
What players like:
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Gameplay feedback:
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Review evidence
Enjoyable and satisfying gameplay: Players consistently report that the gameplay is fun, satisfying, and has high replayability. The overall enjoyment and improved gameplay mechanics are frequently highlighted.
Visually impressive: The game's visuals are frequently praised as amazing, with improved graphics and visual effects contributing to a great visual experience.
Complex and strategic gameplay: The gameplay is described as complex and challenging, requiring strategic thinking and planning from players.
Long and engaging campaign: The campaign is noted for its length and quality, allowing players to spend many hours engaged in the game's content.
Variety and detail in units: Players appreciate the increased number of units and the detailed control they have over them. This variety adds depth to the gameplay.
Limited multiplayer maps: Multiplayer mode is criticized for having only a few maps, specifically mentioning only two PvP maps and six encounter maps, leading to a lack of variety.
Unit information and control issues: Players report a lack of detailed unit information and poor unit control mechanics, including issues with unit proportions and diversity.
Overpriced: Many reviews mention that the game is overpriced for the content it offers.
Lack of innovation: Players note that the gameplay and content are too similar to the previous version, lacking innovation and strategic depth.
Bugs and glitches: The game is reported to have severe bugs and glitches, affecting the overall gameplay experience.
Large-scale battles and warfare: The game features large-scale battles and warfare, providing an immersive experience with extensive battlefield scenarios.
Focus on campaign mode: The game emphasizes campaign mode, offering prolonged and engaging campaigns for players to enjoy.
Multiplayer and skirmish modes: The game offers multiplayer-focused gameplay, including skirmish and PvP modes for competitive play.
Mixed real-time and turn-based strategy: The game combines turn-based strategy with real-time elements, offering a blend of action and tactical planning.
Diverse and challenging missions: The game includes many missions with varied design and objectives, ensuring a challenging and engaging experience.
Performance and optimization issues: Several players have reported various performance and optimization issues, including stability problems and general performance concerns. These issues affect the overall gameplay experience.
Severe bugs affecting gameplay: Players have encountered severe bugs, including units slowing down, becoming unresponsive, and an infantry sliding bug. These bugs disrupt the gameplay experience.
Frequent crashes: There are reports of the game crashing, which significantly impacts the player experience and needs to be addressed.
Difficulty exiting the game: Some players have reported issues with exiting the game normally, which can be frustrating and needs to be fixed.
UI fixes needed: There is a specific need for fixes to the UI, particularly for users with 5K Apple Studio monitors, to improve the user interface experience.
Recommendations for different player types: Various recommendations are made based on player types. New players are advised to try the demo, classic players can consider buying now, while casual players should wait for a discount. This shows a nuanced understanding of different player preferences and needs.
Good for specific fan bases: The game is considered good for fans of part 4 and RTS fans who enjoy a challenge. However, it may be less appealing to Cossack fans who prefer brutal mass battles and players who like a more relaxed approach to missions.
Comparison with other games: Players compare the game with others like Company of Heroes for more action, Gates of Hell for more strategy/realism and better value, and BZ2 for better gameplay. This indicates that players are evaluating the game in the context of other popular titles.
Potential for improvement: The game has potential to be a worthy successor but needs improvements. Players suggest waiting for patches that enhance AI and performance, indicating current shortcomings in these areas.
Add Italy and Japan: Players want Italy and Japan to be added to the campaign, with the ability to play as these nations, indicating a desire for more diverse and inclusive gameplay options.
Community fair range: $15.00 - $20.00.
Game completion: 30.0h.
Story completion: 20.0h.
Session length: 2.0h.
The game has notable friction points, especially in multiplayer, but can be enjoyable once technical issues are resolved and played with friends.
Reported time to anchor: 1h.
Friction: Lack of beginner-friendly tutorial; Limited maps; Technical issues.
Immersive Strategist: Enjoys large-scale battles and micromanagement. Motivation: Depth and immersion in gameplay. Stance: buy.
Value-Conscious Critic: Critical and value-conscious. Motivation: Value for money and significant improvements. Stance: deep sale.
Nostalgic Multiplayer: Enjoys multiplayer and nostalgic gameplay. Motivation: Nostalgia and social multiplayer experiences. Stance: sale.
The game generally performs well on systems with less than 8GB VRAM, despite some minor bugs and optimization issues. However, performance is reported as poor on systems with 8-11GB VRAM, with significant stability issues.
Windows <8GB VRAM: positive. The game runs well with minor bugs and optimization issues, maintaining stable performance.
Windows 8-11GB VRAM: negative. The game experiences significant stability issues and poor optimization, often requiring forced process termination.
Monetization: The reviews indicate significant concerns about the game's monetization strategy, particularly regarding the perception of SS5 as a DLC for SS4 and potential pay-to-win elements. Users express frustration with the value proposition and the overall pricing model, suggesting a lack of trust in the game's monetization approach.