
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
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Review evidence
Stunning graphics, fun puzzle-platforming, and excellent three-character co-op with a memorable soundtrack, though the short length and forgettable story hold it back.
Stunning Graphics Praised: Players consistently highlight the game's exceptional visual quality, from detailed textures to vibrant colors. Many note the graphics remain beautiful even years after release.
Generally Positive Game Reception: Overall, the game receives widespread praise as a fun and wonderful experience. Reviewers consistently describe it as a great game from start to finish.
Fun Puzzle Platformer Gameplay: The combination of platforming and puzzle-solving is widely praised as engaging and well-executed. Many reviewers find the gameplay enjoyable for both single-player and co-op sessions.
Excellent Co-op Experience: Co-op is frequently described as a major strength, supporting both local and online play. Reviewers emphasize that cooperative play elevates the overall fun and creates memorable shared experiences.
Three Character Co-op Mechanic: The ability to switch between three distinct characters in co-op is highly praised. Each character has unique abilities, adding depth to both puzzle-solving and cooperative play.
Game Length Feels Short: Many players report that the campaign or overall playtime is quite short. This is a recurring complaint across multiple clusters indicating the game ends too quickly.
Story Is Unengaging and Forgettable: Many players find the story uninteresting, forgettable, and lacking depth. It is described as simple, banal, and with no real highlights.
Combat Is Simple and Repetitive: Combat is often described as simple, shallow, and repetitive, with melee combat feeling mashy. Some players find it boring and lacking depth.
Game Is Too Easy: The game is considered easy on default difficulty, with boss fights also being too easy. This reduces the challenge for players seeking difficulty.
Monotonous Enemy Variety: Enemies lack variety and are often described as monotonous, easy, and unintelligent. Several reviews note that enemies are mostly skeletons with different weapons, making combat repetitive.
Three-character co-op gameplay: The game is designed around three playable characters that can be controlled simultaneously by up to three players in co-op or switched solo. This core mechanic drives teamwork and puzzle-solving.
Physics-based puzzle platformer: The game combines side-scrolling platforming with physics-based puzzles that require manipulating objects and using character abilities. Puzzles often have multiple solutions.
Unique character abilities and roles: Each of the three characters (knight, thief, wizard) has distinct abilities and roles that complement each other. The knight excels in combat, the thief in agility and ranged attacks, and the wizard in conjuring objects.
Flexible solo and co-op play: Players can enjoy the game solo by switching between characters or in co-op with up to three players locally or online. The game adapts to different player counts.
Character switching mechanic: Players can switch between the three characters at any time, allowing them to adapt to different situations and combine abilities. This is a core gameplay feature.
Generally stable performance: Many users report the game runs smoothly, without technical difficulties, and is stable for long sessions. This suggests overall good optimization for most players.
Runs well on low-end: The game runs smoothly on older or less powerful hardware, such as systems with Intel HD Graphics, and is generally friendly for long sessions. This makes it accessible to a wide range of players.
Performance issues max settings: Some players experience significant frame rate drops at maximum graphics settings, even on powerful hardware. This indicates potential optimization problems under high load.
Controller support spotty: Controller detection can be slow, and controller functionality is often inconsistent or problematic for some users. This leads to a subpar experience for controller players.
Controller input lag unplayable: Inputs lag far behind real time, causing the game to become unplayable and characters to behave erratically, such as diving into spikes despite released controls. This severely impacts gameplay.
Strong Co-op Recommendation: Most reviewers emphasize that the game shines in co-op, especially with friends, family, or a partner. Both local and online co-op are praised, with many considering it the definitive way to play.
Worth the Price: Many reviewers consider the game well worth its price, offering good value for money. Some specifically mention it is worth every penny or a worthy purchase.
Great for Puzzle Platformer Fans: Fans of puzzle platformers and side-scrolling adventure games consistently recommend it. The mix of puzzles and platforming is highlighted as the main appeal.
Wait for a Sale: A common sentiment is that the game is best bought on sale or at a discount. Several reviewers advise waiting for a price drop, though it is still considered worth it at a lower price.
Mixed Solo vs Co-op Feedback: Opinions are divided on solo play: some say the game loses appeal when played alone, while others highly recommend it for solo gamers. This contrast suggests the experience varies by player preference.
Community fair range: $5.00 - $10.00.
Game completion: 6.0h.
Story completion: 6.0h.
Session length: 0.5h.
Endgame: 10.0h.
Players generally describe Trine Enchanted Edition as fun from the outset, with co-op making it substantially better; janky combat and multiplayer/setup quirks are the main friction points.
Friction: Solo play can feel less fun for some; Combat can feel janky and mashy; Boring combat and low enemy variety; Wonky multiplayer; DRM and online co-op setup hassle; Multiple-keyboard local co-op problems.
Co-op Social Adventurer: Plays local or online co-op, one player per character, coordinating abilities to solve puzzles and fight enemies. Motivation: Shared social adventure and chaotic teamwork with friends. Stance: buy.
Chill Casual Puzzle-Platformer Fan: Plays in short casual sessions, often solo or with one friend, enjoying puzzles and collectibles without demanding challenges. Motivation: Relaxing, low-stress fantasy adventure with beautiful visuals and music. Stance: sale.
Solo Completionist Puzzle Tinkerer: Plays solo, switches between characters for each puzzle, collects experience potions, and pursues hard-mode and achievement goals. Motivation: Mastering character abilities, solving puzzles, and achieving 100% completion. Stance: buy.
Steam Deck: The Trine Steam Deck and Linux experience is a mixed picture centered on a broken native Linux build. Users explicitly call the native version a 'dumpster fire' and recommend running the Windows version or an older release via Proton, particularly for multiplayer compatibility. Even after adopting Proton, controller support is described as spotty, with periodic lock-ups and input lag severe enough to make the game unplayable in cases, and character switching on the Deck is cumbersome. Isolated reports cite a missing libdrm.so.2 dependency as a launch blocker. Positively, the UI and tutorial are clean and controller support is praised when it works, but this appears tied to non-native builds. The overall verdict is that the game is playable but requires Proton tinkering to overcome the flawed native Linux version.
Linux and Proton: The game has mixed Linux compatibility. The native Linux version is reported to be severely problematic, described as a 'dumpster fire,' with multiplayer requiring the Windows version or an older release. Proton is considered better but still suffers from controller issues, periodic lockups, and severe input lag that can make the game unplayable at times. Some users successfully run the game on Linux (e.g., Ubuntu 18.04 with Intel HD Graphics), and there is appreciation for Linux support. Overall, the game is playable on Linux but often requires significant workarounds, such as switching to Proton, using an older release, or fixing missing libraries.
Short campaign duration: Multiple reviews note the game's main story can be completed in roughly 4–7 hours, with some finishing in a single evening. This brevity is a consistent observation across clusters.
First game in Trine series: This is the inaugural title in the Trine franchise, which has since spawned multiple sequels. Reviews frequently note its place in the series.
Enchanted Edition added online multiplayer: The Enchanted Edition update introduced online co-op and a save system, whereas the original only supported local play. It also updated the game engine and graphics.
Limited language support: Reviews mention missing localizations for Russian, Ukrainian, Arabic, and Chinese, though Russian text and some Chinese mods exist. Voice acting is not available in some languages.
Affordable and often discounted: The game is described as cheap and frequently available at low prices, making it a good value for the short playtime.