Inkulinati Review Summary

Last updated: 2025-06-19
  • Deep, engaging turn-based strategy gameplay.
  • Unique, charming medieval manuscript art style.
  • Vast unit variety with unique mechanics.
  • Highly recommended, fun, and unique experience.
  • Repetitive gameplay, lacks replayability.
  • Complex, steep learning curve.
Inkulinati header

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Deep, engaging turn-based strategy: The game offers engaging and surprisingly deep turn-based strategy gameplay that is easy to learn but difficult to master. Players appreciate the variety of tactical possibilities, the well-designed mechanics, and the balanced difficulty levels that cater to both newcomers and experienced strategy game enthusiasts, providing high replayability.

Unique, charming medieval manuscript art: The game features a distinctive and appealing art style inspired by medieval manuscripts, characterized by hand-drawn graphics, animations, and humorous elements. This aesthetic is consistently praised for its originality, charm, and successful integration with the game's theme and mechanics, making it a major draw for many players.

Vast unit variety, unique mechanics: The game boasts a massive unit variety, with each race having unique mechanics, abilities, and terrain interactions. Players find the process of learning to synergize beasts, hand actions, and talents into a coherent playstyle rewarding, and the gradual unlocking of new beasts with unique characteristics renews enjoyment and motivation to advance.

Absurd, lighthearted humor: The game incorporates humor through silly jokes, references, and absurd scenarios, such as characters hitting each other with explosive beans or commanding creatures that show their butts. This comedic tone is appreciated for not taking itself too seriously and adding a layer of entertainment to the gameplay experience.

Lovingly crafted, enjoyable experience: The game feels lovingly crafted, with well-done graphics, sound effects, and animations that create an enjoyable and heartwarming experience. The localization is generally well-done, and the game is often described as a great pick-me-up, suitable for relaxing with.

Common complaints

Repetitive gameplay, lacks replayability: The game suffers from significant repetition due to long playthroughs, unskippable animations, and a campaign structure that requires multiple completions to see the full story. This leads to player fatigue and a lack of replayability, making the game feel tedious and drawn out. Many reviewers express boredom and a lack of motivation to continue playing after the initial hours.

Complex, steep learning curve: The game's complexity and steep learning curve are major drawbacks. Tutorials are lengthy and overwhelming, failing to adequately explain key mechanics. This complexity, combined with an inconsistent difficulty balance, makes the game inaccessible to many players and contributes to a frustrating initial experience.

Poor balance, excessive RNG: The game suffers from poor balance, with some units and enemy types being overpowered while others are too weak. Battles often rely heavily on RNG, leading to unfair advantages for the AI and diminishing the impact of strategic decisions. This imbalance creates a frustrating and inconsistent experience for players.

Poor UI, unclear mechanics: The game's UI and tooltips are poorly designed, making it difficult for players to understand unit mechanics and abilities. This lack of clarity, combined with unclear explanations of game mechanics, hinders strategic planning and contributes to a frustrating user experience.

Limited content, lacks multiplayer: The game is criticized for its limited content and lack of replayability. The absence of a compelling single-player campaign, multiplayer mode, and ongoing support from the developers further diminishes its value.

Gameplay and performance

Turn-based tactical roguelike combat: The core gameplay revolves around turn-based tactical combat on a 2D plane, often incorporating roguelike elements. Players strategically position units with unique abilities, manage resources, and exploit environmental hazards to defeat opponents. Similarities to games like Slay the Spire and chess are frequently noted.

Ink resource and unit summoning: A key mechanic involves summoning units using ink, a resource that must be carefully managed. The 'boredom' mechanic discourages repetitive unit usage by increasing ink costs, forcing players to adapt and diversify their strategies. Battles involve deploying these units on parchment battlefields.

Tutorial and replayable story: The game features a tutorial that gradually introduces players to its mechanics and complexities. The story mode provides replayability through randomized elements, encouraging players to adapt their strategies across multiple playthroughs.

Diverse units with unique abilities: The game features a diverse roster of units, often with comical medieval-themed animal designs, each possessing unique abilities and characteristics. Players must strategically build and manage their army, considering unit strengths, weaknesses, and synergies to counter enemy strategies.

Short, strategic, puzzle-like battles: Battles are designed to be short, engaging, and strategically rich, often described as puzzle-like. The game incorporates a rock-paper-scissors mechanic, adding a layer of depth and requiring players to adapt to unexpected events.

Runs well on diverse hardware: The game is optimized and runs smoothly on various hardware configurations, including older PCs and the Steam Deck. This broad compatibility makes the game accessible to a wider audience, regardless of their hardware limitations.

Game-breaking bugs present: Some players have encountered freezing bugs that require a restart. A specific recurring bug involves a unit becoming permanently stuck during boss battles, particularly when using the floating head unit, forcing a reload.

Few bugs encountered: Players have reported encountering very few bugs during their playthroughs. This indicates a stable and polished game experience, contributing to overall enjoyment.

Excellent controller integration: The game features excellent controller integration, enhancing the player experience. The inclusion of an "info layer" suggests additional helpful information is readily available when using a controller.

Quick loading times: The game exhibits quick loading times, minimizing wait times and allowing players to quickly jump into the action. This contributes to a smoother and more enjoyable gameplay experience.

Recommendations

Highly recommended, fun, and unique: Many reviewers express strong positive sentiment, calling the game fun, unique, and strategically deep. They highly recommend it for fans of the genre and newcomers alike, praising its art style and engaging gameplay. Some even consider it a masterpiece or a hidden gem.

Buy on sale for best value: A common suggestion is to purchase the game on sale due to concerns about its length or content relative to its full price. Some reviewers feel the game is worth the full price, but many suggest waiting for a discount to get the best value.

Standard roguelike, rogue-lite disliked: Some reviewers find the game to be a fairly standard roguelike or roguelite experience. Others specifically dislike the rogue-lite elements, suggesting they detract from the core gameplay.

Not recommended, frustrating experience: Some reviewers strongly advise against purchasing the game, citing frustration, lack of enjoyment, and issues with game design. Some find the game boring, uninspired, or not worth the asking price, leading to a negative overall experience.

Appeals to medieval theme fans: The game is recommended for players who enjoy medieval themes, settings, and monsters. The game is intended to be played at a relaxed pace, like living in the Middle Ages.

Other review notes

Inkulinati lore and gameplay: The game introduces the concept of 'Inkulinati,' masters of living ink who battle using creatures they draw. Players appreciated the term and the historical context provided for this unique element of the game's lore.

Crude humor: The game features crude humor, including exploding characters and farting donkeys. While some players may find this amusing, it may not appeal to all audiences.

Campaign goal: Kill Death: The game's campaign revolves around a student's quest to revive their master by challenging Death. This overarching narrative provides a clear goal for players to pursue.

Low achievement completion rates: Achievement completion rates are surprisingly low for basic tasks like completing the tutorial or winning a match. This suggests that the game may have a steep learning curve or that players are encountering difficulties early on.

Conflicting reports on updates: There is conflicting information regarding updates. Some reviews mention the developers stating they will not update the game, while others state the opposite. This discrepancy could be due to changes in the developer's plans or misinterpretations.