Safari-TV Review Summary

Last updated: 2026-11-10
  • Fun and promising concept
  • Better experienced with friends
  • Severe performance and optimization issues
  • Frequent bugs and crashes
  • Unfinished and rushed early access
  • Broken or unbalanced game mechanics
Safari-TV header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

Fun, promising co-op concept that shines with friends, but severe optimization issues, frequent crashes, and broken, unbalanced mechanics leave this rushed early access unfinished.

What players like

Fun and promising concept: Many players find the core gameplay loop fun, silly, and enjoyable, with repeated praise for the game's concept and potential. The game is described as very much playable and worth trying.

Better with friends: Players consistently highlight that the game is more fun with friends, great for chilling and laughing together. It is a good way to spend an evening with friends.

Funny end-of-day videos: The end-of-day videos and watching TV provide funny and enjoyable moments for several players.

Good value for low price: Players consider the game worth its low price, offering good value for the cost.

Impressive open world and graphics: The open world is described as very impressive, and the graphics are praised as heavenly.

Common complaints

Severe performance and optimization issues: Many players report poor optimization, low FPS, and stuttering even on high-end hardware like RTX cards. Graphics settings reportedly have little to no effect on performance, making the game difficult to play.

Frequent bugs and crashes: The game is described as buggy and janky, with crashes occurring regularly, including when playing with friends. Tourists and other elements behave erratically, and bug reporting itself fails when analytics are disabled.

Launch and connectivity failures: Some players cannot launch the game at all, with issues like Steam update loops, malicious flagging, and failed fixes. Others cannot connect to lobbies or other players, and voice chat often does not work.

Unfinished and rushed early access release: Players feel the game should not have been released in its current state, even for early access, and that it needed more development time. The overall execution falls short and feels rushed.

Poor value and not fun: The game is considered not good and not worth the price, with gameplay becoming boring after only a few rounds. The current experience is not particularly enjoyable.

Gameplay and performance

Co-op with friends emphasized: Reviews stress that the co-op experience is best suited to playing with friends. Playing with one friend or a larger group of multiple people is a recurring theme.

Bus-driving loop with encounters: Core gameplay revolves around a bus-driving loop with stops and encounters along the route. Driving controls are described as simple, and the vehicle is rebuilt each day.

Recording and capturing clips: A major activity involves recording videos and capturing clips of in-game events. Footage is played back at the end of the day via the in-game TV.

Four-player round-based play: Sessions are played in rounds with a group of four players joining lobbies. The experience is built around this small-team structure.

Microphone-based voice chat: Players highlight that multiplayer sessions rely on microphone communication. Voice chat is a core part of coordinating with others during play.

Severe optimization problems: Many reviewers report that the game is poorly optimized, with frequent lag, stuttering, and low frame rates even on capable hardware.

General lag and stuttering: Reviewers frequently mention lag, stuttering, and FPS drops as common issues affecting gameplay.

Performance drops during specific actions: Frame rate drops occur when throwing bodies, using the phone, and at the start of each new day.

Low FPS on high-end hardware: Players with RTX and GTX 1080 GPUs report frame rates as low as 5-30 FPS, indicating serious performance scaling issues.

Lag during map generation: The game stutters and lags noticeably when a new map is being generated.

Recommendations

Bugs And Jank Hurt Experience: Reviewers cite poor optimization, bugs, lag, and general jank as major drawbacks preventing recommendation. The game is seen as a good purchase only once these issues are fixed.

Not Recommended Currently: A recurring sentiment is that the game cannot be recommended in its present state. Some reviewers explicitly advise saving money and avoiding the game for now.

Price Determines Value: Opinions on value are split, with some reviewers calling the game worth buying at a low price and others saying it is not worth the asking price relative to the gameplay on offer.

Wait For Updates: Several reviewers recommend holding off until the game receives patches addressing its current issues. Some suggest returning after a few updates, while others say to wait before trying it again.

Worth Trying: Some feedback indicates the game is worth trying out despite its shortcomings. This reflects a more forgiving stance toward the current experience.

Buying context

Game completion: 0.8h.

Session length: 4.0h.

Other review notes

Short Early Access Experience: Feedback notes the game is sold as an early access title and only lasts around 30 to 60 minutes, making for a very brief experience. This combination raises concerns about value even at a low price.

Broken Arabic Localization: While the game supports Arabic, the localization is broken and unplayable for Arabic speakers. This makes the advertised language support misleading.

Limited Replayability: Reviewers report the game is fun for only one playthrough, with little incentive to return after completion. This lack of replay value is a common criticism.

Bug Reporting Requires Analytics: Players discovered that bug reporting is tied to the analytics setting, meaning users must enable data collection to report issues. This is seen as an unnecessary barrier to providing feedback.

Low Price Point Appeal: The game is sold at a low price, which some players see as a positive given its short length. However, the brief runtime still limits its perceived value.