FELLCHASER Review Summary

Last updated: 2026-09-22
  • Addictive Potion Crafting System
  • Excellent Hack-and-Slash Combat
  • Unique Potion-Throwing Premise
  • Constant Crashes and Poor Performance
  • Lack of Content and Updates
  • Loose Controls and Handling
FELLCHASER header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

An addictive potion-crafting and potion-throwing hook with excellent hack-and-slash combat, but crashes, poor performance, loose controls, and sparse updates hold it back.

What players like

Addictive Potion Crafting: Players love experimenting with potion builds and creating satisfying combos. The extensive mixing options and progressive ingredient additions make every run feel different.

Great Concept and Execution: Reviewers appreciate the strong concept and decent execution, especially for a free game. The game is seen as a solid foundation with promising future potential.

Dynamic Hack-and-Slash Combat: The fast, responsive slasher combat keeps tension high with fluid mechanics. Animation lock encourages a strategic hit-and-observe style with frequent dashing.

High Replayability via Roguelike Elements: Procedural level generation, permadeath, and diverse builds motivate repeated runs. Every run offers new ingredient sets and deadly combos to try.

Unique Potion Combat System: The core mechanic of throwing potions as explosives and recharging by hitting attacks is highly praised. Stacking multiple effects on a single potion makes players feel powerful.

Common complaints

Lack of Content and Procgen: The roguelike procgen leads to a lack of content and samey repetition instead of designed levels, storytelling, and narrative progression. Very little content and no content besides the challenges on the encyclopedia.

Loose Controls and Handling: The gameplay and control handling is not as tight as it should be. The dodge/space bar is not tight enough, and attacking too frequently causes dodge to lag.

Unremarkable Graphics Quality: The graphics are not award-winning and the protagonist's graphic is absurdly ugly. The whole game is considered quite ugly with very exotic graphics.

Potion-Centric Combat Dominance: Potions are the main damage source, so players focus on charging and spamming them. Attack speed and potions become the most important stats.

Permanent Death and No Regen: Health does not regenerate and death is permanent. This makes the game punishing with no room for error.

Gameplay and performance

Potion crafting core system: Players collect ingredients and brew potions to create custom effects and combinations. This system is central to gameplay and encourages experimentation with different potion builds.

Hardcore action roguelike: The game is a top-down hack-and-slash roguelike with permadeath. Runs are structured around building power and offer high difficulty.

Thrown potions as explosives: Potions can be thrown at enemies to deal area damage. They can be refilled by attacking enemies, encouraging aggressive play.

Potions main damage source: Potions are the primary source of damage, with effects like explosions, poison, bleed, stuns, and gravitational pull. Players build combos by stacking potions and enhancing them.

Dark fantasy story setting: The player is an alchemist who stole Death's scythe and tries to escape Purgatory. The world is composed of islands connected by time-space portals, and features NPCs like a crow named John.

Constant crashes reported: Players report frequent and consistent crashes that disrupt gameplay. This issue appears across multiple reviews and may relate to stability problems.

Poor performance on GTX 1650: A player with a GTX 1650 and i7-1165G7 experienced only 8-10 FPS in later levels with more on-screen activity. This indicates significant optimization issues on mid-range hardware.

Recommendations

Strong recommendation to everyone: Many reviewers wholeheartedly recommend this game to anyone and urge others to download and play it right now. It is seen as a real gem even if not the longest.

Not recommended by some: A minority of feedback does not recommend the game, or suggests passing on it until controls are improved. It is also described as not something everyone must try.

Free with no downside: The game is free, with stylized graphics, catchy music, and exciting gameplay, so there is nothing to lose by playing it. It is considered recommended and okay for a free title.

Targeted at hardcore roguelike fans: Feedback indicates the game is well-suited for players who enjoy hardcore roguelikes and slashers. It is described as a hardcore but engaging experience for genre enthusiasts.

Ideal for short intense sessions: The game is noted as suitable for short and intense gaming sessions. It also appeals to those wanting a simple, short isometric hack and slash experience.

Buying context

Game completion: 0.5h.

Story completion: 0.5h.

Session length: 0.5h.

Players find the game immediately addictive, but some report it becomes repetitive or content-light.

Player profiles

Hades-Like Roguelite Enthusiast: Plays for tight, repeatable run-based combat and compares new roguelites against established favorites to judge whether the mechanics feel fresh. Motivation: Experiencing a familiar action-roguelite loop with a fresh mechanical twist, specifically the potion system layered on top of Hades-style combat. Stance: buy.

Free-Game Value Seeker: Evaluates games primarily on value-per-cost and quality relative to other free titles before investing time, weighing whether to add and download. Motivation: Getting strong quality and content for zero cost and deciding whether a title is worth the effort of adding to a growing library. Stance: buy.

Indie Gem Hunter and Developer Watcher: Looks past length and production budgets to reward solid structure and craft, keeping an eye on the studio's trajectory rather than demanding long playtime. Motivation: Discovering short but polished indie gems and following promising developers whose future work is worth anticipating. Stance: buy.

Other review notes

Free-to-play model praised: Reviewers appreciate that the game is free and has no microtransactions or content locked behind DLC. This makes it easily accessible to new players.

Lack of content and updates needed: Reviewers note the game is rather short and lacks content, expressing a desire for updates and additional features. The foundation is seen as good but unfinished.

Frequent comparisons to Hades: Multiple reviewers compare the game to Hades, describing it as a rigid version with similar mechanics. It is also mentioned in ranked lists of Hades-like games.

Unique potion-throwing premise: The game involves brewing potions to throw at enemies, contrasting with other potion-brewing games where you run a shop or help townsfolk. The premise also includes stealing Death's scythe to cheat fate.

Roguelike genre acknowledged: The game is identified as a roguelike, fitting into the genre with runs and progression. This aligns with comparisons to other roguelikes.