
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Fun and engaging gameplay shines with friends, and procedural maps add replayability, though weapon variety, map selection, and performance issues hold it back.
Gameplay is fun and engaging: Players consistently describe the core gameplay as fun, simple, and entertaining, with a loop that is both addicting and intense. The game is praised for being enjoyable despite its simplicity and for running smoothly.
Great with friends: The game is highly recommended for playing with friends, offering quick, fun, and laugh-filled sessions. Co-op play is a major highlight, especially in groups of up to five players.
Procedural maps boost replayability: Randomly generated maps ensure each run feels different, significantly enhancing replayability. Players appreciate the variety and freshness that procedural generation brings to missions.
Extensive customization options: Players can customize guns, class uniforms, headgear, and other cosmetics, with a wide range of weapons and attachments like sights and suppressors. This variety allows for personalized loadouts and playstyles.
Gunplay feels satisfying: The gunplay is described as satisfying, smooth, and on point, with weapons that feel good to use. Shooting and killing enemies is a core enjoyable aspect of the game.
Insufficient weapon variety: Players complain about the limited number of weapons and poor variety across classes. This restricts gameplay options and reduces tactical depth.
Performance and optimization issues: A significant number of players report poor optimization, jank, and heavy performance problems. These issues detract from the overall experience and are frequently mentioned.
Limited map selection: The game offers only three maps at launch, which players find repetitive and insufficient. This lack of variety contributes to boredom and reduces replayability.
Repetitive gameplay: Many players note that the gameplay becomes tedious and repetitive after a few hours. This is a common criticism that impacts long-term enjoyment.
Poor graphics quality: Players consistently criticize the game's visuals, describing them as mediocre, ugly, or plastic-like. This is a widespread complaint affecting overall first impressions.
Weapon and cosmetic customization: Players can customize guns and cosmetics, with scrap collection used to unlock weapons, attachments, and costumes. This provides a meta-progression system.
Co-op zombie shooter: The game is a cooperative PvE zombie extraction shooter where players work together to evacuate a zombie-infested zone. It emphasizes teamwork and tactical gameplay.
Zombie horde shooter: The game is a classic zombie horde shooter in the style of Left 4 Dead, involving shooting zombies and strategic positioning. Players must decide when to push forward or hold position against waves of enemies.
Procedurally generated maps: The game features procedurally generated maps based on a seed, ensuring each mission is unique. This is a core feature mentioned frequently by players.
Class-based gameplay: The game has a class system with five distinct classes, each with unique weapons and abilities. Classes play a heavy role in gameplay, affecting strategy and team composition.
Poor optimization and performance: Many players report poor optimization and performance issues, including low FPS, stuttering, and crashes. These issues are common across various hardware configurations, from low-end to high-end PCs.
Good performance on high-end systems: Some players with high-end PCs report excellent performance, achieving high frame rates at high resolutions and settings. This suggests the game can run well on capable hardware.
Crashes and freezes: Several players experience crashes, freezes, or fatal errors, sometimes during specific moments like tutorials or loading screens. These stability issues can make the game unplayable for some.
Runs well on low-end hardware: A subset of players with low-end or older PCs report that the game runs decently, even on minimum settings. This indicates the game is somewhat scalable to weaker hardware.
Performance issues with large hordes: Performance drops significantly when many zombies appear on screen, causing frame rate dips and lag. This is a specific optimization problem related to crowd rendering.
Free game value: The game being free is frequently cited as a major positive, with reviewers calling it a steal and worth trying. This makes it an accessible option for many players.
For zombie FPS fans: The game is particularly recommended for fans of zombie shooters and co-op horde games, especially those who enjoy Left 4 Dead. This highlights its niche appeal.
Recommended overall: Many reviewers give a straightforward positive recommendation, praising the game's quality and enjoyment. This indicates a strong overall approval from the player base.
Worth trying: A significant number of reviewers encourage others to give the game a try, noting that there is no downside since it is free. This suggests a generally positive but cautious recommendation.
Not recommended currently: Some reviewers advise against playing the game in its current state, citing issues or better alternatives. This suggests that while the game has potential, it may not be ready for everyone.
Community fair range: $0.00 - $0.00.
Game completion: 24.0h.
Session length: 2.0h.
Codename CURE II is immediately fun, especially in co-op, but many players find it becomes repetitive after a few hours, leading to a drop in enjoyment.
Friction: Crashes when opening the first door in training; Fatal error in tutorial prevents play; Game fails to start on first attempt.
Veteran of the Original: Plays co-op with friends, using classes and focusing on the core extraction loop. Motivation: To relive and support the original game's experience, seeing the sequel improve upon it. Stance: buy.
Casual Co-op Enthusiast: Plays with friends, focuses on fun and chaos, not deep strategy or progression. Motivation: To have fun with friends in a free, chaotic co-op shooter without spending money. Stance: buy.
Solo Player with Bots: Plays solo with bots, uses classes that work well alone, focuses on survival and extraction. Motivation: To enjoy the game solo with competent bots, without needing a group. Stance: buy.
Performance is generally positive on higher VRAM systems, while lower VRAM systems show mixed results with some stability issues.
Windows <8GB VRAM: mixed. Reports are split: some players run the game at low settings with playable framerates, while others experience crashes, freezes, and poor optimization.
Windows 12-15GB VRAM: positive. Most players report good performance, though some note optimization issues with shadows/illumination and occasional FPS drops on high settings.
Windows 8-11GB VRAM: positive. All sampled reviews are positive, with players reporting smooth performance and good optimization.
Steam Deck: The Steam Deck experience is playable but requires manual settings adjustments, particularly limiting FPS to 45, to achieve stable performance. Users also report stuttering and poor optimization, alongside unintuitive controls and settings menus. However, the game's strong feature set (offline mode, server browser, cloud saves) provides a solid foundation. Overall, the game falls into the 'Tinkering Required' category rather than being seamless or broken.
Linux and Proton: Based on the available reviews, only one mentions Linux/Proton compatibility. It reports that the game runs decently on Steam Deck with a frame rate limit tweak, indicating minor tweaking is required. No other Linux-specific issues are mentioned.
Monetization: The game is free-to-play with an optional paid DLC that adds weapons, attachments, and cosmetics. While some players find the DLC price high and note that certain weapons are locked behind it, the overall sentiment is positive, with many players voluntarily buying the DLC to support the developers. There is no evidence of microtransactions, pay-to-win mechanics, or predatory monetization.
Frequently compared to Left 4 Dead: Many reviewers compare the game to Left 4 Dead and its sequel, noting similarities in gameplay, structure, and team reliance. Some find it a jankier or more serious version, while others see it as a free alternative or potential successor.
Sequel to Codename Cure: The game is a sequel to the original Codename Cure, and reviewers often compare it to the first game. Some find it similar or improved, while others think the original was better.
Developed by two-person team: Reviewers frequently highlight that the game was made by only two developers, often a programmer and an artist. This is seen as impressive given the game's scope and quality.
Free to play with DLC: The game is completely free to play, with optional paid DLC to support the developers. Reviewers appreciate the lack of microtransactions and the accessibility of a free game.
Active updates and future plans: The game receives constant updates and has future plans for new game modes and improvements. Reviewers note that it gets better with each update, indicating ongoing developer support.