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Gameplay feedback:
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Review evidence
A solid top-down shooter with smooth, enjoyable co-op, but dead multiplayer, empty servers, awkward controls and camera, and a short, repetitive campaign.
Overall Great Game: The game is widely praised as great, worthy, and well put together. Many reviews express high satisfaction with the overall product.
Strong Cooperative Multiplayer Experience: Many players highlight co-op as the best way to enjoy the game, with support for up to four players in campaign and resistance modes. It is frequently described as fun and greatly enhanced when played with friends.
Enjoyable and Smooth Gameplay: Reviewers consistently find the gameplay fun, smooth, and well-executed. The overall experience is often called pleasant and solid.
Fun and Zany Atmosphere: The game's wacky, humorous, and over-the-top absurd style is a standout feature that adds to the fun. Players appreciate its unique comedic tone.
Good Value for Money: Multiple reviewers feel the game is worth its asking price and offers good value. It is considered a worthwhile purchase.
Dead multiplayer and empty servers: Players repeatedly report that multiplayer is dead with no active players, making online modes unplayable. This is caused by the game's age and lack of ongoing support.
Problematic controls and camera: Controls are described as iffy, limited, and difficult to master, often requiring excessive analog stick precision. The camera frequently glitches, causes motion sickness, and has uncomfortable angles.
Short and repetitive single-player campaign: The single-player campaign is criticized for being short, repetitive, and grindy, with linear levels and bullet-spongy enemies. Many find it tedious and lacking variety.
Technical issues and bugs: Various technical problems are reported, including enemies going through terrain, autolock failures, jumpads not working, and game-breaking bugs that force restarts. The game is also said to be non-functional for some.
Community decline and lack of support: The community has moved on, and there are no updates or developer-run events. The game is seen as abandoned, with no hope for revival or sequel.
Online co-op multiplayer support: Players highlight that the game offers online co-op, multiplayer, and co-op game modes. It supports playing with another player or up to four players in a co-op campaign.
Play as rolling ball characters: The main characters are balls, often described as eyeballs, that roll around and shoot guns. Players control various ugly balls with unique abilities.
Variety of weapons and characters: Players can unlock a wide variety of weapons and characters, each with unique abilities. Weapons include bullet-type and laser-type with alternative fire modes.
Multiplayer modes and servers: The game is multiplayer-focused with matches on servers and multiple online modes. It includes an Invasion multiplayer mode, versus mode, and a multitude of different game modes.
Single-player campaign available: The game includes a single-player campaign mode alongside multiplayer options. Some players note it has both single player and cooperative campaign modes.
Broken bonus minigame: The bonus brick-breaker minigame is no longer functional, as reported in Cluster 1. This feature appears to be broken for players.
Excellent graphics performance: Graphics are highly praised for looking fantastic even on older computers, according to Cluster 2. This indicates good optimization and visual quality.
Strong co-op recommendation: Many reviewers emphasize that the game is best experienced with friends or a co-op partner. Solo play is often seen as less enjoyable or even mediocre.
Positive general recommendation: A large number of reviews simply recommend the game, stating it is worth buying and that players won't regret it. These are broad endorsements without specific caveats.
Good for shooter fans: Reviewers suggest the game appeals to fans of top-down, twin-stick, arcade, or crazy shooters. It is recommended for those who enjoy action-packed shooting with some puzzling elements.
Negative or discouraging reviews: Some reviewers explicitly advise against buying or playing the game, calling it not worth it or mediocre. These negative opinions are less frequent but notable.
Fun for casual or couch play: The game is recommended for casual fun, couch co-op, or when looking for a simpler experience. It provides entertainment without requiring deep investment.
Community fair range: $3.99 - $4.99.
Game completion: 3.0h.
Session length: 0.3h.
The game is reported as fun immediately, especially for its tight controls and easy-to-learn multiplayer. Its main caveats are dead public multiplayer, a grindy campaign, and weak modes, so enjoyment is strongly conditional on playing co-op with friends.
Friction: Dead public multiplayer; Tedious and grindy campaign; Other modes feel unfinished or bad; Repetitive gameplay; Weapon unlocks in campaign are tedious; Boring versus mode.
Unlock drivers: Playing co-op with friends; Organizing matches through Steam groups or forums; Getting the 4-pack for friends; Playing with a pal; Joining randoms in co-op.
Friend-Dependent Co-op Player: Organizes online, LAN, or Steam group sessions; plays 4-player co-op campaign and survival; sometimes joins PvP. Motivation: Shared cooperative fun with friends in campaign, survival, and versus modes. Stance: buy.
Solo Casual Campaigner: Plays the single-player campaign and survival alone, revisits occasionally, and avoids dead online matchmaking. Motivation: Low-commitment solo arcade shooting through the campaign and survival mode. Stance: buy.
Nostalgic Toy Franchise Veteran: Returns every few years for co-op or versus arcade sessions, often with old gaming buddies, and treats the game as a nostalgic collectible. Motivation: Nostalgia for the 1980s Madballs toys and cartoon, plus revisiting a remembered multiplayer arcade game. Stance: buy.
Hidden gem with small community: The base game is considered a hidden gem and a sleeper hit. It has a small but sometimes active online community, and players wish more people knew about it.
Based on Madballs brand: Madballs is a brand based on gross toys from the 1980s, revived in 2006. The game is a commercial tie-in released three years after the revival.
Compared to other similar games: Players compare it to The Maw, 'Splosion Man, Dungeonland, Nuclear Dawn, and generic basic shooters. Some note better games of this kind exist in 2021, such as Assault Android Cactus, Nex Machina, and Blue Rider.
Popular on Xbox 360 Arcade: Clusters indicate the game was popular on Xbox Live Arcade during the Xbox 360 era. However, most people have never heard of it and few have played it, highlighting its niche status.
Compared to Marble Madness: Players frequently compare this game to Marble Madness with guns, Marble Madness, or Marble Madness on steroids. This suggests the game's core mechanic involves rolling balls and may be nostalgic for fans of that classic title.