
What players like:
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Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Captures a fun early 2000s vibe with engaging Bully-inspired missions, but frequent crashes, clunky combat, and poor optimization leave it feeling unfinished.
Game is fun and immersive: Players consistently describe the game as fun, entertaining, and immersive, with humorous and quirky elements. The overall experience is enjoyable despite some flaws.
Early 2000s nostalgic vibe: Players love the early 2000s atmosphere, music, and American high school setting, which evoke strong nostalgia. The setting successfully captures the spirit of that era.
Good concept with potential: The game's core concept is praised for being good and having potential, with players acknowledging solid ideas and a strong foundation. Many see room for growth towards a great game.
No major bugs encountered: Several players reported no crashes, major bugs, or performance issues during their playtime. The game runs smoothly on various systems, including Steam Deck and high-end PCs.
Gameplay and missions are engaging: Gameplay, missions, and side quests are found to be fun and engaging, with humorous story missions. The fighting and bike riding also contribute to the enjoyment.
Game is buggy and crashes: Players report numerous bugs, glitches, and errors that severely impact playability, including specific examples like bugs in the first mission. Crashes are also frequent, with fatal errors occurring shortly after launch or repeatedly within a short play session.
Animations are stiff and poor: Animation quality is frequently called out, with characters' animations described as stiff, unnatural, and outdated, particularly facial expressions and lip sync. These issues undermine immersion, especially during cutscenes and emotional moments.
Performance is poor and unoptimized: Performance issues are a major complaint, with users citing poor optimization, low frame rates, and stuttering even on powerful hardware. The game runs poorly across various settings and locations, leading to a frustrating technical experience.
Game feels unfinished and unpolished: Many reviews describe the game as unfinished, rushed, and lacking polish, with a general sense that it was not ready for release. This is compounded by expectations not being met, as the final product falls short of what was promised.
Combat is clunky and unsatisfying: The combat system is widely criticized for being clunky, unresponsive, and poorly designed, with awkward controls and a lack of depth. Some players note that it can be exploited by spamming a single move, making it feel unbalanced and unengaging.
Strong Bully inspiration: Players frequently compare the game to Rockstar's Bully, calling it a spiritual successor or a similar but thinner experience. The high school setting, combat, and mission design evoke Bully's style, though some feel it falls short in quality.
Mission-based gameplay with variety: The game features both main and side missions, including tasks like food delivery, changing outfits, and sneaking. There are 45 missions total, with 32 main and 15 side missions, offering a structured story experience.
Combat system criticized: Combat is a major point of criticism, described as horrible, clunky, uninspired, and similar to DayZ with only two additional moves. Controls are unintuitive and movements feel slow, needing more attention from developers.
Early 2000s setting: The game is set in the early 2000s, with tone, humor, and level design reminiscent of that era. Players note a retro feel and authentic portrayal of American school atmosphere, though some find the setting less impactful than expected.
Movement and controls issues: Movement feels slow, unresponsive, and lacks proper physics, with characters sliding on surfaces. Controls are often described as feeling like a controller game, and responsiveness needs improvement, with limited animation loops.
Frequent fatal error crashes: Numerous players experience fatal error crashes, leading to frustration and preventing progression. Crashes occur at various points, including startup, during gameplay, and at specific missions.
Poor performance and optimization: Many players report general performance issues, including lag, stuttering, and poor optimization, even on high-end hardware. These issues significantly impact gameplay across various settings and locations.
Significant FPS drops: Many users report substantial FPS drops, sometimes to unplayable levels, regardless of hardware quality. This occurs in combat scenes, corridors, and even during cutscenes.
Crashes during gameplay: Frequent crashes occur during missions, after cutscenes, and even during specific lessons, causing frustration. Some crashes happen at the same point repeatedly, making progression difficult.
Lag and stuttering issues: Players report constant lag, stuttering, and sudden lag spikes, especially in certain areas or after cutscenes. These issues persist even after adjusting settings.
Not recommended at full price: Many reviewers state the game is overpriced and not worth its current asking price, often suggesting waiting for a discount or buying only at a low price. This feedback clusters around price-related complaints.
Avoid buying currently: Numerous reviewers advise against purchasing the game in its present state, often due to bugs, crashes, and performance issues. They suggest waiting for future patches or improvements.
Recurring comparison to Bully: Several reviewers compare the game unfavorably to Bully, recommending that players buy Bully instead for a better experience. This comparison is prominent in the feedback.
Positive nostalgia for 2000s: A group of reviewers recommend the game for its nostalgic appeal, particularly for those who grew up in the 90s and early 2000s and enjoy that era's crude humor and style.
Wait for sale: Some reviewers suggest waiting for a price drop before purchasing, with specific recommendations to buy at a 50% discount or when the game costs around 10 euros or dollars.
Community fair range: $5.00 - $15.00.
Players find the game boring from the start, with no indication that enjoyment develops later. Combat, riding, and world exploration are repeatedly criticized as empty or unengaging.
Friction: Boring combat mechanics; Boring riding mechanics; Empty game world; Lack of activities; Unemotive character models.
Nostalgia-Driven Enthusiasts: Exploratory, story-focused, open-minded to rough edges. Motivation: Reliving early-2000s nostalgia and experiencing a Bully-like schoolyard adventure. Stance: sale.
Technical Critics: Expects stable performance; likely tests early and refunds if broken. Motivation: Seeking a functional, polished gaming experience free of crashes and optimization problems. Stance: no buy.
Disappointed Bully Fans: Story and immersion focused, expecting meaningful activities and a cohesive world. Motivation: Expecting a quality spiritual successor to Bully but finding a shallow imitation. Stance: no buy.
Performance varies by VRAM: sub-8GB and 16GB+ cohorts report severe issues, 8-11GB appears good (limited data), and 12-15GB shows mixed results.
Windows <8GB VRAM: negative. Reports of constant fatal crashes, low FPS (10-30), poor optimization, and blurry visuals make the game nearly unplayable.
Windows 12-15GB VRAM: mixed. Some users report no issues with smooth performance, while others experience poor optimization, FPS drops, and crashes.
Windows 8-11GB VRAM: positive. A single reviewer with 12GB VRAM reports the game runs great with no stutters.
Steam Deck: The game suffers from significant performance issues including frequent frame drops and stuttering, especially in combat and specific quests. Controls are widely criticized as clumsy or bad. Visual quality is outdated and sometimes blurry. However, one user reports it runs reasonably well on Steam Deck with low settings and FSR, suggesting tinkering can achieve playability.
Linux and Proton: The dataset contains only one user review, which does not explicitly mention Linux, Proton, SteamOS, Wine, or any Linux-specific compatibility layer. Without explicit ties to Linux or Proton, the review cannot serve as evidence for or against Linux/Proton compatibility. Thus, no conclusion can be drawn about the game's behavior on Linux from this single, generic review.
Monetization: Reviews explicitly mention no microtransactions.
Falls short of Bully: Many reviewers compare the game to Rockstar's Bully and find it lacking. They describe it as thinner, inferior, and not a true spiritual successor.
Too expensive for value: Reviewers consistently state the game is overpriced relative to its quality and content. Some recommend a lower price or refunds.
Indie small team production: Reviewers recognize the game as an indie project from a small team with limited budget. This context is used to temper expectations.
Unfinished and lacking polish: The game is seen as incomplete, needing more development time and optimization. Reviewers suggest it should be in early access.
Good ideas, thin content: The game has a promising base concept but is criticized for being small and not filled with enough content. Reviewers note potential for improvement.