Yaoling: Mythical Journey Review Summary

Last updated: 2025-06-20
  • Appealing art style and enjoyable music.
  • Extensive monster collection and customization options.
  • Addictive gameplay with unique Yaoling designs.
  • Repetitive, shallow gameplay lacking content.
  • Tedious, grindy breeding system.
  • Shallow, unengaging auto-battler combat.
Yaoling: Mythical Journey header

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Appealing art style and music: The game features a consistently praised art style, often described as cute, healing, and visually appealing. The music and sound design are also well-received, contributing to a relaxing and immersive atmosphere. This point is highly important due to its consistent and specific mentions throughout the reviews.

Extensive monster collection/customization: The game offers a deep and engaging monster-collecting experience with a large roster of creatures, each possessing unique abilities, traits, and evolution paths. The customization options and the incentive to capture multiple creatures for optimal builds add to the addictive nature of this mechanic. This point is important due to its specificity and frequent mentions.

Similar to Pokemon, but unique: Many reviewers compare the game favorably to the Pokemon series, citing similar monster-collecting and evolution mechanics. However, reviewers also appreciate the game's unique elements, such as the auto-battler system, which sets it apart from being a simple clone. This point is important because it provides a frame of reference for players familiar with the Pokemon franchise.

Addictive and enjoyable gameplay: Many reviewers found the game to be highly addictive and enjoyable, with many reporting long play sessions. The game's engaging gameplay loop and satisfying collection mechanics contribute to its addictive nature. This point is important due to the frequency of mentions of the game being addictive.

Unique and varied Yaoling designs: The game features a wide variety of Yaolings (monsters), each with unique designs, abilities, and evolution paths, including demon forms. The ability to customize and experiment with different Yaoling combinations adds depth to the gameplay. This point is important due to the emphasis on the unique creatures within the game.

Common complaints

Repetitive, shallow, and lacking content: The game suffers from repetitive gameplay loops, a shallow story, and a lack of engaging content, especially in the late game. Many reviewers found themselves bored due to excessive grinding, monotonous tasks like egg hatching, and a lack of meaningful progression or strategic depth. Some reviewers also noted the game's low difficulty and unpolished state.

Tedious, grindy breeding system: The egg hatching and breeding system is criticized for being excessively grindy, time-consuming, and reliant on RNG. Players express frustration with the low probabilities of obtaining desired traits, the high cost of resources, and the lack of user-friendly features. This makes it difficult to experiment with different team compositions and discourages active gameplay.

Shallow, unengaging auto-battler combat: The auto-battle system lacks strategic depth and player agency, leading to a passive and unengaging combat experience. Reviewers criticize the limited control over team composition and positioning, the absence of a speed-up option, and the lack of meaningful decisions during battles. This makes the game feel like a numbers game rather than a strategic challenge.

Uninspired monster design and management: Monster designs lack distinctiveness and strategic depth, with limited variety in skills and abilities. The game suffers from poor monster management features, such as limited storage, lack of sorting options, and inconvenient access to monster information. This reduces the incentive for exploration and experimentation with different team compositions.

Poor controller support and keybindings: Controller support is poorly implemented, with unintuitive button layouts, missing key bindings, and navigation issues. This makes the game uncomfortable and difficult to play with a controller, requiring players to switch between keyboard and mouse for certain actions. The lack of customization options further exacerbates the problem.

Gameplay and performance

Core: monster collection, auto-battles: The core gameplay loop revolves around monster collection, breeding, and raising, often drawing comparisons to Pokemon and Palworld. Combat is primarily auto-battler style, with players strategically deploying monsters and using charms or talismans to influence battles. There are over 300 monsters to collect, each with unique stats, skills, talents, and evolution paths.

Diverse monster customization options: Monsters ('Yaolings' or 'Spirits') possess unique characteristics, including stats, skills, talents, and elemental types, influencing team composition and battle strategy. Players can customize their monsters through evolution, talent modification, and accessories. The large number of monsters encourages experimentation and strategic team building.

Monster stats and talent customization: Monsters have individual stats, talents, and skills that can be modified through items and breeding. However, some reviewers note a lack of clear information on species values and cumbersome monster management. Some also feel that individual monster skills are limited.

Base building and monster management: Players can build and manage a base or town, assigning monsters to various tasks like farming, mining, cooking, crafting, and trading. Rescuing NPCs unlocks new buildings and features, automating resource collection and providing helpful bonuses. This system is similar to those found in Palworld and other resource management games.

Strategic talisman (charm) usage: Players can craft and use talismans (or charms) during battles for various effects, including damage, healing, buffs, debuffs, and monster capture. The talisman system adds a layer of strategic depth to combat, allowing players to influence battles and support their monsters. Players can also develop their talisman skills via a skill tree.

Good performance on various hardware: The game generally runs well, even on low-end hardware and the Steam Deck. Optimization has reportedly improved since initial testing. However, some players have reported that the game is not optimized for the Steam Deck.

Few significant bugs reported: Most players report few or no significant bugs, glitches, or freezes. Some minor issues like typos or graphical glitches have been noted, but don't significantly impact gameplay. One reviewer stated that the game works as expected.

Loading issues, freezes, and crashes: Some players have encountered significant loading issues, freezes, and crashes in specific situations, such as during story events, teleporting, praying at the shrine or entering their home. Some players have also experienced black screens and stuttering issues, even on high-end PCs.

Missing controller support: The game currently lacks full controller support, which some players find limiting. While the game's FPS can be very high if not limited, the lack of controller support is a notable drawback for some users.

Slow traversal, flawed map design: Map traversal can feel slow, even with movement speed bonuses. Additionally, the map design is flawed, with issues related to zoom levels and centering.

Recommendations

Strongly recommend; fun and addictive: The game is highly recommended overall, with many reviewers expressing strong enjoyment and encouraging others to play. They praise its addictiveness, fun gameplay, and reasonable price, often rating it highly and stating it's worth the money. Many reviewers also express anticipation for future updates and content.

Awaiting future updates/improvements: Many reviewers express optimism about the game's potential and look forward to future updates, bug fixes, and content additions. They suggest that the game has a solid foundation but needs more polish, depth, and content to reach its full potential. Some recommend waiting for updates before purchasing.

Good for monster-collecting fans: The game is frequently recommended for fans of the monster collecting genre, especially those who enjoy Pokemon-like games and auto-battlers. Reviewers suggest it as a good alternative to Pokemon, highlighting its casual gameplay and appealing aesthetics. Some suggest it's a good side activity while waiting for new Pokemon releases.

Not recommended in current state: Several reviewers do not recommend the game in its current state, citing issues such as spirit gem scarcity, talent jade farming, content homogenization, and a lack of story. They suggest waiting for updates and improvements before playing, with some even refunding the game due to disappointment.

Game has great potential: Reviewers express that the game has potential and could become a classic masterpiece with further optimization and gameplay additions. They hope for more innovation in the plot and gameplay, and wish more people knew about the game. Some suggest creating a mobile version of the game.

Other review notes

Awaiting more content and updates: Many reviewers acknowledge the game is in Early Access and anticipate more content. They look forward to future updates, story expansions, and additional features to enhance the gameplay experience. Some express hope that the developers will continue to optimize the game.

Unique art style and world: The game features a novel and refined art style, with diverse monster designs and a large, explorable map inspired by Eastern fantasy. The aesthetic is well-done, with cute monsters and a fairy tale-inspired paper cut-out style, creating a visually appealing world.

Combines Pokemon with auto-battler: The game combines elements of Pokemon-style monster collecting with auto-battler mechanics, set in an Eastern fantasy world. It's primarily a creature collector, with auto-battling as a secondary element, creating a unique blend of genres.

Complex monster stats and variations: The game features a complex monster system with unique names, evolutions, passive skills, and variations like Elite, Colored, and Shimmering. Yaolings also have individual stats, adding depth to monster collection and customization.

Low popularity and slow development: Some reviewers are surprised by the game's lack of popularity and insufficient advertising. They express concern about the developers' slow production pace and focus on fixing fundamental issues, which may affect the game's future prospects.