
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Enjoyable and Promising Gameplay: Players generally find the game to be a fun, engaging, and polished experience, especially considering its price point and Early Access status. It's seen as having a solid foundation and significant potential for future development.
High Replayability and Variety: The game offers high replayability due to its roguelike elements, including randomly generated levels, varied enemy encounters, and diverse item/build combinations. Each run feels unique, encouraging players to keep coming back.
Appealing Character and Costumes: Players appreciate the visual design of the characters, particularly the female characters, and the availability of various unlockable costumes. This adds to the aesthetic appeal and provides motivation for continued play.
Satisfying Progression System: The progression system, especially the totem customization, is well-received. It provides a sense of continuous growth and allows players to personalize their experience, motivating them to grind for resources.
Pleasing Graphics and Art Style: The game's graphics, animations, and overall art style are considered pleasing and well-executed, contributing positively to the player's experience.
Game is unfinished and abandoned: Players widely report that the game is incomplete, unpolished, and lacks sufficient content for a full release. Many feel it was abandoned by developers, leading to a perception of it being a 'scam' or not worth its price.
Imbalanced and unfair combat: Combat encounters are frequently criticized for being imbalanced, with enemies having unfair advantages like infinite combos, high damage, and problematic hitboxes. Bosses are particularly noted for their extreme difficulty and frustrating mechanics, such as the Dark Valkyrie's relentless displacement.
Flawed roguelike progression: The roguelike elements, particularly item and rune systems, are poorly implemented. Players report issues with useless items, reliance on luck for progression, low drop rates for essential items like health potions, and a lack of meaningful progression or retention between runs.
Poor technical performance and polish: The game suffers from significant technical issues, including poor optimization, low frame rates, and clunky, stiff animations. Sound effects are also described as plain and uninspired, contributing to a lack of overall polish and immersion.
Ineffective totem mechanic: The totem mechanic is largely ineffective and buggy. Players report crashes, inability to equip totems, and minimal stat bonuses that make the system feel useless. Issues with random attributes and difficulty in filling slots further detract from its value.
Extensive Progression System: The game features a robust progression system. Players unlock new characters, weapons, and accessories through achievements. Permanent progression is also tied to a 'Totem' system, where collected 'gems' or 'cubes' are used to permanently enhance character stats and unlock outfits, with character levels persisting across runs.
Souls-like Roguelike Gameplay: The game blends Souls-like combat mechanics with roguelike progression and randomly generated levels. This combination offers challenging combat and high replayability due to varied runs.
Deep Combat Mechanics: Combat features a parry system with a tight timing window, a dodge mechanic, and a unique 'Life Debt' system for enhanced moves. There are three distinct weapon types (sword/shield, katana, greatsword), each offering different playstyles, parry timings, and special abilities.
Limited Game Content: The game currently has limited content, with only two fully implemented worlds and a third unfinished area. This results in a small number of unique bosses, making runs feel repetitive quickly.
Norse Mythology Theme: The game is heavily themed around Norse mythology, featuring Valkyries as playable characters and central to the narrative. The story revolves around the Tree of Yggdrasill and the aftermath of Ragnarok.
Inconsistent performance and optimization: Many players report inconsistent performance, including choppiness, lag, and frame drops, even on capable hardware. While some note improvements since early access, optimization remains a significant concern for many, impacting the overall gameplay experience. Some users also reported stutters.
Smooth performance on Steam Deck: A few players specifically mentioned that the game runs well on the Steam Deck, indicating good compatibility and performance on that platform. This suggests that the game is well-optimized for handheld play.
Difficulty level unknown: One review mentioned that the difficulty level of the game is currently unknown. This indicates a lack of clarity or experience regarding the game's challenge.
Buy only on deep sale: Many players feel the game is not worth its full price due to its unfinished state and lack of content. However, a significant portion of the community recommends purchasing it only when it's heavily discounted, suggesting it offers reasonable value at a lower price point.
Good for Souls-like fans: The game is recommended for players who enjoy the 'Souls-like' genre, particularly those looking for a quick experience with a few boss fights. Its roguelike elements also appeal to fans of that genre.
Support developer's future work: Some players are willing to purchase the game primarily to support the development team, even if the game is incomplete. They express hope for future development and would repurchase if work resumes.
Try demo or 2-hour refund: Players are advised to try the available demo or utilize Steam's refund policy by playing for less than two hours. This allows potential buyers to assess the game's current state and decide if it's for them before committing.
Recommended for anime fans: The game is specifically recommended for fans of anime, suggesting it has aesthetic or thematic elements that would appeal to this demographic.
Development Abandoned & Unfinished: The game's development has ceased due to severe personal and financial issues faced by the developer, including a family illness and lack of funds. This has left the game in an unfinished state, despite being moved out of Early Access, leading to player disappointment.
Strong Core Concept & Art: Players appreciate the game's core design, charming graphics, beautiful music, and well-designed characters. Despite its unfinished state, the initial concept and artistic direction are seen as strong points, with specific mentions of anime-style characters and a Norse setting.
Desire for Future Content & Mods: Players express a strong desire for continued development, including new content like stages, characters (archer, spellcaster), and improved game mechanics. There's also a notable interest in future mod support and specific suggestions for environmental details and safe area interactions.
Stat & Skill Upgrade Recommendations: Players recommend specific strategies for character progression, such as prioritizing base stat upgrades and increasing health to avoid being one-shot by bosses. This indicates a need for better balancing or clearer guidance on skill progression.
Buyer Advice & Refund Option: Reviewers offer advice to potential buyers, suggesting they research roguelike games to ensure it fits their preference and reminding them that refunds are an option if they don't enjoy the game.