GUNTOUCHABLES Review Summary

Last updated: 2026-09-21
  • Fun with friends and co-op
  • Co-op multiplayer focus
  • Roguelite shooter gameplay
  • Weapon and character upgrades
  • Solo play is boring and hard
  • Multiplayer lag and disconnects
GUNTOUCHABLES header

Emotions

Archetypes

Hardware

Windows <8GB VRAMpositive

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

A fun co-op roguelite shooter with upgrades, but solo is boring and hard while multiplayer lag and disconnects hurt the experience.

What players like

Fun with friends and co-op: Most reviewers highlight that the game is fun with friends and features enjoyable co-op play. The fun is amplified in multiplayer, making it ideal for group sessions.

Overall positive game experience: General feedback is very positive, calling the game fun, cool, lovely, and exciting, with some finding it nearly addictive.

Good core gameplay: The core gameplay is described as enjoyable, good, and pleasant, making the overall game experience very good.

Enjoyable roguelike gameplay: Reviewers describe it as a fun and cool roguelike with a funny design and enjoyable roguelite elements.

Appealing art style and design: The art style and characters are frequently praised as fun and enjoyable, contributing to the game's charm.

Common complaints

Solo play is boring and hard: Playing alone is frequently described as boring, difficult, and disadvantaged compared to multiplayer. Solo players often find the experience quickly shows its limits.

Gameplay becomes boring quickly: Many users find the game boring after only a short time, describing it as monotonous and dull. The experience often loses its appeal within the first few hours.

Insufficient game content: Players consistently report that the game lacks sufficient content to stay engaging. Many describe the available content as scarce or too little to maintain interest over time.

Repetitive missions and gameplay loop: Missions lack variety in objectives and become repetitive, and the core gameplay loop grows stale after extended sessions. The rinse-wash-repeat structure is a common complaint.

Weapon and build imbalance: Balance issues are noted, with a single dominant build and poor weapon balance overall. Upgrades and character choices are also seen as imbalanced.

Gameplay and performance

Co-op multiplayer focus: Many reviewers highlight that the game is designed around cooperative play, supporting up to four players online or locally with friends. This is a central selling point and a common reason for purchase.

Roguelite shooter gameplay: The game combines roguelite progression with fast-paced shooter mechanics, often described as a roguelike shooter or looter-shooter. This hybrid genre is frequently mentioned as a key characteristic.

Weapon and character upgrades: Reviewers note the presence of weapon upgrades and character progression systems, including modules and armor improvements. This adds depth and customization to the gameplay.

Top-down twin-stick perspective: The game is often described as a top-down twin-stick shooter, with a perspective that supports both solo and multiplayer action. This style is common in the roguelite shooter genre.

Mission-based structure: Players complete various missions, such as fetching items or surviving waves, often culminating in boss fights. This structure provides clear objectives and progression.

Multiplayer lag and disconnects: Players frequently report high latency, lag, and constant disconnections during online multiplayer sessions, even with boosters or accelerators. Server kicks and errors make online play unreliable.

Poor network optimization overall: The game suffers from generalized network optimization problems, including desyncing, connection errors, and unstable online performance. This affects lobby hosting and gameplay consistency.

Unstable performance and stuttering: Players report unstable performance, laggy moments, and stuttering even on capable hardware. Some note performance issues persist despite using an NVMe drive.

Runs well on low-end hardware: Some players successfully run the game on low-end devices like the Surface Pro 7+, and the system requirements are considered low. Performance is smooth without lag for these users.

Server region limitations: There are no domestic Chinese multiplayer servers, not even in Hong Kong, leaving players to connect to distant servers like Japan. The game uses its own servers for online lobbies, which may contribute to high ping.

Recommendations

Best with friends: Many reviewers highly recommend playing with friends or a party, as the game is more fun and social in multiplayer. It is ideal for LAN or couch parties and group play.

Not recommended overall: Some reviewers do not recommend the game, calling it not fun and advising others to avoid it. This negative sentiment is echoed in multiple clusters.

Not for solo players: Reviewers note that the game is not recommended for solo play due to monotony or limits, and some explicitly advise against solo-focused play. This highlights a potential issue for players without friends.

Worth the low price: Reviewers frequently mention that the game offers good value for its low price, with several saying it is worth more than what they paid. This indicates that the game is a good buy for budget-conscious players.

Only worth trying: A few reviewers suggest that the game is worth trying, but not necessarily a must-play. This suggests a neutral but slightly positive recommendation.

Buying context

Community fair range: $2.99 - $4.99.

Game completion: 10.0h.

Story completion: 5.0h.

Session length: 0.8h.

Endgame: 100.0h.

Players commonly describe the game as fun right away, especially with friends, but many report that the enjoyment fades after a few runs or hours because of repetitive gameplay and weak progression.

Friction: Solo play can feel like a chore; the game is designed for co-op; Learning curve before it becomes great; Dead online lobbies and connection issues; Repetitive procedurally generated maps and limited enemy/layout variety; Weak upgrade/build variety and balance; Slow grind and low mission rewards.

Player profiles

Social Co-op Night Player: Teams up online or locally with friends for short, frantic co-op runs. Motivation: Shared social fun and cooperative chaos with friends. Stance: buy.

Solo Player Seeking Balanced Solo Play: Runs solo missions with bots, manages crowd pressure and upgrades alone. Motivation: A fair, self-sufficient single-player roguelite experience without relying on multiplayer. Stance: no buy.

Balance-Frustrated Build Optimizer: Chases strong builds, tests weapon and upgrade combinations, and tracks balance changes. Motivation: Viable build diversity and a satisfying PvE power fantasy. Stance: no buy.

Platform notes

The Windows <8GB VRAM cohort shows generally acceptable performance, with reports of smooth high settings and only occasional lag.

Windows <8GB VRAM: positive. One Windows 11 report with 8GB VRAM runs high settings without stuttering, and another low-VRAM system runs fine with occasional lag.

Steam Deck: User feedback is mixed on the Steam Deck experience. One reviewer reports the title lacks Steam Deck Verified status and suffers constant frame drops to 0, while longer multi-phase missions crash and force a full restart; a Chinese-language review reinforces the crash/save-loss pain and also flags shallow weapon customization. However, another reviewer states the game works well on Steam Deck, and additional feedback focuses on the absence of controller haptics, imprecise controls, and limited gameplay longevity rather than launch failures. No external launcher or Proton toggling is mentioned. Overall the game is playable on the Deck but carries notable stability and polish concerns that may require workarounds.

Other review notes

Game was free at launch: Many reviewers highlight that the game was available for free during its first few days, often kept permanently if claimed within 24 hours. This recurring theme appears across multiple clusters.

Developers actively update the game: Reviewers consistently note that the developers frequently release content updates, improve quality, and optimize the game. This ongoing support is a major positive point.

Low price and good value: The game is sold cheaply, often on sale, and many consider it incredible value for the price. Some even received it as a gift.

Limited content currently available: Some reviewers feel the game has a small amount of content at present. They hope the developers will add more in future updates.

Compared to Deep Rock Galactic: Reviewers often compare it to Deep Rock Galactic due to similar mechanics like resource gathering, hauling, and point defense. It is also noted that the game is published by the studio behind Deep Rock Galactic but developed by a different team.