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Review evidence
An outstanding game with atmospheric sound design and satisfying cannon shooting, but bugs can block gold medals and disrupt play, while the loop grows repetitive.
Outstanding Overall Game Quality: Players overwhelmingly praise the game as fantastic, beautiful, and well-made. Many highlight the incredible vibe, satisfying gameplay, and high level of detail. It is widely recommended and considered worth the money.
Excellent Sound Design and Atmosphere: The sound design is frequently described as fantastic, incredible, and the pinnacle of audio quality. The ambient design and atmosphere are stellar, especially when experienced with headphones.
Satisfying Shooting and Cannon Mechanics: Players find firing cannons and landing shots to be deeply satisfying and enjoyable. The planning, aiming, and shooting mechanics are praised for providing a genuine sense of accomplishment, especially under time pressure.
Addictive and Simple Gameplay Loop: The game features a simple concept that becomes surprisingly addictive. The gameplay loop is engaging, well thought out, and keeps players coming back for more.
Cute and Likeable Cat Companion: The presence of a cute cat is a beloved feature. Players enjoy petting the kitty, and the cat companion is seen as a lovely and well-executed element that adds to the game's charm.
Unobtainable gold medals due bugs: Many gold medals are impossible to earn because of bugs, such as insufficient enemies spawning or counters counting enemy shots against player accuracy. This prevents players from completing achievements and causes frustration.
Bugs affecting gameplay: Various bugs, such as enemies teleporting, friendly fire miscalculations, and progression blockers, severely impact the experience. These issues are often deadly in a precision game and can make missions impossible.
Repetitive gameplay loop: The core loop of entering data, aiming, firing, and repeating becomes monotonous quickly. Many reviewers find the gameplay lacks variety and becomes boring after a few hours.
Poor tutorial and explanation: The game provides little to no tutorial, leaving players confused about mechanics. Many rely on external videos or forums to understand how to play.
Shell types lack variety: Many shell types perform similarly or are redundant, and some are never useful. Players often stick to a few effective shells, ignoring the rest.
Artillery simulation core: Multiple clusters emphasize that the game is fundamentally an artillery simulator, where players control, load, aim, and fire heavy artillery. This includes firing massive shells from giant cannons and operating self-propelled artillery systems. The simulation aspect is central to the gameplay experience.
Complex firing solution calculations: Players must calculate ballistics, triangulate targets, and determine firing solutions using positions, bearings, and distances. This involves mathematical calculations, drawing lines on a map, and plotting fire missions. The process is methodical and requires careful planning.
Cat companion and customization: Players can interact with a cat companion that can be petted, carried, and customized with hats and other options. The cat can even sleep on the tactical map, adding a lighthearted element to the game.
Varied shell types: A variety of shell types are available, including HE and AP rounds, allowing players to choose the appropriate ammunition for different targets. This adds tactical depth to the artillery simulation.
Medal and achievement system: The game features a medal system with specific challenges such as kill counts, time limits, and accuracy percentages. These achievements provide additional goals and replayability.
Positive performance on low-end systems: Multiple reviewers report the game runs well on low-end PCs, school computers, and Steam Deck when compared to Minecraft. This suggests good optimization for weak hardware.
Linux compatibility issues: Under Linux with Proton 9 to 6, clicking to move markers or cranks does not work, rendering the game unplayable. One reviewer found that using GE-Proton10-32 resolved the issue.
Crashes and frame rate drops: Some users experience crashes that need fixing, while others report frame rate drops when all valves leak. These are specific technical issues that affect gameplay.
Mixed optimization reports: One reviewer reports only 5 fps on their PC, indicating poor optimization for some low-end systems, while others report zero issues. This suggests performance may vary significantly depending on hardware.
High performance on capable hardware: On a capable PC, the game runs at about 90-110fps at almost max graphics at 2560x1440p. This shows the game can achieve high frame rates on good hardware.
Highly recommended overall: A large number of reviewers strongly recommend the game to everyone or anyone. This broad endorsement appears across many clusters.
Worth the price: Many reviewers consider the game well worth its cost, especially at full price or on sale. The value proposition is a recurring theme across multiple clusters.
Niche appeal for simulation fans: The game is often recommended specifically for fans of simulation, military vehicles, artillery, and heavy machinery. Many reviewers note it appeals to a specific niche audience.
Heavy machinery and artillery focus: Reviewers highlight the appeal of operating heavy machinery, artillery, and battleship guns. This is a key selling point for enthusiasts.
Requires math and geometry: Reviewers frequently mention that the game involves calculations, geometry, and numbers. It may not be suitable for those who dislike math.
Community fair range: $15.00 - $20.00.
Game completion: 20.0h.
Story completion: 12.0h.
Session length: 3.0h.
Early friction from minimal tutorial and complex artillery math gives way to rewarding satisfaction once players learn the systems and land an accurately plotted shell.
Friction: No tutorial or minimal explanation; players must learn by trial and error.; Steep learning curve and complex coordinate or ballistic calculations.; Repetitive manual actions such as cranking dials and reloading.; No saving during missions.; Some mission or tutorial explanations are unclear or lacking.; Some players cannot pass the tutorial without extra help..
Unlock drivers: Learning by doing and reading the small manuals.; Getting the hang of the systems over time.; First accurately plotted shell landing.; Tutorial missions with simple orders and no pressure.; Mission progression introducing new mechanics.; Satisfying sound and visual feedback for manual actions..
Hardcore Artillery Simulation Enthusiast: Methodically calculates ballistics, manages multiple stations, and optimizes firing solutions under pressure. Motivation: Mastering a detailed, realistic artillery simulation and achieving precise, calculated destruction. Stance: buy.
Co-op Multiplayer Aspirant: Currently plays solo, but anticipates role-based teamwork such as commander, gunner, or spotter. Motivation: Sharing the immersive artillery experience with friends through coordinated multiplayer or co-op. Stance: buy.
Chill Immersive Relaxer: Relaxed, sandbox play, enjoying music and the cat, taking time to calculate shots without pressure. Motivation: Unwinding and enjoying a calming, immersive artillery simulation with atmospheric details. Stance: buy.
Across the largest cohorts, performance is generally positive, but the Windows 8-11GB VRAM cohort is mixed and the Windows 16GB+ VRAM / 32GB+ RAM cohort has notable stability complaints.
Windows <8GB VRAM / <16GB RAM: positive. Mostly reported as playable on low-end hardware, with many users noting smooth-enough performance at reduced settings despite low FPS and some optimization caveats.
Windows 8-11GB VRAM: mixed. Many users report good performance, but a substantial subset reports severe stutters, frame drops, and freezes when adjusting turret controls.
Windows 12-15GB VRAM / 16-31GB RAM: positive. Consistently smooth or well-optimized performance, with users reporting high frame rates and no major issues, though a few mention mild optimization or GPU heat concerns.
Steam Deck: Feedback on the Steam Deck experience is mixed but leans negative. Recurring high-impact problems include an interface that is very small and practically unreadable on the handheld screen (including crucial gameplay information), gamepad/controller controls described as impossible and unintuitive, and frequent crashes, error pop-ups, and menu/quit failures. Several users also had to switch Proton versions or run Proton Experimental to regain basic mouse functionality, and performance drops during shell fire plus FSR ghosting in text and HUD add further friction. Positively, a portion of users report the game runs well or out of the box on Steam Deck and Linux. Because unreadable UI and frequent crashes are both documented, the experience falls into the Broken band.
Linux and Proton: The dominant Linux/Proton feedback is positive: many users report the game runs out of the box via Proton across distributions such as Bazzite, NixOS, and Manjaro, with no major Linux-specific blockers. The most recurring compatibility issue is left-click dragging failing under certain Proton versions, fixed by switching to Proton Hotfix, Experimental, or another Proton version. A few isolated reports describe severe problems such as unplayable input under Proton 9.x, vague game-breaking issues, and suspend/resume video crashes. Overall, the game is mostly playable on Linux with minor Proton-version tweaks rather than being broadly broken or unsupported.
Monetization: The reviews indicate a one-time purchase game with no evidence of a real-money shop, gacha, loot boxes, paid power, paid convenience, or other predatory in-game monetization. Mentions of DLC are anticipatory and refer to traditional expansion content, which the rules say cannot by itself raise the score above 20. Player sentiment about pricing is positive, and one review explicitly contrasts the game with pay-to-win titles.
External guides: The reviews show a strong external data dependency centered on learning the game's systems. Users complain about missing tutorials, unclear mechanics, and needing wiki or YouTube guides to understand values, controls, and endings. Several also use spreadsheets to calculate artillery formulas. There is no evidence of farming, drop rates, loot tables, inventory management, crafting planning, navigation failures, or bug/crash issues.
Future content and updates planned: Reviewers express hope for additional content and look forward to future updates from the developers. There is a clear expectation of ongoing support.
Two-person development team: Multiple reviewers highlight that the game was created by only two developers, which adds to its impressive nature. This small team size is frequently mentioned as a notable achievement.
Dieselpunk alternate history setting: The game is set in an alternate history with a dieselpunk aesthetic, blending steampunk and dieselpunk elements. This unique setting is frequently praised.
Multiplayer planned: Reviewers mention that multiplayer is planned to be added in the future, and they are looking forward to it. Currently, the game does not support multiplayer or co-op.
Demo playtest available: A demo or playtest version is available for players to try before purchasing. This allows potential buyers to experience the game firsthand.