Halls of Torment - The Boglands Review Summary

Last updated: 2026-09-19
  • New content and progression added
  • New Boglands map well-received
  • DLC generally positively received
  • Good value for the price
  • DLC causes frequent crashes
  • New characters and traits poorly designed
Halls of Torment - The Boglands header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

The DLC adds welcome progression and a well-received Boglands map at a fair price, but frequent crashes and poorly designed new characters and traits hold it back.

What players like

New content and progression: The DLC adds a wealth of new gear, artifacts, quests, and challenges that offer more ways to build characters and extend playtime.

New map Boglands well-received: The Boglands level is praised for its design, atmosphere, and unique challenges that encourage different playstyles, providing a refreshing change of pace.

Positive DLC reception: Reviewers widely praise the DLC as enjoyable and a great addition to an already great game, with Cluster 1 and Cluster 2 capturing the most frequent positive sentiment.

Good value for price: Many reviewers feel the DLC offers sufficient content for its cost, describing it as cheap, fair, and worth the price, especially when on sale.

Challenging new gameplay: The DLC introduces challenging mechanics like explosive enemies, decay builds, and environmental hazards that require strategic adaptation, appealing to players seeking a unique challenge.

Common complaints

DLC causes frequent crashes: Many players report constant crashes after installing the DLC, including during normal gameplay, boss fights, and level endings. The crashes are severe and often make the game unplayable, with some occurring every 5-10 minutes.

New characters and traits poorly designed: The two new classes, Crone and Alchemist, are widely criticized as weak, uninteresting, and not fun to play. Their abilities rely on unreliable summons or RNG, and trait upgrades are confusing with duplicates and missing effects.

Balance issues with new content: New items, enemies, and traits are poorly balanced, either trivializing the game or making it unfairly difficult. Examples include overpowered philosopher's stone, weak growth traits, and aggressive enemies with unavoidable damage.

Boglands level unbalanced and buggy: The new Boglands map suffers from poor balance, visual clutter, and frequent bugs. Enemies blend into the background, swamp areas slow players down, and performance issues like lag and crashes are common.

Translation and localization issues: The DLC has incomplete or missing translations for several languages, including Chinese, Japanese, and Russian. Some store pages falsely advertise language support, and many in-game text remains in English.

Gameplay and performance

DLC adds new content: The DLC includes a new map, new characters, and new mechanics. The DLC includes a new map and new heroes. The DLC adds two new characters.

Boglands map added: The DLC adds a map called The Boglands. Boglands is a new area in the DLC. New map: Boglands.

New enemies added: New enemies include fat exploding enemies and decaying walkers that explode. Dog-like creatures predict movement and strategically block paths.

New heroes added: The DLC adds two new heroes: the Crone and the Alchemist. The DLC adds new heroes.

Equipment and relics: Equipment like Twisted Wreath increases max HP when dealing earth damage. Relics include Sword of the Monarch and Glass Bone.

DLC introduces frequent crashes: Many players report constant crashing after installing the DLC, with some noting the base game was stable before. The issue appears widespread and significantly impacts playability.

Crashes at final boss: Several players experience crashes specifically during the final boss fight or after dying to the boss. These crashes repeatedly prevent progression and reaching the boss.

Crashes in Boglands area: The Boglands zone is a frequent crash point, with reports of crashes during runs or when loading into the area. Some players also encounter crashes when picking Crone/Alchemist.

Crashes persist unresolved: Some players report that crashes continue even after patches, with the problem remaining unfixed for months. This indicates a longstanding issue.

General performance issues: Multiple reports describe overall performance problems such as lag, slow downs, and low FPS. These issues occur across different areas and situations.

Recommendations

Recommended for base game owners: Players who enjoy the base game generally find the DLC a worthwhile addition with more variety and playtime. It is best suited to those already invested in the core experience.

Good value at low price: Several reviewers consider the DLC worth buying for a few dollars, calling it an excellent deal at $2-3. Full price is questioned, but low sale prices are seen as justified.

Crashes prevent proper play: Multiple reviewers report constant crashes that make the game unplayable and lead them to not recommend the DLC. They advise waiting until these issues are fixed.

Skip or support only: Some reviewers explicitly advise against buying the DLC, while others suggest buying only to support the developer. This indicates a polarizing reception.

Buggy state causes hesitation: Some players cannot recommend the DLC due to the amount of bugs, and others say it might be worth it only once bugs are fixed. This creates a mixed reception around current stability.

Buying context

Community fair range: $4.99 - $9.99.

Session length: 0.5h.

Endgame: 10.0h.

Player profiles

Invested Base-Game Fan: Continues existing Halls of Torment builds and expects the DLC to extend or test those familiar playstyles. Motivation: Wants more content and challenge for a base game they already enjoy and play. Stance: buy.

Survival Build Optimizer: Builds tanky or regeneration-focused characters and prioritizes surviving unavoidable hits over clearing the screen. Motivation: Mastering punishing enemy swarms by adapting builds for durability and sustain. Stance: buy.

Progression-Focused Unlock Chaser: Focuses on progression paths, unlock conditions, and how quickly new content becomes accessible. Motivation: Wants to unlock and experience all DLC content without excessive grinding or hidden conditions. Stance: no buy.

Extra review signals

Monetization: The audit finds no direct evidence of predatory monetization. Reviews focus on paid DLC value, missing achievements, irreversible gameplay traits, gated DLC content, crashes, and mixed pricing opinions. These are traditional paid DLC and quality or technical complaints, not microtransactions, loot boxes, gacha, battle passes, paid power, or a real-money shop. The score therefore remains in the fair range.

Other review notes

DLC adds significant content: The DLC includes new characters, a new area, items, relics, quests, and abilities, providing extra hours of content. The quantity is described as moderate but sufficient for the price.

DLC localization is incomplete: Multiple reviewers report missing Chinese, Russian, and Japanese translations, with about 20% of text still in English and some achievements unaffected. This affects accessibility and overall satisfaction.

DLC is a paid expansion: The DLC is sold separately as a paid expansion for the base game, adding new characters, areas, items, and mechanics. It cannot be released in early access like a full game.

DLC pricing considered reasonable: Despite the base game being cheap with a large volume, many reviewers find the DLC price reasonable or cheap, especially when compared to similar games in the genre. It is also available in a bundle.

Frequent crashes after DLC install: The base game did not crash, but after purchasing and installing the DLC, crashes started occurring frequently. Bugs from the DLC also negatively impact the base game.