Contain Review Summary

Last updated: 2026-09-13
  • Weapon customization system praised
  • Graphics and visuals lauded
  • Co-op multiplayer fun with friends
  • Lack of content and replayability
  • Poor enemy AI behavior bugs
  • Not recommended in current state
Contain header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

Great visuals, deep weapon customization, and fun co-op are undercut by scant content, weak replayability, and buggy enemy AI, so it's not recommended in its current state.

What players like

Weapon customization praised: Players frequently highlight the extensive and satisfying weapon customization system, noting its flexibility and depth. Many appreciate the ability to tailor weapons to their playstyle.

Graphics and visuals lauded: Graphics and visual style are consistently praised as good, beautiful, and magnificent. The game's aesthetic appeal is a common positive point.

Strong potential for future: Several players see high potential in the game, believing it will improve with further development and updates.

Good concept and theme: The game's concept and theme are described as good, intriguing, and appealing. These foundational elements resonate with players.

Fun with friends online: Playing with friends enhances the experience, making it more enjoyable and fun. Co-op mechanics are well-received.

Common complaints

Lack of Content: The game is criticized for having insufficient content, with few missions and maps. Many feel the content is weak and buggy.

Poor Enemy AI Behavior: Enemy AI is often described as unintelligent, inconsistent, and overpowered. It reacts instantly to player presence and can be unforgiving, lacking complexity.

Bugs and Lack of Polish: There are minor bugs and a general lack of polish throughout the game. Many feel it needs more time to be refined.

Enemy AI Shoots Through Walls: Numerous reports indicate that AI enemies can see and shoot through walls, causing unfair deaths and squad wipes. This bug severely impacts gameplay fairness.

Severe Frame Drops: Players experience severe frame drops in certain situations, sometimes dropping from 60fps to 2fps. This affects gameplay significantly.

Gameplay and performance

Weapon Customization System: Players can extensively customize guns and equipment, including attachments, sights, and gear. The system is similar to Ground Branch but more limited, with some parts not yet implemented.

Tactical FPS Gameplay: It is a tactical first-person shooter with co-op elements, similar to Ready or Not. The game blends tactical realism with supernatural horror themes.

AI Enemies and Behavior: AI enemies are present, with some behaving as expected apart from wallhack vision. They track player positions and can shoot through walls, and their placement seems not random.

Early Access Development: The game is in Early Access with limited content, such as 4 missions and 4 maps, and is still under development. It requires further time to reach its full potential.

Co-op Multiplayer Mode: The game supports co-op multiplayer, allowing players to team up with friends. It can also be played solo, with replayability enhanced through cooperative play.

Inconsistent Performance Across Hardware: Performance varies widely depending on hardware, with some users experiencing low FPS on high-end GPUs while others report smooth performance on mid-range setups. This inconsistency is a common theme in feedback.

Poor Overall Optimization: Many users report poor optimization and performance issues across various systems. It is a frequent complaint with specific examples of bad frame rates and stuttering.

Severe Frame Drops: Severe frame drops occur in certain situations, including specific levels and maps. This is a highly frequent issue that significantly impacts gameplay.

DLSS and GPU Usage Concerns: Users note high GPU usage even with DLSS enabled, and DLSS can cause visual bugs like broken interiors with flashlights. This affects performance and visuals.

Good Optimization on Some Systems: Despite widespread issues, some users report good optimization and smooth performance on their configurations, especially with high-end hardware.

Recommendations

Not recommended in current state: Many reviewers advise against buying the game in its current Early Access state due to bugs, lack of content, and performance issues. They suggest waiting for further development and patches before purchasing.

Wait for sale or discount: Reviewers suggest waiting for a sale or discount before purchasing, as the game is not worth full price in its current state. Many find it acceptable at a lower price point.

Wait for further development: Many reviewers suggest waiting for upcoming updates and improvements before buying. They advise following the game's progress and checking back in a few months or a year.

Potential for improvement: Reviewers acknowledge the game's potential and hope that with optimization, more content, and fixes, it could become a great game. Some recommend keeping an eye on it.

Good with friends: The game is significantly more enjoyable when played with friends, especially for co-op experiences. Solo play is less recommended, and having a companion enhances the overall fun.

Buying context

Community fair range: $8.00 - $15.00.

Game completion: 1.0h.

Session length: 2.0h.

Endgame: 80.0h.

Players describe the game as fun, especially in co-op with friends, while some report boredom from solo play or limited content.

Friction: Repetitive map layouts with only background changes; No health indicator, so death risk is unclear; Unclear story line; Tedious loadout swapping when changing gun types; Tedious, uninteresting, and unscary anomalies; Stiff or unfinished gameplay, pacing, and mood.

Player profiles

Hardcore Tactical Co-op PvE Enthusiast: Squad-based PvE missions with friends, using deliberate tactical approaches rather than run-and-gun play. Motivation: Hardcore co-op tactical PvE with a supernatural theme and a small tactical community. Stance: buy.

Cautious Early Access Wishlister: Waiting for updates and sales, keeping the game wishlisted, and possibly playing limited co-op while tracking development. Motivation: Belief in the game's future potential and interest in its tactical PvE concept despite the current rough state. Stance: sale.

Technical and AI-Frustrated Tactical PvE Player: Expects functional AI, performance, network, UI, and gunfeel in tactical PvE or CQB missions; not willing to tolerate early access roughness. Motivation: A polished hardcore tactical PvE or CQB experience that meets the standards of established genre titles. Stance: no buy.

Platform notes

Steam Deck: User feedback indicates the game is playable but not friction-free on a handheld-like context. The most impactful issues are inaccessible or missing DLSS/FSR upscaling, which removes a critical performance tool, and recurring severe frame drops along with stability bugs such as prolonged black screens and a disappearing cursor during weapon modification. Users also note there is no way to view or change controls, which hampers adapting inputs on the Steam Deck. These issues require the player to lower settings and tolerate glitches, placing the experience in the 'Tinkering Required' band rather than seamless. Positive reports of good graphics and optimization on some systems keep it from being classified as broken, but the absence of working upscaling and control remapping plus persistent frame drops prevent a seamless verdict.

Other review notes

Limited content and replay value: Many reviewers criticize the lack of content, noting only 4 missions and 4 maps, with little variety or replay value. Some mention the game can be finished in under an hour or in 5-6 hours.

Game is in Early Access: Many reviewers highlight that the game is still in Early Access and not a complete experience. They mention limited content such as only 4 missions and 4 maps, and that it feels more like a close alpha or beta phase.

Developers are active and responsive: Reviewers note that the developers actively fix the game, engage with the community on Discord, respond to feedback, and have not abandoned it. Some mention regular updates, patches, and community-requested additions.

Frequent comparisons to Ready or Not: The game is frequently compared to Ready or Not in terms of realism, tactical structure, graphics, and gameplay. Some reviewers find it lacking while others see potential, and it is also compared to Ready or Not's early access state.

Comparisons to other tactical shooters: The game is compared to various tactical shooters such as Ground Branch, Zero Hour, Escape from Tarkov, and Squad. Reviewers discuss mechanics, feel, and how it stacks up against these titles.