
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Engaging and Fun Gameplay: Players generally find the game enjoyable, fun, and engaging, highlighting its strategic depth and unique mechanics. Many appreciate its potential and the overall positive experience it offers, especially for a smaller developer.
Unique Historical Setting: The game is highly praised for its unique 19th-century historical setting, particularly the Crimean War, which is rarely featured in strategy games. Players appreciate the historical accuracy and the feeling of commanding armies in this specific era, akin to tabletop wargames.
Appealing Art Style and Visuals: The game's art style, visuals, and overall aesthetic design receive significant positive feedback. Players find the artwork amazing, unique, and visually pleasing, often comparing it to graphic novels or the Armchair Historian's signature style.
Innovative Combat System: The combat system is noted for its originality and depth, particularly its simultaneous turn structure and unique health bar mechanics (cohesion and losses). Players appreciate the absence of RNG, which emphasizes player skill and strategic nuance.
Diverse Factions and Quality Audio: The game offers a good variety of factions, each with distinct playstyles and balanced unit rosters. The voice acting is also highlighted as a positive, adding to immersion and quality.
Poor UI, Controls, and Tutorial: The game suffers from a poor user experience, primarily due to a confusing UI, unintuitive controls, and a severely lacking tutorial system. New players struggle to understand mechanics, and the campaign mode offers little guidance.
Unfinished, Buggy, and Abandoned: Players consistently report that the game is unpolished, buggy, and feels unfinished, leading to frequent crashes and performance issues. Many believe the game has been abandoned by its developers, contributing to its current poor state.
Weak and Exploitable AI: The AI is widely criticized for being broken, unintelligent, and easily exploitable, making battles repetitive and unchallenging. This significantly reduces the game's strategic depth and replayability.
Poor Value and Monetization: Many players feel the game is overpriced for its current state, especially considering the additional paid DLC content released for an unfinished product. This monetization strategy is seen as exploitative.
Poor Graphics and Optimization: Reviewers find the game's graphics and overall visual presentation underwhelming and uninspired. Despite simple visuals, the game is poorly optimized, leading to performance issues like low FPS.
Victorian Era Tactical Wargame: The game is a grand tactical, turn-based strategy wargame set in the 19th-century Victorian era. It focuses on historical conflicts like the Crimean War, allowing players to control nations, choose regiments, and emphasize tactical gameplay.
Simple Turn-Based WEGO System: The game features a turn-based, simultaneous-play WEGO system with simple core rules. Players noted its ease of play and a lack of random factors, suggesting a focus on pure strategic decision-making.
Detailed Unit & Combat Mechanics: Gameplay involves managing unit types like infantry, artillery, and cavalry, with specific mechanics for movement, firing rates (e.g., breechloading vs. rifled), and environmental effects. Cohesion acts as morale, and some units have siege capabilities, though cavalry balance might need adjustment.
Engaging Core Gameplay: The gameplay is generally considered decent and interesting, with a helpful tutorial. Generals issue orders, and troops move in real-time after orders are given. Game length is comparable to chess, and losses are attributed to player skill.
Unique Factions & States: The game features multiple European factions, each with unique stats and special features. Players can unlock several factions initially, though some, like the Ottoman state, are noted for their difficulty.
Poor performance and optimization: Multiple players report significant performance issues, including low frame rates and general lag, even on lower settings. This suggests poor optimization that negatively impacts the gameplay experience.
Mixed views on performance impact: While some players report normal hardware requirements and that low FPS is less critical for a turn-based game, the prevalence of performance complaints indicates that the current optimization is not meeting player expectations, despite the genre.
Do not buy in current state: Many players advise against purchasing the game in its current state, citing various issues that make it not worth the money or time. They suggest waiting for significant updates or price reductions before considering a purchase.
Mixed overall game reception: Player sentiment on the game's overall quality is mixed, with some giving high ratings and strong recommendations, while others provide lower scores due to perceived incompleteness or issues. This indicates a divided player base regarding the game's current state.
Recommended for strategy fans: The game is highly recommended for fans of turn-based strategy, especially those interested in the Victorian era or specific historical conflicts like the Civil War. Its unique theme and tactical depth appeal to this niche.
Free version highly recommended: The free version of the game is strongly recommended, suggesting it offers enough value to be worth trying without financial commitment. This allows players to test the game before deciding on a purchase.
Potential for future improvement: Players acknowledge the game's potential and hope for continued development and improvements. They believe the game could become much better with further work from the creators.
High potential, needs polish: Many players acknowledge the game's strong core concept and potential, despite its current rough state. There's a general hope and expectation that the developers will continue to improve the game and address existing issues, including bug fixes and unexplained mechanics.
Anticipation for next game: A significant portion of the feedback expresses excitement and anticipation for the developers' next project, 'Master of Command,' with some suggesting that the current game's experience might pave the way for a better future title.
Pricing model concerns: The change from a free-to-play model to a paid one has generated some negative feedback, with players expressing disappointment or questioning the pricing, especially regarding base factions.
Desire for more DLCs: Players are eager for new content, specifically requesting more DLCs covering various historical periods like the early First World War, colonial campaigns, and other 19th-century conflicts.
Tutorials are helpful: The game offers in-depth tutorials, which are generally accessible, though some players still feel they don't fully grasp all mechanics.