Overall positive recommendation: Many reviewers recommend the game, expressing overall satisfaction and encouraging others to try it. It appeals to a broad audience.
Great for simulator fans: Players who enjoy simulator games, especially those with management and survival elements, will find this game appealing. It offers a unique blend of genres.
Worth buying on sale: The game offers good value when purchased at a discounted price. It is recommended to buy it during sales, often with substantial savings.
Price sensitivity: The game's value is tied to its price, with many recommending purchase at a discount. It may not be worth full retail price for some, but is a good deal when on sale.
Short gameplay duration: The game may offer only around 20 hours of content, including achievements. Some reviewers suggest that it might be a bit short for the price.
Community fair range: $8.00 - $15.00.
Game completion: 10.0h.
Session length: 4.0h.
The game delivers immediate fun after a mandatory 10-15 minute tutorial, but enjoyment declines in the late game due to repetitive gameplay and slow progression.
Reported time to anchor: 15m.
Friction: non-skippable tutorial lasting 10-15 minutes; learning curve for mechanics; low starting money and ammo; difficulty in early night cycles.
Unlock drivers: completing the tutorial; hiring employees for automation; unlocking turrets and fences; gaining more resources and upgrades.
Casually Chill Graveyard Keeper: Adjusts difficulty for relaxed sessions; focuses on building, light defense, and gradual upgrades. Motivation: Relaxation and stress-free management gameplay. Stance: buy.
Completionist Achievement Hunter: Grinds through repetitive tasks to unlock all achievements, max upgrades, and complete the game quickly. Motivation: Achievement completion and full game 100%. Stance: sale.
Co-op Craving Community Player: Would play cooperatively, sharing management and defense duties with friends. Motivation: Social play and shared experiences. Stance: buy.
Steam Deck: The game is mostly playable on Steam Deck but requires adjustments: small menus strain readability, controller controls have quirks, and performance dips on low settings. No external launcher or Proton issues reported.
Linux and Proton: Based on limited user reviews, the game runs well on Steam Deck (Linux/Proton) with generally positive feedback. One review notes performance dips but still playable. No Linux-specific launch issues, anti-cheat blockers, or critical crashes are reported. The only negative mention is a generic hardware issue with Nvidia 5000 series cards that is not tied to Linux.
Short Completion Time Noted: Multiple clusters indicate the game can be fully completed in under 10-12 hours, with some reports as low as 5-8 hours. This is a common point of feedback, with 14 users specifically mentioning completion times.
Frequent Developer Updates: Players appreciate that the developers actively improve the game, release content updates, and respond to feedback. Multiple clusters highlight the developers' responsiveness and commitment to fixing issues quickly.
Limited Content for Price: A few clusters indicate that the game has limited content, which some players feel is not justified by its price. This coincides with the short length of the game.
Good Value for Price: Several clusters mention the game is a bargain, especially when on sale, considering its price relative to content. However, a couple of clusters also note the price may be too high for the content, indicating mixed opinions.
Feels Like Early Access: Some players feel the game is presented as a full release but has unfinished content, similar to an early access title. This is a concern raised by several users, pointing to missing content despite regular updates.