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Review evidence
Exceptional RTS Experience: The game is widely praised as one of the best and most brilliant real-time strategy titles, offering unparalleled tactical depth and replayability. Players consistently highlight its potential to set new standards in the modern RTS genre and deliver a compelling, 'next level' experience.
Deep Customization & Variety: Players enthusiastically praise the game's extensive unit and deck customization options, which are considered unique and best-in-class for the genre. This feature provides vast strategic freedom, allowing for countless combinations and encouraging continuous experimentation with playstyles and tactics.
Active Developer Support: Developers are highly responsive to community feedback, consistently releasing updates and hotfixes that address bugs, improve balance, and add new features. Players note a steady improvement in the game's state since launch, attributing it to the team's dedication and passion.
Realistic Modern Warfare: The game effectively simulates modern land warfare, showcasing realistic units, equipment, and tactical possibilities like drones, advanced tanks, and nuclear strikes. Players appreciate the game's balance between realism and enjoyable gameplay, providing a challenging yet fair experience.
Fun Group Multiplayer: Many players find the multiplayer experience incredibly fun and addictive, particularly when playing with friends. The game's mechanics and team-based objectives encourage coordinated actions and diverse strategies, making group play a highly enjoyable aspect.
Severe technical issues and poor performance: Players widely report constant crashes, freezes, lag spikes, desynchronization, and poor optimization, making the game frequently unplayable. These issues extend to server instability, leading to frequent disconnections and difficulty connecting to matches. Many players experience low FPS even on high-end hardware, with performance often degrading significantly after a few matches or updates.
Widespread unit and faction imbalance: The game suffers from fundamental balance issues across units, factions (especially between US and Russian), and overall gameplay mechanics. Frequent, often illogical, nerfs (particularly to the Russian faction) and buffs create a meta dominated by spam, overpowered units (like certain helicopters and Abrams tanks), and ineffective counter-units. Unit costs are often disproportionate to effectiveness, and many units are deemed useless.
Persistent cheating and broken anti-cheat: A significant number of players encounter cheaters regularly, utilizing map hacks, infinite resources, invulnerable units, and other exploits. The Easy Anti-Cheat system, implemented late, frequently causes game launch issues, disconnections, and further performance degradation for legitimate players while proving ineffective against determined cheaters. This severely undermines multiplayer integrity.
Frequent leavers and flawed penalties: Multiplayer matches are frequently ruined by players leaving prematurely, often due to frustration with technical issues, perceived imbalance, or simple rage-quitting. The implemented leaver penalties are widely considered insufficient, too lenient, or unfairly applied to players disconnected by server issues. This creates highly unbalanced and frustrating matches for remaining players.
Missing single-player save and AI features: A critical omission is the lack of a save function in the campaign, forcing players to restart long missions upon failure or interruption. The skirmish mode is also criticized for lacking friendly AI options, robust customization settings, and requiring an online connection, limiting its utility as a practice or casual play environment.
Asymmetric US/RU Factions: The game features two primary, asymmetrical factions: the United States and Russia, each with distinct unit sets, specializations, and tactical advantages. Russia excels in short-range air defense and heavy ground vehicles, while the US leverages superior air power, stealth, and strong reconnaissance. These factions employ modern military units, including various tanks, aircraft, anti-air systems, and even tactical nukes, influencing diverse combat doctrines.
Core 5v5 Multiplayer Focus: The game is predominantly designed as a competitive 5v5 PvP RTS, emphasizing coordinated team play. While single-player content exists, the primary and most engaging experience is the online multiplayer, which features ranked matches and lasts approximately 45 minutes per round. Playing with a full, communicative team is highly recommended due to the game's emphasis on teamwork.
Modern RTT Wargame Genre: The game is a modern-themed Real-Time Tactics (RTT) wargame, drawing comparisons to titles like WARNO, Wargame: Red Dragon, and World in Conflict. It focuses on tactical combat and unit specialization rather than large-scale army management, aiming to simulate modern land warfare with high fidelity while maintaining playability.
Central Deck Building Mechanic: Deck building is a fundamental and enjoyable aspect of the game, allowing players to customize their unit loadouts before battles. Players can create specialized or versatile decks by combining two of five available specializations per nation, adapting to different maps and playstyles.
Single-Player as Learning Tool: The single-player campaign and various scenarios serve as effective tutorials for new players, introducing core mechanics, unit types, and micro-management skills. Players are encouraged to engage with this content before entering competitive multiplayer.
Poor Performance & Optimization: The game exhibits widespread optimization problems, resulting in consistently low FPS, frequent stutters, and freezes for many players, even on high-end systems. Reports indicate that performance has often worsened with updates, making the game hardware-demanding and challenging to play, although some users with specific configurations report smooth gameplay.
Unstable Servers & Desynchronization: Players frequently encounter server disconnections, high ping, debilitating lag spikes, and significant desynchronization, rendering online matches unreliable and often unplayable. These issues severely impact unit behavior, command responsiveness, and overall gameplay fairness.
Anti-Cheat System Disruptions: The Easy Anti-Cheat (EAC) system is a significant source of frustration, frequently preventing players from launching the game, accessing multiplayer, or causing severe performance degradation, lag, and stuttering. Updates to the anti-cheat system have been linked to increased connectivity and performance issues.
Divided Purchase Sentiment: Player sentiment regarding purchasing the game is heavily divided, with recommendations ranging from strong endorsements to explicit warnings against buying. Many advise waiting for significant sales, further development, or critical fixes before purchasing, especially considering the current price point and fluctuating game state.
Frustrating Solo Multiplayer Experience: The multiplayer experience is notably better when playing with a pre-made team of friends, with solo players frequently encountering significant frustration. Reviewers strongly advise against buying the game solely for single-player content or expecting a smooth competitive experience without a dedicated group.
Critical Technical & Balance Issues: Players report widespread problems including rampant cheating, frequent leavers in multiplayer matches, and ineffective anti-cheat systems, alongside poor server infrastructure. Significant balance issues with units and their costs are also frequently cited, leading to calls for a major overhaul of game mechanics and matchmaking.
Niche Appeal to RTS Enthusiasts: The game strongly appeals to a specific audience interested in modern combined arms strategy, tactical realism, and competitive multiplayer, particularly fans of games like Wargame or Warno. However, it is generally not recommended for casual players, those focused on PvE, or those expecting a highly polished and complete RTS experience.
Weak Single-Player Campaign: The single-player campaign is largely considered unengaging and not worth the game's full price. Players hoping for an experience comparable to titles like World in Conflict are often disappointed, and an offline skirmish mode is desired but currently insufficient.
Game needs significant development: Despite many hours played, the game feels unpolished and incomplete, leading to mixed reviews. Players are hopeful for future improvements and developer commitment, recognizing the small studio size, but are concerned about slow progress or potential abandonment.
Improve multiplayer systems: The multiplayer experience needs refinement, with calls for dedicated queues for solo and party players, as well as distinct ranked and unranked modes. Players also demand stricter, escalating penalties for leavers and easier ways to team up with friends or AI allies.
Improve balance and communication: Faction balance is a contentious issue, with players demanding fairer and more unique factions through consistent updates. They also expect clearer and more frequent communication from developers regarding game direction and balancing efforts.
Improve anti-cheat systems: Player experiences with cheaters vary, but many demand more robust anti-cheat measures. Concerns exist about current anti-cheat effectiveness and client-side authority, leading to calls for server-side calculations and a replay system to verify incidents.
Add more factions and content: Players consistently express a desire for new factions, specifically naming China, Germany, and other European nations, to expand the game's diversity. They also hope for additional maps, scenarios, and single-player missions to enhance replayability and overall content.