
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Fun gameplay, a huge beautiful map, and tribe management shine, but janky clunky combat, bugs, broken systems, and poor optimization with low FPS drag it down.
Interesting and fun game: Many reviewers find the game very interesting, fun, and enjoyable. It is described as great, excellent, and one of the most interesting games they have played.
Beautiful and huge map: The map is praised for being beautiful, huge, and well-populated with content. Its design and scale are impressive to players.
Fun and satisfying combat: The combat system is often called fun, crunchy, satisfying, and responsive. It provides a challenging but rewarding experience.
Lots of content and activities: There is an abundance of things to do, from organizing to exploring. The game is packed with content from the start, keeping players busy.
High potential and growth: Reviewers see a lot of potential in the game, noting its fun factor and existing content. They believe it has room to grow and improve further.
Janky and Clunky Combat: Combat is frequently described as janky, clunky, weightless, and lacking fluidity, with sluggish reactions and built-in delays. Players find it unsatisfying and in need of a fundamental rework.
Numerous Bugs and Broken Systems: The game is infested with bugs, including many game-breaking issues and broken systems. Players report a staggering number of bugs that need urgent fixing.
Poor AI Pathfinding: AI pathfinding is widely criticized as terrible, with tribe members and NPCs getting stuck, walking into walls, and struggling to navigate even simple terrain. This issue is pervasive and significantly impacts gameplay.
Early Access Feel Despite Release: Many players feel the game still resembles an unfinished Early Access title despite its official release, indicating it was not ready for a 1.0 launch. This sentiment is echoed across multiple clusters, highlighting a widespread perception of incompleteness and unfulfilled promises.
Rudimentary and Frustrating UI: The user interface is described as extremely rudimentary, frustrating, and cluttered with information overload. Players find it unpolished and a nightmare to navigate, detracting from the overall experience.
Tribe Management Core System: The game features a detailed tribe management system where players recruit tribesmen, assign them to jobs, and control them directly. It is often described as a tribe management game disguised as a survival crafting game.
Multiplayer and Dedicated Servers: The game supports multiplayer on official servers, PvE dedicated servers, and custom servers with friends. There is also PvP and raiding available on official servers.
Open-World Survival Crafting: The game is an open-world survival crafting game with building and exploration. It combines survival aspects with crafting and base building.
Boss Fights and Encounters: Boss fights are a prominent feature, with multi-tier bosses, elite enemies, and special mechanics. They provide challenge and are considered epic by players.
Shifting Sands DLC: The Shifting Sands DLC adds a desert world with airships, pyramids, and buildable flying ships. It is a separate game world with new content.
Poor Optimization and Low FPS: The game suffers from poor optimization, leading to low frame rates, stuttering, and performance issues even on decent hardware. Players report FPS drops in various scenarios, including combat, building, and large battles.
Positive Performance on Some Systems: Some players report smooth performance and good frame rates on their specific hardware configurations, including older PCs and high-end rigs. However, experiences vary widely.
Frequent Game Crashes: Players report that the game crashes regularly, often during gameplay or specific actions like pausing or using the main cannon. These crashes can lead to save file corruption and total loss of progress, severely impacting the experience.
Stuttering and Freezes: Players experience stuttering, freezes, and frame drops that disrupt gameplay, often requiring restarts. These issues occur in various situations, including combat, building, and loading.
Network Lag and High Ping: Many players experience lag and high ping, especially on official servers, which breaks the gameplay experience and causes rubber-banding. This issue is prevalent regardless of internet speed and affects both PvE and PvP.
Not worth buying now: Several reviewers advise against purchasing the game, telling others not to waste money. They cannot recommend it and suggest avoiding it.
Appeals to ARK/Conan fans: Players who enjoyed ARK: Survival Evolved or Conan Exiles find this game highly recommended. It caters well to fans of those survival titles.
Great for survival fans: Fans of survival games highly recommend this title without hesitation. They say it is a must-play for anyone who enjoys the survival crafting genre.
Highly recommended by many players: A large group of reviewers strongly endorse the game with enthusiastic recommendations. They describe it as a must-play and highly recommend it to everyone.
Worth the money and time: Many players feel the game is worth every penny and provides good value for the price. They state it is worth both time and money.
Community fair range: $15.00 - $30.00.
Session length: 1.0h.
Soulmask often overwhelms new players with systems, a weak start, and a poor tutorial, but reports indicate it becomes fun after the first few hours once systems are learned and automation or tribe management reduce the grind; some co-op players find it fun immediately.
Reported time to anchor: 3h.
Friction: Overwhelming number of systems and hints in the first hour; Difficult opening with too many possibilities and unclear guidance; Bad or broken tutorial; Cluttered UI and excessive submenus; Weak and boring starting character; Heavy early resource grind.
Unlock drivers: Learning the in-game menus and systems; Automation of resource gathering and crafting; Tribe management and recruiting capable tribesmen; Crafting progression becoming solid and understandable; Adjusting server settings to reduce grind.
Tribe-Building PvE Automationist: Plays PvE, private, or co-op servers, constructs large bases, assigns tribesmen to gather and craft, and tunes systems to reduce repetitive labor. Motivation: Building and managing a self-sufficient tribe while automating resource production and base growth. Stance: buy.
PvP Clan Raider: Plays official or private PvP servers, pursues meta builds and raid progression, coordinates with a clan, and expects stable low-latency combat. Motivation: Competitive clan warfare, raids, and proving dominance on persistent PvP servers. Stance: deep sale.
Hardcore Survival Genre Veteran: Studies mechanics, optimizes builds and tribes, pursues bosses and progression, and plays extended solo or multiplayer campaigns. Motivation: Mastering deep survival systems and investing hundreds of hours in long-term progression. Stance: buy.
Performance is inconsistent across the Windows hardware cohorts, with most groups reporting crashes, VRAM or memory pressure, stuttering, and lag. Only the 12-15GB VRAM / 16-31GB RAM cohort shows a clearly mixed pattern, with some users getting high frame rates while others report sub-50 FPS and instability.
Windows <8GB VRAM / 16-31GB RAM: negative. This cohort mostly reports VRAM overflow errors, crashes, stuttering, and poor optimization, despite some users achieving high frame rates with DLSS.
Windows 12-15GB VRAM / 16-31GB RAM: mixed. Reports are split between smooth 100+ FPS play with upscaling and complaints of sub-50 FPS, stuttering, screen tearing, and sub-par optimization.
Windows 8-11GB VRAM / 16-31GB RAM: negative. Users frequently describe memory leaks, shader stutter, lag, desync, and crashes, although some report crash-free play.
Steam Deck: The audit reveals significant friction for Steam Deck users. The most critical issues are incomplete controller support, which makes the game nearly unplayable without a keyboard and mouse, and missing UI scaling with tiny, unreadable text. Frequent crashes and stability problems, sometimes causing overheating, further degrade the experience. Performance issues and the need for Proton Experimental tinkering add to the friction. While some users report stable performance under Proton, the overall Steam Deck experience is broken without major fixes.
Linux and Proton: Linux/Proton compatibility is mostly positive. Multiple reviewers report running the game on Linux without issues, including stable performance under Ubuntu with Proton Experimental and no game-breaking technical problems. However, isolated Linux-specific complaints remain: one user cannot join servers from a Linux environment, and another states the game is not working well with Proton. These negatives are not dominant, so the game is generally playable on Linux with minor compatibility friction.
Monetization: The reviews focus heavily on the paid Shifting Sands DLC, content gating, early-access buyer resentment, and DLC value rather than any in-game microtransaction system. No review provides direct evidence of real-money gacha, loot boxes, paid currency, battle passes, paid power, or a cash shop. Under the audit rules, traditional DLC/expansion complaints cannot by themselves push the monetization score above 20.
External guides: The reviews show a strong Wiki Tax centered on instructional data dependency: players need external wikis, guides, videos, or Discord explanations to learn systems, understand builds and stats, and progress without confusion. Navigation and alt-tab friction appear as secondary issues, and crafting/material lookup is mentioned but not through explicit Tier 2 inventory, blueprint, or crafting-requirement language. No farming, drop-rate, or loot-table terminology is present, so Tier 1 is not triggered; because builds, perks, stats, and mechanics are explicitly cited, Tier 3 applies.
Shifting Sands DLC available: The Shifting Sands DLC is a key add-on for the game, adding new content such as an Egyptian-themed map and airship mechanics. Many reviewers note its existence, though some mention it feels unfinished.
Officially out of Early Access: The game has been officially released as version 1.0, marking the end of its Early Access phase. However, some players still feel it retains an Early Access feel.
Game still in development: Despite being sold as a full release, many players feel the game is still in development or early access due to missing features and polish. The developers continue to work on substantial patches and new content.
Compared to Conan Exiles: Frequent comparisons are made to Conan Exiles, with some reviewers considering this game an improved version. Similarities in play feel and mechanics are often highlighted.
Egypt-themed DLC: An Egypt-themed DLC exists, adding an Egyptian setting and content comparable in scope to the base game. Some players purchased the game specifically for this theme.