
What players like:
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Gameplay feedback:
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Review evidence
A creative and addictive roguelike with fun gameplay and unique characters, but sadly abandoned by developers in a buggy, incomplete state
Game is fun and engaging: The vast majority of feedback highlights the game's overall fun factor, describing it as enjoyable, engaging, addictive, and charming. The gameplay loop is consistently praised for being entertaining and easy to pick up, making the game a worthwhile experience.
Five unique character playstyles: Players highly appreciate the five distinct characters, each with their own unique combat mechanics and playstyles. This character diversity is repeatedly cited as a key strength, adding significant variety and replayability to the game.
Fun and addictive roguelike loop: The game is frequently described as an enjoyable and addictive roguelike dungeon crawler, with an entertaining core gameplay loop. The quick and satisfying nature of runs keeps players coming back for more.
Unique and creative game concept: Reviewers consistently praise the game's unique and creative concept, particularly around inventory management. The novel mechanics and fresh approach to the genre are seen as a major positive.
Extensive build variety: The game offers a massive variety of builds, items, and unique combinations, providing players with almost endless options to experiment with. This depth is a key factor in the game's high replayability and long-term enjoyment.
Developers abandoned the game: Players feel the developers have abandoned the game, leaving it unfinished and buggy, with no updates for nearly two years. This sentiment is strong, with many noting the lack of support and communication.
Story mode is unnecessary: Players widely criticize the story mode as bland, repetitive, and lacking a driving force, feeling tacked on and making the game worse. It becomes especially tedious in the end-game with little to do besides unlocking remaining items.
Game is buggy and incomplete: A large number of reviews state the game is full of bugs, feels half-finished, and lacks polish for a full release. Many mention game-breaking issues like softlocks and unfixed critical bugs that undermine playability.
Repetitive and boring gameplay: The game quickly becomes stale due to repetitive mechanics and limited variety, with many players losing interest after a few hours. The constant repetition of same items and simple progression is a major complaint.
Unfixed critical bugs: Players report many serious bugs that remain unfixed for a long time, including game-breaking issues and softlocks. The lack of timely fixes contributes to the feeling of abandonment and low quality.
Core roguelike inventory gameplay: The game is consistently described as a roguelike with inventory management as its central mechanic, often involving backpack or grid-based item handling. Players repeatedly highlight this unique combination as the defining feature.
Multiple distinct playable characters: The game offers five playable characters, each with unique backpacks and playstyles, enhancing replayability. Unlockable characters further diversify gameplay options.
Includes story and quick modes: The game provides a story mode alongside a quick game mode, offering both narrative progression and arcade-style challenges. This variety caters to different play preferences.
Backpack management core mechanic: Players emphasize that backpack management is the main gameplay loop, involving strategic arrangement of items in a grid. This mechanic is central to the roguelike experience.
Dungeon exploration is central: Dungeon crawling and exploration are core activities, with players clearing dungeons and collecting loot. This gameplay loop is closely tied to the roguelike structure.
Steam Deck performance is inconsistent: Player experiences on Steam Deck are mixed, ranging from excellent to poor. Some report good performance, while others mention bad or poor playability.
Game is generally buggy: Multiple players report frequent bugs and bugginess throughout the game. These issues are common and affect overall playability.
Game freezes requiring restart: Players experience frequent freezing, sometimes requiring the game to be closed and reopened. This is a recurring issue that disrupts gameplay.
Game crashes on certain actions: Specific actions trigger crashes, such as hitting Confirm in the autosave menu or after the intro. These crashes are reproducible and disruptive.
Optimization and processing issues: The game is not well optimized, and it cannot handle processing Dungeons and the City simultaneously. These issues impact overall performance and stability.
Buy on sale only: Multiple reviewers emphasize that the game is only worth purchasing at a discounted price, suggesting it is not worth the full price. They recommend waiting for a sale or buying it in a bundle.
Recommended for deck-building fans: The game is frequently recommended to fans of deck-building roguelikes, bag organization, and inventory management. Reviewers highlight its appeal to those who enjoy strategic deck-building mechanics.
Not recommended due to bugs: A significant number of reviewers advise against buying the game due to bugs, lack of patching, and UI issues. Some specifically mention that the game is not recommended in its final state.
Strongly recommended overall: Several reviewers strongly recommend the game, praising its gameplay and value. These recommendations often come from players who enjoyed the roguelike and deck-building elements.
Worth trying despite bugs: A few reviewers acknowledge the bugs but still recommend trying the game, noting that the core experience is enjoyable. They suggest giving it a chance despite technical issues.
Community fair range: $10.00 - $12.00.
Story completion: 10.0h.
Session length: 1.0h.
The game hooks players immediately with addictive inventory management and fast initial progression, but enjoyment typically fades after a few hours as repetitiveness, slow unlocks, and various issues take over.
Friction: repetitive early runs; slow meta progression; tedious town building; confusing progression; balance issues; bugs.
Bug-Scarred Enthusiast: Thorough, attempts all content but is frequently blocked by technical issues. Motivation: Enjoys the core gameplay loop but is ultimately frustrated by persistent bugs and lack of developer fixes. Stance: no buy.
Casual Inventory Maven: Methodical, slow-paced, prefers short sessions and relaxed planning. Motivation: Relaxation through inventory organization and casual turn-based combat. Stance: sale.
Roguelike Build Optimizer: Experimental, min-max, constantly theorycrafting item synergies across varied characters. Motivation: Discovery of novel synergies and mastery of inventory-based build crafting. Stance: sale.
The Windows 12-15GB VRAM cohort shows positive performance, with users reporting the game works well.
Windows 12-15GB VRAM: positive. The available feedback indicates good performance on Windows with 12-15GB VRAM, including positive reports from users with 16GB VRAM and on Steam Deck.
Steam Deck: The game has a mixed Steam Deck experience. While some users find it playable and accessible, widespread reports of poor controller support, UI usability issues, bugs, and language-specific performance problems indicate significant friction. Most users will likely need to tinker with settings to achieve a stable experience.
Linux and Proton: The only user review reports excellent performance and accessibility on Steam Deck (a Linux platform using Proton), with no compatibility issues or required workarounds mentioned.
Game abandoned by developers: Multiple clusters indicate the game has been abandoned, with no updates for years and developers moving to other projects. The game remains unfinished and unsupported.
Better value on sale: Many reviewers say the game is not worth full price and recommend purchasing it on sale or from key resellers. Those who bought it at a discount found it good value for the low cost.
Compared to Slay the Spire: The game is frequently compared to Slay the Spire, with some noting it lacks the depth of its inspiration. Comparisons also include Darkest Dungeon, Moonlighter, and Peglin.
Poor translation quality: Multiple translations, including Russian, Spanish, and Japanese, are criticized as poor or inaccurate. Some translations are described as Google-translit and outdated, hurting item and mechanic descriptions.
No updates for long periods: Players report the game has not received updates for over a year, with some noting nearly two years without fixes or new content. This contributes to the perception of abandonment.