
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Enjoyable physics-based gameplay with deep customization and a workshop level editor, but unintuitive controls and punishing difficulty will test your patience.
Game is fun and enjoyable: Players consistently describe the game as fun, brilliant, and entertaining, with many noting it is a fun challenge and excellent fun. The overall sentiment is overwhelmingly positive, with multiple reviewers calling it a great or instant classic game.
Physics-based gameplay is engaging: The physics-based mechanics are highlighted as well-made, very fun, and engrossing, with satisfying and realistic physics that feel great once mastered. The ragdoll mechanics and life-like physics contribute to a great deal of fun and funny moments.
Extensive character customization: The character creator is extensive with many sliders, hairstyles, face customization, body shape editing, and hair physics. Character models are decent-looking, and there are lots of options to customize how you play, such as grip assist and physics speeds.
Level editor with workshop support: The game includes a level editor with workshop support, allowing players to create and share custom levels. User-created levels from the workshop are praised as good, and the course editor and player-made maps are also mentioned positively.
Many levels with variety: The game offers plenty of fun and challenging levels with enough variation, including many ways to complete them with challenges like point scores and time. There are lots of levels and content, including a customizable practice map, and the developer put effort into each map.
Game difficulty is very high: The game is described as very difficult, hard for clumsy players, and with a considerable difficulty and steep learning curve. Completing the game is hard, and some stages seem impossible or rely on luck.
Controls are unintuitive and complex: Multiple clusters highlight that the controls are unintuitive, complicated, and frustrating to learn. The learning curve is steep, and it takes a while to get used to the unique control scheme.
Game lacks polish and feels unfinished: The game doesn't feel super polished, is badly made, and has issues like ugly physics, glitches, and bugged settings. This contributes to a negative overall impression.
Game becomes boring quickly: The game gets boring after an hour or two, and is boring for players who are good at it. Harder levels aren't fun to play, and the game is a death game that torments players.
Limited content and features: There are limited places to go, no multiplayer mode, no Steam workshop for user-created content, and a limited wardrobe with only one option for male pants. This reduces replayability and player engagement.
Steep learning curve: Multiple reviews highlight that the game is tricky, complicated, and hard to learn, with complex controls. This is the most frequently mentioned aspect, indicating a significant barrier for new players.
Physics-based movement core: The game is consistently described as physics-based, with realistic and life-like physics, including ragdoll mechanics. This foundational element shapes the gameplay and is a key selling point.
Gymnastics and acrobatics focus: The game is a gymnastics simulator featuring acrobatic moves, apparatus like horizontal bars, rings, and parallel bars, and requires swinging, jumping, and flying with perfect timing. This defines the game's identity.
Unique control scheme: Players control arms and legs independently using the left and right sticks, with additional buttons for bending and slow motion. This control scheme is complex but offers depth and mastery.
Customization options: The game offers a character creator, wardrobe, and customization options including body proportions, grip assist, and physics speeds. This allows players to tailor the experience.
Resolution settings are bugged: Players report that resolution settings are not working correctly, causing display issues. This is a specific technical problem that affects the visual experience.
Fullscreen and refresh rate fixed: A patch resolved issues with fullscreen mode and 60Hz refresh rate, improving display performance. This indicates the developers are actively addressing technical feedback.
Fullscreen capture has skipping issues: Capturing gameplay in fullscreen mode causes skipping or stuttering, which may affect streamers or content creators. This is a niche but specific technical problem.
Game is recommended overall: Multiple reviewers recommend the game, with some giving strong endorsements. The general sentiment is positive, suggesting the game is worth playing.
Recommended for gymnastics fans: The game is particularly recommended for fans of gymnastics, acrobatics, and similar physical activities. This indicates the game's theme or mechanics appeal to that audience.
Use gamepad for best experience: Reviewers highly recommend playing with a gamepad, especially one with thumbsticks, for better control. This suggests the game's controls are more suited to a controller than keyboard.
Recommended for physics game fans: Fans of physics-based games, precision platforming, and titles like QWOP or Getting Over It will likely enjoy this game. The recommendation highlights the game's physics-driven gameplay.
Controls may frustrate some players: Some reviewers note that the controls can be frustrating, and the game may not be easily recommendable to everyone. The difficulty spike and control complexity could deter casual players.
Session length: 1.5h.
The game is fun from the start but loses appeal after a short time, especially for skilled players, and lacks multiplayer to maintain long-term engagement.
Friction: steep learning curve; lack of multiplayer mode.
Unlock drivers: comfortable retry response.
Physics Perfectionist: Methodical, precise, uses gamepad, practices routines repeatedly. Motivation: To master the physics-based gymnastics and achieve perfect routines. Stance: buy.
Community & Content Advocate: Plays the base game but is more interested in creating/sharing content and playing with others. Motivation: To expand the game through community features, multiplayer, and mods. Stance: buy.
Chaos & Difficulty Masochist: Plays with keyboard, embraces chaos, does not care about perfection. Motivation: To experience the chaotic fun and overcome the difficulty. Stance: buy.
Community content and workshop support: Players highlight the availability of community-created levels via Steam Workshop and a Discord community for sharing maps and replays. This user-generated content significantly extends the game's longevity and appeal.
Comparisons to QWOP and Getting Over It: Multiple reviews compare the game's difficulty and physics-based gameplay to QWOP and Getting Over It, emphasizing its challenging and often frustrating nature. This comparison helps set player expectations for the game's core experience.
Developer support and updates: Players appreciate the developer's continued updates and engagement, with some noting they bought the game to support the developer. This positive relationship with the community is a strong point in reviews.
Niche appeal and difficulty: The game's appeal is described as very niche, with a high difficulty curve that may not suit all players. This is a common theme, with some comparing it to 'Jar Man' and noting its frustrating yet rewarding nature.
Level editor and creation tools: The presence of a level editor is praised, allowing players to design and share their own courses. This feature, combined with community sharing, enhances replayability and creative engagement.