
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
A generally well-received co-op horror that's scary and fun with friends, but lacks stranger matchmaking and turns tedious, frustrating, and repetitive in solo play.
Generally positive overall reception: Most reviewers describe the game as good, decent, or worth its price, though some note it is nothing special. The consensus is a solid but not outstanding experience.
Fun with friends and groups: Many players highlight that the game is significantly more enjoyable when played with friends or in groups. It is seen as a social experience that shines in multiplayer.
Scary and eerie atmosphere: The game delivers a scary and eerie atmosphere that is effective from the start. Reviewers often mention the horror elements as a strong point.
Strong optimization and performance: Reviewers repeatedly praise the game's optimization, noting it runs well even on low-end hardware. This is a recurring positive point across multiple clusters.
Engaging and addictive gameplay: Players find the gameplay fun, engaging, and addictive, with enjoyable mechanics and puzzles. The game draws players in and keeps them entertained.
No online matchmaking for strangers: The game only allows multiplayer with Steam friends; there is no public matchmaking or way to join random players. This severely limits the multiplayer experience for those without a pre-existing friend group.
Solo play is tedious and frustrating: Playing alone is described as boring, overly difficult, and not properly designed for single players. The game becomes unbearable without friends to play with.
Gameplay becomes repetitive and boring: Many reviewers find the core loop monotonous, with boredom setting in quickly after the first 30 minutes. The gameplay feels unoriginal and lacks lasting engagement.
Lack of content feels empty: The game is criticized for missing content and feeling sparse compared to similar titles. Players note it needs more substance to feel complete.
Too expensive for what it offers: Reviewers consider the price steep given the game's limited content and early access state. It is often described as not worth the cost.
Friends-only multiplayer limitation: Multiplayer is restricted to Steam friends with no public matchmaking or random lobbies. Players can only play with people on their friends list or offline solo.
Solo and co-op modes supported: The game offers both solo offline play and co-op with friends, though solo is notably challenging. It supports playing alone or with a friend.
Multiplayer-focused design: The game is designed primarily for multiplayer and is best played with friends, often described as a party or co-op horror game. It emphasizes group play over solo experience.
Puzzle and objective-based gameplay: Gameplay involves solving puzzles to open escape routes and completing objectives. Players must collect items to fill quotas and escape within time limits.
Early access and beta status: The game is currently in early access or beta, indicating ongoing development. This status may affect feature availability and stability.
Performance is polarizing: Some players report the game runs perfectly and is well optimized, even on low-end hardware, while others describe the optimization as poor or awful. This split suggests performance varies significantly by hardware configuration.
Crashes and freezes reported: Multiple players experienced crashes, freezes mid-session requiring restarts, and consistent crashes when the player dies. These stability issues severely disrupt gameplay.
Low FPS and drops: Some users report the game runs poorly with low FPS, and FPS drops occur that do not recover after dropping. This indicates persistent performance degradation during play.
Auto graphics settings too high: The game automatically sets graphics too high, which can cause PC overheating depending on specs. High graphics settings can also cause crashes to desktop on hardware that is not up to date.
Multiplayer strongly recommended: Many reviewers emphasize that the game is only fun or worthwhile when played with friends. Playing solo is described as difficult, less fun, or nearly unplayable.
Not worth current price: Numerous reviewers state the game is overpriced for its current content and quality. Many advise against buying at full price or even at a discount.
Lack of public matchmaking: A recurring complaint is the absence of open lobbies and matchmaking servers, which prevents playing with random players. Reviewers often refuse to recommend the game until this is added.
Wait for more content: Reviewers suggest waiting until more content and updates are added before purchasing. Some explicitly mention waiting for early access to end or for major updates.
Positive recommendations: Despite criticisms, some reviewers give a straightforward recommendation, often with caveats. A few highly recommend the game for its co-op experience.
Community fair range: $5.00 - $8.00.
Session length: 0.2h.
Reports cluster around co-op with friends being where the game becomes fun; solo play, missing public matchmaking, and a boring first quota delay or block enjoyment. No review provides a reliable time cue for when that turn happens.
Friction: No public matchmaking or server browser; multiplayer is limited to Steam friends; Solo play is difficult, frustrating, or boring; The first quota is boring or too high; Tutorial does not clearly teach entry and movement; Repetitive gameplay and limited content; Bugs, confusing maps, and short shift timers.
Unlock drivers: Playing with Steam friends instead of solo; Public matchmaking or open lobbies.
Solo Matchmaking Seeker: Attempts solo runs and searches for public matches, but is blocked by friend-only multiplayer and unbalanced solo quotas. Motivation: To access co-op horror through public matchmaking without needing a pre-existing friend group. Stance: no buy.
Co-op Friend-Group Socializer: Plays with a pre-existing Steam friend group, loots items, fills quotas, and reacts to horror set pieces together. Motivation: To share laughs and scares in private co-op horror sessions with friends. Stance: buy.
Genre-Comparison Critic: Judges maps, enemies, items, and balance against established co-op horror benchmarks. Motivation: To find a fresh, well-designed co-op horror experience rather than a derivative clone. Stance: no buy.
The Windows 8-11GB VRAM cohort mostly reports strong frame rates, with one isolated crash after a match. Overall performance is positive despite that stability caveat.
Windows 8-11GB VRAM: positive. Two reviews report high frame rates around 159-180 fps, while one review notes a crash after playing a round.
Monetization: The reviews provide one concrete report that skins cannot be earned in-game and require payment or a free DLC, indicating paid cosmetic monetization. Other negative comments are generic cash-grab and value complaints without specific real-money mechanics. There is no direct evidence of pay-to-win systems, paid gacha, loot boxes, aggressive FOMO, or currency obfuscation.
Unfavorable Project Playtime comparison: Frequent comparisons to Project Playtime are mostly negative; many reviewers say Project Playtime was better or funnier, especially at release. Some note this game replaced Project Playtime but still find it lacking.
Early access with limited content: Reviewers repeatedly note the game is in early access with limited maps and content. However, it already offers more than the playtest and has announced a roadmap.
REPO copy accusations: The game is frequently described as a copy or worse version of REPO, sometimes called a 'Temu REPO' or a bugged ripoff. Some reviews mention it lacks the fun side of REPO.
Lethal Company unfavorable comparison: Many reviewers compare the game unfavorably to Lethal Company, calling it less fun and less scary. It is also described as a copy or clone of Lethal Company and similar titles.
Blend of popular co-op games: Reviewers describe the game as a mix of Lethal Company, PEAK, and REPO, with its own features. It is often compared to these games as belonging to the same category.