Players feel satisfied by overcoming challenges, defeating bosses, and progressing through the game's well-designed systems. The game's replayability, extensive content, and creative building mechanics also contribute to a fulfilling experience, often enhanced by cooperative play and continuous developer support.
Frustration stems primarily from punishing death mechanics, such as skill loss and item retrieval, and the excessive grind for resources. Players also experience annoyance with limited inventory, tedious travel, and perceived imbalances in combat and later biomes, often exacerbated by quality-of-life issues and optimization problems.
Excitement is driven by the sense of discovery and adventure in exploring the world, anticipating future content updates, and engaging in epic boss battles. The game's addictive nature, modding potential, and the thrill of overcoming challenges, especially with friends, contribute to a highly engaging experience.
Disappointment arises from unfulfilled potential, slow development, and a perceived lack of quality-of-life improvements. Players are also let down by design choices that lead to tedious grind, uninteresting bosses, and performance issues, particularly in later biomes, often feeling the game has declined since its initial release.
Joy is frequently experienced through cooperative play with friends, creating memorable moments, and the overall fun and engaging gameplay loop. The game's beautiful graphics, satisfying building mechanics, and the unique sense of adventure also contribute to a deeply positive emotional experience.
Verdict
Mostly positive
Summary
Positive 79% · Negative 21%. Score: 21 / 100
Positives:
Players overwhelmingly praise the game as an exceptional, highly addictive, and immersive survival experience, often calling it their favorite in the genre. Many highlight its replayability, value for money, and the unique blend of challenge and relaxation it offers, making it a standout title.
The building system is consistently lauded as intuitive, flexible, and deeply satisfying, allowing for immense creativity from simple huts to elaborate Viking fortresses. Players enjoy the physics-based mechanics and the sense of accomplishment derived from constructing and improving their bases, often considering it a core strength of the game.
The game features a vast, procedurally generated world with diverse and distinct biomes, each offering unique challenges, resources, and atmosphere. Players find the exploration highly rewarding, with a well-paced progression system that constantly introduces new content and a strong sense of discovery, motivating continuous engagement.
The game's unique low-poly art style, combined with exceptional lighting, atmospheric sound design, and dynamic weather effects, creates a deeply immersive and visually stunning world. This aesthetic choice is praised for its ability to evoke a strong sense of place and adventure, proving that high-fidelity graphics are not essential for immersion.
Combat is described as challenging yet fair, with satisfying mechanics like parrying and dodging that reward strategic play. Boss battles are particularly highlighted as epic, unique, and rewarding encounters that require preparation and teamwork, providing a strong sense of accomplishment upon victory.
Negatives:
Players frequently report that the game becomes excessively grindy and tedious, especially after the initial biomes. This is often perceived as artificial difficulty rather than a genuine challenge, leading to a lack of enjoyment and a feeling of wasted time. Many aspects of the game, including combat and progression, are described as clunky, unbalanced, and unfinished, contributing to a frustrating experience.
The later biomes, particularly Mistlands and Ashlands, are widely criticized for their extreme difficulty, overwhelming enemy spawns, and frustrating environmental design. Players find navigation difficult due to dense fog and steep terrain, and constant enemy attacks make exploration and resource gathering a chore. The Ashlands biome, in particular, is frequently described as unbalanced, unplayable solo, and a significant source of player burnout.
Combat encounters are often deemed unfair due to issues with enemy AI, hitboxes, and overwhelming numbers. Players report enemies having infinite stamina, hitting from unreachable positions, and constantly spawning, making fights feel like a chore rather than a skill-based challenge. The difficulty scaling between biomes is also criticized, with new enemies often one-shotting players even with upgraded gear.
The death penalty is considered excessively harsh, with players losing all items and a percentage of skill levels upon death. This leads to frustrating 'corpse runs' and a feeling of lost progress, especially when dying in dangerous, distant areas. The skill loss is particularly demotivating, as skills are already slow to level and can be easily wiped out by frequent deaths.
The inventory and weight management systems, coupled with the inability to teleport ores and metals, are major sources of frustration. This forces players into repetitive, time-consuming trips for resource transportation, especially when playing solo. The limited inventory slots and low weight capacity further exacerbate the grind, making base building and resource gathering feel like a chore.
Gameplay:
The game heavily emphasizes crafting and building, allowing players to construct everything from basic shelters to elaborate Viking settlements and fortresses. This system is deep, flexible, and often compared to Minecraft, with progression tied to discovering new materials and recipes. Resource gathering and management are central to this loop, requiring significant time and effort to collect, transport, and process materials for crafting and upgrading gear.
The game features a diverse world divided into multiple biomes, each with unique resources, enemies, and environmental challenges. Progression involves moving through these biomes in a specific order, with each new biome presenting a significant increase in difficulty and requiring upgraded gear. The Ashlands biome, in particular, is noted for its extreme difficulty, high enemy density, and challenging resource acquisition, often requiring extensive grinding and strategic planning.
Progression in the game is primarily driven by defeating a series of powerful bosses, each tied to a specific biome. These boss battles are epic, challenging, and require significant preparation, strategy, and often teamwork. Defeating bosses unlocks new abilities, higher-tier equipment, and access to more difficult biomes, which in turn introduces new crafting recipes and resources. The game also features a skill-based progression system, similar to Skyrim, where skills improve with use.
The game is an open-world survival and crafting experience deeply rooted in Norse mythology, where players embody a fallen Viking warrior tasked by Odin to defeat ancient foes. The world is procedurally generated, ensuring a unique map for each playthrough and enhancing replayability and exploration. This setting, combined with the survival elements, creates an immersive and adventurous Viking journey.
The death penalty in the game is notably punishing, involving the loss of a percentage of skill levels and dropping all inventory items, including equipped gear, at the death location. Retrieving these items often requires a challenging and time-consuming 'corpse run,' especially in dangerous biomes. While recent patches and custom world settings offer options to mitigate these penalties, the default experience emphasizes the harsh consequences of dying.
Performance:
Despite generally good optimization, many players experience inconsistent performance, including frequent frame drops and stuttering, even on high-end systems. These issues are often attributed to ongoing optimization challenges, especially in early access.
Many players report that the game is well-optimized and runs smoothly on low-end PCs, often referred to as 'potato PCs.' It also has a small file size, making it accessible for various systems.
The game has a remarkably small file size, typically around 1-2 GB, which is appreciated by players for its minimal storage footprint.
Some players report that the game causes their GPUs to run hot, even on modern hardware, suggesting potential thermal management issues or high resource usage in certain situations.
There is speculation that performance issues, particularly with large builds and city creation, might be linked to the overhead or limitations of the Unity engine.
Recommendations:
The vast majority of players highly recommend the game, praising its unique blend of survival, crafting, exploration, and Viking-themed adventure. Many consider it a must-play, especially for fans of the genre, and frequently give it high ratings.
Playing with friends significantly enhances the game experience, making it more engaging and enjoyable. While solo play is possible, many reviewers strongly suggest co-op to mitigate grind and overcome challenges, often calling it a 'must-play' with a group.
A notable segment of players expresses strong dissatisfaction with the game's progression, especially after the Mistlands biome, citing increased grind, balance issues, and a drop in enjoyment. Some even advise stopping play before these later biomes or avoiding the game entirely in its current state.
Many players find the vanilla game, particularly solo, to be excessively grindy, tedious, and frustrating due to certain mechanics like ore transport limitations. A significant portion of the community recommends using mods or adjusting world settings to improve the quality of life and overall enjoyment.
Players are eagerly awaiting future updates and the full release of the game, hoping for continued development, new content (especially biomes), and crucial quality-of-life improvements. Many believe that addressing current flaws will elevate the game to its full potential.
Miscellaneous:
Players have invested hundreds to thousands of hours into the game, often since its early access release in 2021. Despite its long early access period and some frustrations, many find it highly replayable and addictive, frequently returning to the game.
The game's unique low-poly, pixelated art style, often compared to PS1/PS2 graphics, is widely praised for its charm, coziness, and ability to create a stunning, immersive atmosphere. This aesthetic choice also allows the game to run smoothly on lower-spec hardware.
The game excels in creating an immersive and captivating atmosphere through its beautiful lighting, diverse and unique biomes, and an incredible soundtrack. This combination enhances exploration and makes the world feel alive and engaging.
The game's deep integration of Norse mythology and Viking themes is a major draw, creating a unique and appealing setting. This thematic consistency, combined with the atmosphere, makes players feel like they are truly part of a Viking adventure.
While playable solo, the game is widely considered to be significantly enhanced when played with friends, especially in groups of 2-4 or more. The cooperative experience adds to the fun, though solo play can still be immersive and rewarding.