Dimensionals Review Summary

Last updated: 2025-04-29
  • Visually stunning, cartoonish art style is appealing.
  • Enjoyable mechanics and charming, well-designed characters.
  • Humorous dialogue and nostalgic cartoon-inspired experience.
  • Good amount of content and strategic character builds.
  • Dialogue/cutscenes cannot be skipped, which is frustrating.
  • Gameplay becomes repetitive; campaign difficulty is too easy.
Dimensionals header

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Visually stunning, cartoonish art style: The game features a vibrant and appealing art style, often described as cartoonish or comic book-like, with impressive animations and visual effects. This aesthetic enhances the overall experience and contributes significantly to the game's charm and immersive quality. Many reviewers specifically praise the art style as a major highlight.

Enjoyable and well-designed mechanics: The game offers enjoyable and well-designed gameplay mechanics that are easy to learn but provide strategic depth. Reviewers appreciate the smooth and intuitive controls, balanced difficulty, and satisfying core gameplay loop. The game's mechanics contribute to an overall polished and engaging experience.

Charming, well-designed characters: Reviewers consistently praise the game's characters for their unique designs, engaging personalities, and well-developed backstories. The characters are often described as cute, funny, charismatic, and memorable, making them a highlight of the game's story and gameplay. Some reviewers have specific favorite characters, such as Shork.

Humorous and engaging dialogue: The game features humorous and well-written dialogue that adds to the overall enjoyment. Reviewers appreciate the lighthearted tone and clever writing, which successfully draws inspiration from classic cartoons and comics. The humor enhances the story and character interactions, making the game more engaging and entertaining.

Nostalgic, cartoon-inspired experience: The game successfully captures a nostalgic feel, reminiscent of Saturday morning cartoons and classic comics. Reviewers appreciate the game's ability to evoke a sense of nostalgia through its art style, humor, and storytelling. This nostalgic element adds to the game's charm and appeal, particularly for those who grew up with these influences.

Common complaints

Cannot skip dialogues/cutscenes: Many reviewers expressed frustration with the inability to skip dialogues and cutscenes, especially on repeated playthroughs. The excessive amount of dialogue and the need to click repeatedly to advance the story disrupt the gameplay flow. This issue is exacerbated by the lack of a story skip feature, making the game tedious for those who prioritize gameplay over narrative.

Campaign difficulty too easy: The game's campaign is criticized for being too easy, especially for experienced players, and lacking difficulty options. Many reviewers found the initial playthrough trivial, with overpowered synergies and a lack of challenging encounters. This diminishes the sense of accomplishment and makes the game less appealing to fans of the genre.

Gameplay becomes repetitive, boring: Reviewers found the gameplay loop becoming monotonous and repetitive, especially in later stages. This is due to factors like predictable enemy behavior, limited strategic depth, and repetitive animations. The lack of engaging content and meaningful progression contributes to the feeling of boredom.

Poor boss and enemy balancing: Several reviews highlight significant balance issues, particularly with boss encounters. Some bosses are easily countered by specific builds, while others can invalidate entire strategies, leading to frustrating experiences. This lack of balance extends to enemy design, where certain enemy types or combinations can feel overwhelmingly difficult.

Needs polishing and bug fixes: The game is described as needing more polishing, bug fixes, and UI improvements. There are inconsistencies in visual quality, and the UI lacks responsiveness. The game would benefit from hotkeys and a brightness level setting.

Gameplay and performance

Strategic turn-based roguelike RPG: The game is a turn-based roguelike RPG with deck-building elements where players control a team of three heroes, each with unique skills and playstyles. Strategic team composition and skillful execution of card combinations are crucial for success.

Inspired by Slay the Spire: The game shares similarities with Slay the Spire, but it differentiates itself through deterministic combat mechanics and a focus on team-based strategy rather than individual deck optimization. This creates a familiar yet distinct gameplay experience.

Challenging Master Raid mode: Master Raid mode offers a challenging roguelike experience with unique enemies and scaling difficulty. It encourages players to experiment with different team compositions and strategies to overcome specific challenges.

Heroes and skills are upgradable: Heroes feature upgrade trees and skills can be upgraded, providing a sense of progression and customization. Players can improve their characters and abilities over time, enhancing their effectiveness in combat.

Legendary skills are currently worthless: Legendary skills, once unlocked, are currently worthless in subsequent runs with those characters. This is a bug that needs to be fixed.

Fluid animations and effects: The game features fluid animations and visual effects, enhancing the overall visual experience. Reviewers specifically praised the smoothness of the animations and character movements.

Autosaves prevent progress loss: The game includes an autosave feature at the start of each turn. This is a useful feature that prevents loss of progress in case of crashes or unexpected interruptions.

Possible isolated startup issue: One reviewer experienced a startup issue, but it may be isolated. Insufficient information was provided to determine the cause or severity.

Recommendations

Highly recommended, enjoyable experience: Many reviewers recommend the game, praising its fun gameplay, engaging content, and overall quality, especially for fans of the genre. Some suggest it's a must-buy or worth the price, while others recommend it to newcomers. Some reviewers gave the game a very high score, but these scores should be taken with a grain of salt.

Awaiting future updates/improvements: Many reviewers are looking forward to future updates, content additions, and the full release of the game. They express hope for continued development, balance adjustments, and more content to enhance the experience. Some reviewers suggest waiting for the full release before purchasing.

Compared to "Slay the Spire": The game is often compared to "Slay the Spire," with some reviewers recommending it to fans of that game or similar deckbuilders. Some reviewers consider it a more accessible or beginner-friendly version of "Slay the Spire."

Enjoyable campaign and story: The campaign and story are enjoyable aspects of the game, although some reviewers suggest the combat and character development are the highlights. One reviewer notes that the developers seem more focused on the campaign than the mechanics.

Increase high-grade card frequency: One reviewer suggests increasing the frequency of high-grade card appearances in the shop to help new players understand the variety of strategies and skills available.

Other review notes

Early access, awaiting more content: The game is in early access with limited content, with players looking forward to future updates, additional chapters, and new seasons. Players are anticipating more content to be added as development progresses.

Positive developer interaction, potential: Reviewers appreciate the developers' engagement and see potential in the game. They hope the developers continue to expand the game with quality content.

Short process, high replayability: The game's process is relatively short, but the many playable characters available leaves a lot of hope for extensive replayability.

Missing Russian language support: The game lacks Russian language support, which may be a barrier for players who don't understand English.

Gripping lore, great cinematics: The game features gripping lore and fantastic story cinematics.