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Review evidence
Fun and versatile with strong Nezglekt synergy, but lacks a clear role, heals weakly, and lets spiderlings clog your deck.
Versatile team fit: She fits cleanly into many standard compositions as a support/healer and can adapt to various team types including Insane-stacking, Poison-stacking, or Sanctify-based builds. Her flexibility makes her a meaningful addition to several teams.
Fun and enjoyable gameplay: Many players find her fun to play, with enjoyable level-ups, cool animations, and a satisfying gameplay loop. Her design and playstyle contribute to an engaging experience.
Strong synergy with Nezglekt: The character works exceptionally well with Nezglekt, doubling up on Insane buildup and enabling powerful status effect combinations. This synergy is highlighted across multiple clusters.
Good visual design and skins: The character has a nice visual design, and all three skins are stunning. The spiders also look good with her, enhancing the overall aesthetic appeal.
High late-game damage potential: As a hyper carry, she starts weak but scales to deal massive damage late by spawning free damage spells. Perfect card draws can deal over 100 damage in a single turn on the third map.
No clear role: The character lacks a defined purpose; her damage, healing, and support are all poor. Every role she could fill is done better by another hero, so there is always a better option.
Underwhelming as a healer: She is consistently described as weaker than every other healer and outclassed by existing options. Her healing lacks value, especially at higher madness, and she offers no unique advantage.
Spiderlings clog decks: Spiders added to teammates' decks are weak, deal negligible poison damage, and disrupt card order. They cannot be removed and hurt flow, particularly in cost-reduction teams.
Unpolished and sloppy: The character seems released before being fully polished, with spelling errors and general sloppiness. Level 5 upgrades are disappointing and miss the mark.
Outclassed by other DLC: She is notably less powerful than other paid DLC characters like Yogger and Amelia. Her price is acceptable but she feels overvalued compared to them.
Spider-themed support/hyper carry: The character can be built either as a support or a hyper carry, with spiders as a core part of her kit. She uses spiders as burn cards and has spider customization.
Healing and sanctify paths: The character has healing, sanctify, bless, and mind damage with vanishing card build paths. She is a mono healer with carry and support builds.
Poison synergies and team combos: The character enables team-wide poison synergies and introduces team combo mechanics. She has synergies with specific heroes and card mechanics like insane buildup, sanctify, and fire.
Deckbuilding game: The game is a deck-building game where players build and manipulate decks. It features maps, card drawing, and card order manipulation.
Plays like second Nezglekt: The character plays similarly to Nezglekt, sharing an insanity caster archetype and mind damage focus.
Tulah worth the price: Multiple reviewers feel Tulah justifies her cost, especially due to replayability and overall value. They state she is worth every cent.
Tulah feels underwhelming: Some players find Tulah underpowered and say she needs tweaks to be viable. One reviewer would only recommend if she is improved.
Strong recommendation for Tulah and DLC: Several reviewers highly recommend Tulah and other DLC, urging others to ignore negative reviews. They express strong adoration for the new character.
Use Tulah as support: Reviewers suggest using Tulah in a support role rather than as a replacement. They also mention including her in the party for variety.
Recommended for creative deckbuilders: Players who are creative and skilled at sound deckbuilding will enjoy Tulah. Comparisons are made to building Nezglekt or Sanctify Otis.
Community fair range: $15.00 - $25.00.
Creative Deck Architect: Builds insanity and dark-themed decks, focusing on sound card synergy. Motivation: Express creativity through themed, synergistic deckbuilding. Stance: buy.
Build Viability Analyst: Compares character builds against existing options and tests internal synergy. Motivation: Find well-supported, viable builds that justify their card pool and execution demands. Stance: no buy.
Difficulty-Modifier Challenger: Stacks Madness and game changers, then tests builds against high-difficulty runs. Motivation: Master high-difficulty modifiers and verify whether recommended builds hold up. Stance: sale.
Paid DLC character criticized: The character is sold as paid DLC, which some players view negatively. This is the core complaint about monetization.
Released after buggy update: The DLC released right after an update that introduced many bugs. This compounds frustration with the game's state.
Compared unfavorably to other characters: The character is compared unfavorably to Reginald, Ottis, and Nenukil, described as lacking rocket boots or caltrops. This highlights perceived inferiority.
Price seen as acceptable: Some find the price point acceptable, though maybe a bit overvalued. It is also noted as lower than many indie and AAA DLCs.
Poison synergy with Bernard: Bernard is very good for Poison, and it is better to pivot into a Dark composition with Thuls, Bernard, and Navalea as tank. This provides team-building advice.