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Review evidence
Excellent value with lots of fun items and a great parry mechanic, but the DLC adds little and bugs and poor controls hold it back.
Excellent value at low price: Players consistently mention that the DLC provides excellent value for its low price, with many highlighting the large amount of content for around $5 or equivalent.
Lots of new fun items: Many new items and equipment are added, providing fun and variety in combinations for build-crafting.
Dark Mirror update expands well: The Dark Mirror update is a large expansion of existing mechanics, with careful development, themed items fitting legends, and worth supporting developers.
Parry mechanic is excellent: The parry mechanic, particularly on Spartacus and other skulls, improves gameplay and is very cool, with some skulls becoming invincible via parry.
Hercules is powerful and fun: Hercules is very powerful with many skills, invincibility frames, and is considered a cheat character that is fun to use, worth buying for him alone.
DLC adds disappointingly little: The DLC is widely criticized for adding little content, broken garbage, no story, overpricing, and ruining game balance. New items are useless, bones pollute the pool, and the game feels like a money grab with no real development.
Bugs and poor controls: Multiple bugs and crashes are reported, including black screens, UI bugs, map misalignment, crashes after updates, and characters falling out of the map. Controls are described as awkward, clunky, and counterintuitive, with poor hit feedback.
New skulls underpowered: Multiple new skulls are reported as weak, slow, or boring, including the Officer, King, Thor, Spartacus, Gladiator, Unknown King, and others. Many lack invincibility frames, have short range, huge recovery, or poor damage, making them unenjoyable.
Guan Yu too weak: Guan Yu is frequently criticized for being too weak, with slow attacks, large recovery, counterintuitive controls, and poor damage before awakening. Players also report that the long attack is incorrectly judged as a front attack on shields.
Legendary skulls too rare: Legendary skulls like The Forgotten King and Unknown King appear too rarely after initial use, making them hard to play often. This leads to frustration and limits build variety.
DLC has balance issues: The DLC has significant balance issues, with some characters like Thor and Guan Yu considered weak, while others are too strong, especially under high difficulty.
Build-crafting is a key feature: Players enjoy build-crafting with skulls, equipment, upgrades, and engraving bonds, which is a core gameplay loop.
Invulnerability builds are dominant: Players can achieve near-permanent invulnerability through item combinations, bones granting invincibility frames, and cooldown reduction, which is considered essential for survival.
Some DLC skulls and items underwhelming: Some DLC skulls are visually appealing but not useful in gameplay, and new equipment items are underwhelming.
Grappler skill has control issues: The Grappler skill is difficult to control with a small hitbox, and the Grappler Wolf skull cannot grapple bosses, limiting its use.
Great for build-crafting fans: The DLC is recommended for players who enjoy extensive build-crafting options, as it adds depth to character customization.
Recommended for fans: Fans of the base game will find the DLC enjoyable and worth playing for additional content.
Not for newbie buff users: Players who relied on beginner-friendly mechanics to attempt high-difficulty content like Mirror World may be disappointed.
Suggests reducing monster stats: Some feedback suggests reducing enemy stats, likely to balance the difficulty spike in the DLC.
Community fair range: $2.00 - $4.00.
Frustrated Mechanics Critic: tactical and precision-oriented. Motivation: balance and polish. Stance: no buy.
Enthusiastic Fan: experimental and achievement hunting. Motivation: enjoyment and completion. Stance: buy.
Cautious Buyer: cautious and pragmatic. Motivation: value for money. Stance: sale.
Monetization: User reviews describe a one-time purchase game with a single small-priced DLC ($4) that adds content but is supported by free major updates. No evidence of microtransactions, pay-to-win mechanics, or predatory monetization exists in the feedback.