
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Beautiful visuals and four distinct characters make this excellent deckbuilder a worthy Slay the Spire rival, though it lacks originality and its cards are wildly unbalanced.
Beautiful Graphics and Visuals: The game's graphics, visual style, and art are frequently praised as beautiful, pleasant, and stunning. Reviewers appreciate the hand-drawn animations and engaging visual presentation.
Four Unique Playable Characters: Players consistently highlight the four playable characters, each with distinct playstyles, abilities, and mechanics that require different tactics. This diversity is praised for adding replay value and strategic depth.
Favorable Comparison to Slay the Spire: Players often compare the game to Slay the Spire, with many stating it is better or on par with that game. It is considered one of the best Slay the Spire-like games available.
Excellent Roguelike Deckbuilder: The game is praised as an excellent roguelike deckbuilder with solid mechanics and high replayability. It is considered rock-solid and finely tuned.
Positive Overall Game Experience: Many reviewers describe the game as good, enjoyable, polished, and pleasant overall. The general sentiment is that the game is likable and well-received.
Lacks originality versus Slay the Spire: Players frequently compare the game unfavorably to Slay the Spire, citing it as a clone or stripped-down version with minimal original ideas. There is no compelling reason to play this instead of Slay the Spire for many reviewers.
Most cards are weak and useless: A large majority of cards are considered too weak, barely better than starting cards, and clutter the deck. This makes deckbuilding feel unrewarding and leads to failures against the final boss.
Cards are wildly unbalanced: Severe card imbalance makes deckbuilding boring and requires very particular decks to win. Many runs are barely passed, and victories feel unsatisfying.
Final boss Koschei is unbeatable for many: Many players cannot defeat the final boss Koschei, often due to requiring specific builds or setups. This makes the endgame feel unfair and frustrating.
No character progression or meta upgrades: There is no permanent character progression or growth beyond unlocking cards. This lack of meta progression reduces long-term motivation for many players.
Roguelike deckbuilder core: The game is consistently described as a roguelike deckbuilder with card-based combat, random elements such as draws and curios, branching paths, and meta-progression. This is the most frequent and definitive genre classification across reviews.
Four distinct playable heroes: Players highlight that there are four playable characters, each with unique abilities, mechanics, and playstyles. This diversity is a key selling point and frequently mentioned.
Strong Slay the Spire inspiration: Many reviews compare the game to Slay the Spire, describing it as inspired by or similar to that game, sometimes calling it a clone or alternative. This comparison is common and shapes expectations.
Hero-specific cards and decks: Each hero has their own set of cards and unique deck, with about 75 hero cards plus 43 universal cards. This customization reinforces replayability and strategic depth.
Card upgrade and deck modification: The game features card upgrades, deck management (adding, removing, upgrading cards), and meaningful one-time upgrades. These systems are praised for adding depth to deckbuilding.
Crashes and Stability Issues: Multiple reports describe crashes occurring during battles, at random points, or occasionally. One player also experienced constant crashes during a specific battle.
Poor Optimization Causes Stutters: Players note stutters and slow performance, especially on Intel integrated graphics. The game suffers from performance hiccups during gameplay.
Steam Deck Support Works Well: Players report that the game runs well on Steam Deck without any additional settings and benefits from proper Steam Deck support. This indicates good compatibility with the platform.
Black Screen on Launch: A player reported encountering a black screen when launching the game. This issue prevents the game from starting properly.
Freeze After Using Perk: A player experienced a game freeze after using a specific perk during a boss fight. This bug interrupts critical gameplay moments.
Mixed or negative recommendations: Some reviewers do not recommend the game, citing issues such as lack of variability, balance problems, or simply preferring other games. Others give conditional recommendations with caveats.
Wait for sale or discount: Several clusters indicate that the game is recommended primarily when purchased on sale or at a discount, with some reviewers explicitly advising against buying at full price. This suggests price sensitivity.
Positive for deckbuilder roguelike fans: Many reviewers recommend the game specifically for fans of deckbuilding and roguelike card games, citing enjoyment for those familiar with the genre. This is a common theme across multiple clusters.
Similar to Slay the Spire: Many reviewers compare the game to Slay the Spire, recommending it for fans of that game or those seeking a similar experience with replay value. Some even suggest playing Slay the Spire instead.
Challenging and hardcore gameplay: Reviewers note the game is suited for players seeking a tough, hardcore challenge, with some mentioning a steep learning curve and high difficulty. This appeals to a specific audience.
Community fair range: $12.50 - $20.00.
Game completion: 100.0h.
Story completion: 30.0h.
Session length: 4.0h.
The game can be immediately addictive, but the initial fun often fades as runs become repetitive, unbalanced, or tedious over time. The clearest temporal report is a drop from a solid 7/10 to a 4/10 after time spent.
Friction: Per-character unlocking is tedious; Difficulty progression tied to each character is a slog; New unlocks paired with negative modifiers; Unbalanced cards require very specific decks; Slow pace paired with boring runs; Inadequate tutorials for new characters.
Slay the Spire Genre Seeker: Builds decks across runs, experiments with different heroes and card synergies, and judges the game against established genre benchmarks. Motivation: To find a new roguelike deckbuilder that delivers the familiar Slay the Spire-style card combat, boss fights, and replayable run loop. Stance: buy.
Story and Meta-Progression Completionist: Grinds across characters to unlock cards, story elements, and legendary boss fights; wants meta unlocks to reduce per-character repetition. Motivation: Unlocking story, lore, and account-wide meta-progression that gives long-term purpose to repeated runs and grinding. Stance: buy.
Replayability-Focused Roguelike Veteran: Plays many runs and characters, evaluates build diversity and unlock pacing, and expects high replayability before endorsing a roguelike deckbuilder. Motivation: Sustained run-to-run variety, meaningful meta upgrades, and fair access to climactic bosses after mastering the system. Stance: no buy.
Favorable Slay the Spire comparison: Many reviewers compare the game to Slay the Spire and find it more appealing, often calling it an improvement or innovation on the template. A few dissenters describe it as a simple clone lacking reason to play it over the inspiration.
Slavic folklore setting: The game is consistently noted for drawing on Slavic, Russian, and old Rus folklore and fairy tales, giving it a distinctive cultural identity. Reviewers highlight this setting as a core part of its appeal.
Roman Papsuev's universe: Several reviewers mention that the game is based on Roman Papsuev's 'Tales of Old Rus' universe and features his art and notes. This connection to a known creative work is a notable point of discussion.
Early access release status: A number of reviews mention that the game was in early access and has now fully released, or that it is currently in early access. This reflects ongoing development and release timing as a topic.
Russian developer association: Reviewers mention that the game is made by Russian developers, specifically 1C Game Studios. This is sometimes cited as context but also as a potential point of controversy.