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Review evidence
Extraction-based missions with great visuals and atmosphere set it apart from Astroneer but severe network issues and no offline play make it feel stripped and downgraded.
Fun and engaging gameplay: Players consistently describe the game as fun, with a unique and enjoyable experience. The gameplay loop, core mechanics, and variety of missions contribute to a positive overall impression.
Distinct from Astroneer: Many reviews emphasize that the game is a separate title from Astroneer, not a sequel or expansion. It stands on its own with different gameplay, goals, and a fresh feel, which is seen as a positive.
Great visuals and atmosphere: The game is praised for its beautiful graphics, vibrant scenery, cute aesthetic, and enjoyable atmosphere. The art style and music are highlighted as key strengths.
Positive social and multiplayer: Players enjoy the cooperative and social aspects, including playing with others, helping revived, social emotes, and a lack of loneliness. The optional cooperation works well and dynamic interactions are fun.
Promising potential and foundation: Reviewers recognize the game's huge potential and see it as a promising start. Despite some need for polish, the core concept and decent foundation generate excitement for future updates.
Not like Astroneer: The game is fundamentally different from Astroneer, lacking its core base building, planetary exploration, and chill aesthetic. This has disappointed players expecting a continuation or similar experience.
No offline or single player: There is no offline or single-player mode available, which frustrates many players who prefer solo play or have unreliable internet connections.
Server connection issues: Players face persistent problems connecting to servers, getting disconnected during tutorials, and losing progress, making the game unplayable for some.
Too expensive: The game is considered overpriced for its current content and early access state. Players feel the price tag is not justified.
No base building: Base building and production mechanics, key features from Astroneer, are entirely missing. This drastically changes the gameplay and disappoints fans expecting similar depth.
Extraction-based mission gameplay: The game is an extraction looter with mission-based gameplay, where players take on tasks, land on planets, scan items, collect resources, and return. It is extraction-lite, similar to games like Helldivers and Tarkov.
Always-online multiplayer required: The game is always-online and requires a persistent internet connection. There is no offline mode or full single-player, and players can see others in the same world.
Multiplayer with cooperation: The game features multiplayer, including co-op, a hub-based lobby, and optional cooperation. Players can form parties, use emotes, and play together.
MMO-style and live service: The game has MMO elements, is always-online, and is a live service with potential for story updates and cosmetic progression.
Distinct from Astroneer: The game is not a base-building exploration or sandbox like Astroneer. It is a different genre, focusing on extraction and missions, with different gameplay systems and goals.
Severe network and server issues: Players experience persistent server disconnects, connection losses, and an inability to connect to online services. Multiple reports highlight the game being unplayable due to frequent server crashes and instability.
Poor FPS and stuttering: Many players report low frame rates, often between 20-30 FPS, along with stuttering when loading large areas or during input-sensitive moments. This makes the game feel sluggish and unresponsive.
Limited optimization and settings: Players complain about a lack of options to improve performance, such as removing grass or clouds, and that FPS caps are limited or video settings do not function. The game is in clear need of better optimization.
Frequent crashes with penalties: The game crashes often, especially during missions, leading to loss of items or progress. This is a highly frustrating issue that directly impacts player retention.
Connection loss resets progress: When a connection drops after the tutorial, some players find their progress completely reset. This is a critical bug that destroys player trust and motivation.
Early access issues: Reviews frequently mention that the game is not ready, with bugs, crashes, and poor stability. Many suggest waiting before purchasing.
Not Astroneer 2 warning: Several reviews caution that this is not Astroneer 2, but a different extraction-based game. Players expecting similar gameplay may be disappointed.
Refunds and no recommendation: Many players are requesting refunds and not recommending the game. This is a strong signal of dissatisfaction with the current product.
Mixed recommendation overall: The general sentiment is mixed: some strongly recommend, others strongly discourage. The game appears to polarize opinion based on expectations.
Wait for full release: Multiple reviews advise waiting until the game exits early access or receives major updates before buying, citing current instability.
Story completion: 8.0h.
Session length: 0.5h.
Players report that the game can be enjoyable with friends and has an addictive loop, but the always-online requirement, repetitive missions, and unfriendly single-player experience create significant early friction, causing fun to drop after a short time.
Friction: Always online and no single-player mode; Repetitive mission structure with shallow progression; Rushed and confusing tutorial; Multiplayer bugs and unwanted random joiners.
Unlock drivers: Playing with friends or in co-op; Accepting the extraction-style gameplay loop.
Disappointed Astroneer Veteran: Prefers playing alone or with friends in a private session, focusing on base building, terraforming, and free-form exploration at their own pace without random players. Motivation: Seeking a familiar single-player/co-op base-building and exploration sandbox like the original Astroneer. Stance: no buy.
Social MMO Enthusiast: Joins public lobbies, interacts with random players, participates in group missions and extraction runs, enjoys the social hub and ongoing progression system. Motivation: Enjoying a chill MMO experience with exploration, social interaction, and cooperative tasks in a shared persistent world. Stance: sale.
Relaxed PVE Explorer: Plays either solo or with a small group, focuses on exploration and completing objectives at a leisurely pace, enjoys the game's aesthetic and chill atmosphere. Motivation: Relaxed exploration, gathering resources, and completing extraction missions in a peaceful cooperative environment. Stance: sale.
Players with 8GB VRAM on Windows report frequent crashes, stutters, and server-side problems, with few positive experiences.
Windows <8GB VRAM: negative. Most reviews report crashes, disconnects that delete inventory, FPS stutters, and non-functional settings, suggesting poor stability and performance.
Linux and Proton: The single review provided does not contain any evidence of Linux/Proton compatibility issues. The complaint is about offline mode, which is a general game feature limitation and not tied to Linux-specific friction. No Linux or Proton keywords are present, so no negative conclusions can be drawn.