Trench Tales Review Summary

Last updated: 2025-09-01
  • Strong vision and potential for future development
  • Engaging WWI Souls-like shooter combat
  • Unique and impressive grimdark setting
  • Severe performance and stability issues
  • Unfinished and unpolished early access state
  • Not recommended in its current state
Trench Tales header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Strong Vision and Potential: Players are highly impressed with the game's unique concept, aesthetic, and overall vision, recognizing its significant potential to become a truly great and unique title. The atmosphere, art direction, and intriguing ideas are frequently highlighted as major strengths.

Engaging Gameplay and Combat: Despite being in early access, the core gameplay, particularly the gunplay and combat mechanics, is found to be enjoyable and satisfying. Players appreciate the destructible environments, movement, and the overall fun factor of the third-person shooter elements.

Unique Grimdark Setting: The game's distinctive blend of WWI/WWII horror, steampunk, and Souls-like elements, often compared to 'Trench Crusade,' creates a compelling and immersive grimdark atmosphere. This unique setting is a significant draw for players.

Dedicated Solo Developer: The community highly praises the solo developer's dedication, responsiveness, and consistent updates. Players are impressed by the quality achieved by a single developer and appreciate their active engagement with feedback.

Impressive Art and World Design: The game's art direction, visual style, and world design are consistently lauded. Players appreciate the gritty, detailed environments, character models, and the overall aesthetic that contributes to the game's immersive atmosphere.

Common complaints

Severe Performance & Stability Issues: Players report extremely poor frame rates, frequent crashes, and general instability, even on high-end PCs. The game is described as unoptimized, 'janky,' and barely playable, with many experiencing lag even on low settings. This significantly hinders the gameplay experience.

Unfinished & Unpolished State: The game is widely considered to be in a very early, unfinished state, resembling a prototype or alpha build rather than a ready Early Access title. Many core elements, including gameplay, levels, and graphics, are incomplete or unpolished, leading to a 'rough around the edges' feel.

Lack of Content & Narrative: Reviewers consistently note a significant absence of story, lore, and engaging content. The game lacks clear direction, structured missions, and sufficient dialogue, making the experience feel empty and boring, especially given its price point.

Clunky Mechanics & Controls: Core gameplay mechanics, including gunplay, melee combat, movement, and physics, are described as clunky, unpolished, and underdeveloped. Controls are often reported as odd, floaty, or non-functional, particularly for controller support, leading to a frustrating experience.

Poor & Repetitive Audio Design: The game suffers from significant audio issues, including generic, repetitive sounds, poor sound mixing, and disturbing or headache-inducing effects. Players also report buggy audio, such as sounds cutting out or enemies sounding closer than they are, impacting immersion and gameplay.

Gameplay and performance

WWI Souls-like Shooter: The game is consistently described as a third-person shooter with strong Souls-like mechanics, set in a gritty, alternative World War I or interwar period. Players frequently compare it to titles like Dark Souls, Bloodborne, Remnant, and Battlefield 1.

Challenging Combat & Exploration: The combat is described as tactical and difficult, discouraging rushing. The game features an open world with destructible environments and obstacles, encouraging exploration, though some find it stiff or hard to navigate dark areas.

Early Access Development: The game is currently in early access, specifically noted as an alpha stage (0.6). This indicates ongoing development with content yet to be finalized and frequent updates.

Modular Weapon Customization: Players can extensively customize their weapons by attaching various modules like sights, grips, bayonets, and stocks. These upgrades and parts are often found hidden around the map or unlocked via shrines.

Character & Weapon Variety: The game offers a selection of archetypal weapons (rifle, shotgun, assault rifle, shovel) and features a system for unlocking and changing character cosmetics like helmets, masks, coats, and backpacks.

Inconsistent Performance Across Hardware: Players report highly variable frame rates, even on high-end systems. While some experience smooth gameplay, others with powerful PCs struggle to maintain stable FPS, indicating a lack of consistent optimization.

DLSS Impact on Performance: There is conflicting feedback regarding DLSS, with some players finding that turning it off improves frame rates, while others suggest enabling it for better performance. This indicates an inconsistent or unclear benefit from the feature.

Post-Processing Affects FPS: One player noted that post-processing effects seem to be a specific cause of FPS issues, suggesting that these settings might be particularly demanding.

Lack of Sound Effects: One player mentioned a lack of sound effects, which could impact immersion and overall game quality. This is based on limited feedback.

Recommendations

High Potential, Future Anticipation: Players express strong belief in the game's potential, eagerly anticipating future updates, content, and a full release. They are keen to see the game evolve and reach its envisioned state, with many planning to revisit it once it's more developed.

Not Recommended Currently: A significant number of players do not recommend buying the game in its current state, citing its unfinished nature and lack of polish. Many have requested refunds or advise others to wait for substantial improvements before purchasing.

Early Access, Support Developer: Many players acknowledge the game is in very early access. They recommend purchasing it primarily to support the solo developer's vision and future development, rather than for a complete, polished experience. Some players are willing to invest early, while others suggest waiting for significant updates.

Specific Player Niche: The game is recommended for players who enjoy very early access builds, are interested in atmospheric shooters, or are fans of specific genres like alternate history and souls-like shooters. It caters to those willing to participate in the development process.

Other review notes

Very Early Access State: Players consistently highlight that the game is in a very early alpha/beta stage, often feeling more like a prototype or tech demo. While some are understanding of this, others feel it might have been released too early, indicating a significant amount of development is still needed.

Promising Future Potential: Despite its current rough state, many players see great potential in the game's foundation and unique setting. They express excitement for future updates, hoping for significant improvements, polish, and the implementation of a full story and campaign.

Active Solo Developer: The game is being developed by a single person, which is frequently mentioned. This solo developer is highly active, communicative, and receptive to player feedback, pushing out frequent updates and patches, often daily or weekly.

Community Engagement & Support: A segment of the player base consists of long-term supporters, Kickstarter backers, and alpha testers who are invested in the game's success. They actively follow its development and appreciate the developer's engagement.

Suggestions for Improvements: Players offered specific suggestions for minor improvements, such as making items more visible, refining invisible walls, adding language options, and incorporating environmental details like vermin in trenches.