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Review evidence
Excellent co-op and enjoyable gameplay improve on the predecessor, but short campaign, poor gamepad controls, and downed multiplayer servers hold it back.
Excellent co-op support: The game offers robust co-op modes including 4-player local and online play, which is highly praised for enhancing the fun and replayability.
Improved over predecessor: Players widely agree that this sequel surpasses the first game in multiple aspects including controls, graphics, enemy variety, and overall fun factor.
Highly enjoyable gameplay: The core gameplay is consistently described as fun, dynamic, and entertaining from start to finish.
Enhanced mobility mechanics: New movement options like double jumps, rolls, and 360-degree aiming significantly improve control and gameplay dynamism compared to the first game.
Large weapon variety: The game offers a wide arsenal of weapons with distinct characteristics, providing players with many strategic options in combat.
Multiplayer and co-op servers down: Online multiplayer and co-op servers have been shut down, making it impossible to play with friends online. Players report that the game only supports single-player or local multiplayer.
Campaign is very short: The campaign is extremely short, ranging from 2 to 5 hours depending on difficulty. Many players feel the game is not worth the price due to its brevity.
Remote Play Together broken: Steam Remote Play Together does not work despite developer claims, and workarounds also fail. This forces players to buy separate copies for co-op or prevents co-op entirely.
Gamepad controls are poor: Gamepad controls are uncomfortable, especially for aiming and turning, and are worse than the first game. Some players find them unusable or requiring extra setup.
Game feels worse than predecessor: The game lacks the impact and surprise of the first title, with reused graphics, soundtrack, and mechanics. Many players feel it is a step backward.
Side-scrolling run and gun: The game is described as a side-scrolling shooter reminiscent of Metal Slug, featuring run and gun gameplay with platforming elements and diverse weapon options.
Cooperative multiplayer modes: Multiple review clusters highlight robust co-op support, including both local and online modes for up to 4 players, with features like split-screen and Remote Play Together.
Diverse enemy types: Enemies include a mix of zombies, Nazis, gangsters, and other factions, adding variety and thematic depth to combat encounters.
Movement and dodge mechanics: Players frequently mention the inclusion of a double jump and roll mechanic, which enhances mobility and dodging during combat.
360-degree aiming system: The game features a free 360-degree aiming system, allowing precise omnidirectional shooting, which is noted as a key gameplay element.
Runs well on low-end hardware: Multiple users report the game runs smoothly on weak PCs, laptops with integrated graphics, and older computers. Performance is generally acceptable even on low-end hardware.
Few bugs encountered: Some players report no bugs or crashes during their playthrough. However, a single crash and minor slowdown on a specific stage were mentioned by a few users.
Good on Steam Deck: The game runs perfectly on Steam Deck and is lightweight enough for a full 5-hour run on a single charge.
Crashed once, no progress lost: One user experienced a crash but lost no progress, suggesting stable autosave or checkpoint system.
Minor slowdown on specific stage: A single user reported minor slowdown on a particular stage, but it was not a widespread issue.
Excellent value for money: The game is frequently praised as being worth the price, often described as a good buy especially when on sale. Players feel they get a lot of content for the cost.
Better to buy on sale: While the game is considered good value, many reviewers specifically advise waiting for a sale due to the short playtime. Purchasing at a discount maximizes the perceived value.
High overall recommendation rate: A large number of reviews give high scores (8/10, 9/10, 10/10) and offer strong, enthusiastic recommendations, indicating broad satisfaction.
Best played in co-op: Many reviews strongly recommend the game for co-op play, both local and online, stating it is far more enjoyable with friends or a partner. Solo play is often considered less recommendable.
Recommended for series fans: Fans of the first game are consistently told they will enjoy this entry as well. The similarity in style and quality is a major selling point for returning players.
Community fair range: $4.00 - $10.00.
Game completion: 4.0h.
Session length: 0.5h.
Guns, Gore and Cannoli 2 delivers immediate fun in single-player or local co-op with its engaging action and humor, but online co-op is broken due to server shutdowns, causing significant frustration for players seeking that experience.
Friction: broken online servers; non-functional Remote Play Together; false advertising of co-op features; no matchmaking available.
Unlock drivers: using Parsec as a third-party workaround; playing local co-op with multiple controllers; accepting single-player mode.
Online Co-op Seeker (Disappointed): Seeks online multiplayer sessions to enjoy chaotic run & gun action with remote friends. Motivation: Playing online co-op with friends. Stance: no buy.
Local Couch Co-op Party Gamer: Plays with 2-4 players locally using controllers, enjoying the chaotic action and humor together. Motivation: Local multiplayer fun and bonding with friends/family. Stance: buy.
Casual Run & Gun Soloist: Plays alone, focusing on fast-paced shooting and exploration, often aiming for easy achievements or short sessions. Motivation: Quick, easy arcade-style fun and nostalgia. Stance: sale.
Steam Deck: The game generally performs exceptionally well on Steam Deck with smooth controls and excellent battery life, but a subset of Spanish-speaking users report critical control issues that render the game unplayable. This suggests potential configuration or compatibility problems that may require tinkering.