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Gameplay feedback:
Performance notes:
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Review evidence
Engaging gameplay, deep characters and story, satisfying combat, and strong art shine, though the experience needs more polish and some visuals and animations feel unfinished.
Engaging and fun gameplay: Many reviewers find the gameplay simple yet highly enjoyable, with a satisfying loop that keeps them coming back. The combat is fluid and satisfying, especially once players get used to the timing.
Deep characters and story: The characters are praised for their depth and distinct playstyles, and the story is surprisingly solid and engaging. Full Japanese voice acting adds to the immersive experience.
Satisfying combat mechanics: Combat is fast-paced and rewarding, with mechanics like jumping on enemies' heads and dodging that feel good. The system offers depth without being overwhelming.
High visual and artistic quality: The game is frequently described as gorgeous with exquisite art direction, appealing character designs, and beautiful 2D animations. The UI is also noted for its beauty and effort.
Exceptional music and OST: Players consistently praise the music as incredible, beautiful, and wonderfully composed. The soundtrack fits perfectly in every area, cinematic, and social link event, enhancing the overall experience.
Game Needs More Polish: Many reviewers agree the game feels unfinished, with rough edges and a general lack of polish. It requires more development time before it can be considered a complete release.
Visuals and Animations Feel Unfinished: The game's 3D assets, VFX, and animations are described as half-baked, rough, and placeholder-like. Specific effects, such as the flaming sword, look like poorly animated neon glowsticks.
Progression and Upgrades Feel Unsatisfying: Many upgrades and level-up rewards feel meaningless, with weak stat increases and a lack of variety. Leveling up takes too long, making progression feel like a grind.
Combat Lacks Weight and Impact: Combat is described as mushy, clunky, and haphazard, with hits lacking a sense of impact. Attack animations and hit feedback feel weak and unsatisfying.
Clunky Controls and Movement: Players report that controls are clunky and poorly responsive, with delayed jumps and little air control. Movement overall feels janky and uncontrollable.
Roguelike action RPG structure: The game is repeatedly described as a roguelike action RPG with runs, progression, and upgrades. It draws comparisons to Hades and Risk of Rain 2.
Co-op multiplayer experience: Players can team up with a friend or up to four players. Co-op is a core feature highlighted across multiple clusters.
Character roster and playstyles: Multiple playable characters are available, each with distinct playstyles and mechanics. Some characters are unlocked through progression.
Combo-focused combat system: The combat system heavily emphasizes combos and chained attacks. It includes mechanics like jump combos that trigger finishers.
Maps with movement and combat: The game includes maps that support both movement and combat. Movement is described as crisp, and there are varied level designs like a castle and sky city.
High frame rate on max: A reviewer reports the game runs at up to 120fps constantly on maximum settings. This indicates strong optimization for high-end hardware.
Short frame drops at run start: Occasional short frame drops occur when starting a new run. This minor performance hiccup is not frequent but noticeable.
Animation lag reported: One player experienced lag in animations, which can affect gameplay smoothness. This issue may be isolated but is worth noting.
Not recommended in current state: A notable portion of feedback advises against purchasing or playing the game in its current condition. Some cite refunds and a need for further development.
Positive general recommendations: Multiple reviewers highly recommend the game without significant caveats. It is described as worth checking out and a fun experience overall.
Good value for money: Several players state the game is worth its price and provides fantastic value. The price is also considered acceptable by some.
Appeal for specific audiences: The game is recommended for those who enjoy games like Risk of Rain 2 or Elden Ring Nightreign, and for players seeking a quick, fun experience. It is also noted as appealing to those who appreciate attractive female characters.
Timing and purchase urgency: Some reviewers suggest now is the perfect time to buy and encourage players not to hesitate. The recommendation is to purchase without being overly frugal.
Session length: 1.0h.
The game's fun is most explicitly gated by understanding its unexplained systems: once those systems click, players describe it as incredibly fun, though some report immediate fun while others bounce off clunky combat and co-op dependence.
Friction: Game does not explain most of its systems; Combat feels clunky and enemy hitboxes feel unfair or inconsistent; Co-op is hard to access without a friend who also buys the game; Game appears balanced around co-op even with mob HP and upgrade-cost scaling.
Unlock drivers: Understanding the game's systems until they click; Playing co-op, which adds depth and replay value.
Co-op Action Enthusiast: Team up with friends for quick action roguelike runs, valuing powerful attacks and co-op depth. Motivation: Cooperative action and social replayability. Stance: buy.
Roguelike Genre Veteran: Optimizes relic and ability choices, compares against genre peers, and expects polished action feel. Motivation: Tight action combat and meaningful roguelike build variety. Stance: no buy.
Solo/Casual Progression Fan: Plays short casual runs, often solo, and focuses on unlocking characters and bosses rather than combat mastery. Motivation: Experiencing characters, story, and music while unlocking new content. Stance: buy.
Linux and Proton: The provided reviews contain no Linux, Proton, SteamOS, Wine, or Steam Deck compatibility discussion. Feedback is exclusively about gameplay, difficulty, characters, and Discord lore. No Linux-specific launch, performance, anti-cheat, or workaround issues are reported, so no Proton/Linux friction can be identified from this dataset.
Risk of Rain 2 comparison: Multiple reviewers note that the game is often compared to Risk of Rain 2, both in terms of its roguelike structure and overall feel. Some say it takes elements from Risk of Rain 2 and games like Megabonk but fails to improve upon them.
Argentina representation: The game represents Argentina well, with an achievement for drinking mate and a Fernet outfit in Fortnite related to this game. Reviewers bought it to support the developers and their country.
Comparisons to other games: Reviewers compare the game to a variety of other titles, including DMC, RWBY, Let It Die, Make It Rain, Touhou Dystopian, and a co-op Devil May Cry-style roguelike. It is also described as Persona meets Risk of Rain with Nier, Sailor Moon, and Devil May Cry elements.
Small production budget: The game is developed by a small indie team with a limited budget, which reviewers feel is evident in its scope and polish. Many mention that it was made by a small team or indie studio.
Needs more development time: Reviewers feel the game needs about a year of updates to find its footing, and some say it feels like an Early Access title or a lost cause. Others note it was officially released, not Early Access, but still lacks polish.