Risk of Rain 2: Survivors of the Void Review Summary

Last updated: 2026-07-05
  • Excellent overall DLC
  • Railgunner survivor is addictive
  • Void items are impactful
  • Final boss underwhelming
  • Blind pests frustrating
  • Poor optimization issues
Risk of Rain 2: Survivors of the Void header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

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Review evidence

Why players say this

Steam review verdict

Risk of Rain 2's Survivors of the Void DLC offers an addictive Railgunner and impactful Void items, but suffers from an underwhelming final boss, frustrating blind pests, and poor optimization.

What players like

Excellent overall DLC: Players widely agree this DLC blends seamlessly with the base game, offers great value, and is considered one of the best expansions. It is praised for adding a ton of content and enhancing the game significantly.

Railgunner survivor is addictive: The Railgunner character is extremely popular for its high damage, precision-based gameplay, and satisfying mechanics. Players find it fun, powerful, and rewarding, making it a standout addition.

Void items are impactful: The new void items are repeatedly highlighted as powerful, game-changing, and fun. They add significant variety to builds and are considered a key reason to purchase the DLC.

Soundtrack is excellent: The DLC's music, composed by Chris Christodoulou, receives high praise for its quality and fitting atmosphere. It is considered a standout aspect of the expansion.

New stages and enemies great: The addition of a cool new final boss, stages, and diverse enemies is well-received. Players appreciate the variety and challenge they bring to the game.

Common complaints

Final boss underwhelming: The final boss, identified as Voidling, is consistently described as boring, weak, unbalanced, and mechanically lacking compared to the rest of the DLC content. Multiple clusters highlight disappointment with the boss fight itself.

Blind pests frustrating: Blind Pests are widely hated for their high health, damage, spawn rate, and group behavior, often ending runs. They are considered the most annoying enemy in the game.

New enemies overpowered: New void enemies like Blind Vermin, Blind Pest, and a flying enemy are significantly stronger than base-game counterparts, with higher health and damage, making them unbalanced and frustrating.

Void items unbalanced: Void items are perceived either as overpowered direct upgrades or as useless downgrades, indicating poor balance and lack of meaningful trade-offs.

DLC balance issues: The DLC is criticized for messing with overall game balance and reducing the game experience, especially for certain characters or modes.

Gameplay and performance

Void items corrupt regular items: Void items replace or corrupt existing items into powerful void counterparts with trade-offs, fundamentally altering the gameplay loop.

Two new survivors added: The DLC introduces the Railgunner and Void Fiend, each with unique playstyles, abilities, and mechanics.

Railgunner precision sniper: The Railgunner is a precision-based survivor using a charge-shot railgun for high-damage, with a timed reload mechanic.

Void Fiend corruption mechanic: Void Fiend shifts between stable and aggressive forms via a corruption meter, altering abilities dynamically during combat.

Simulacrum new horde mode: Simulacrum is a new game mode variant that offers indefinite scaling with endless waves of enemies.

Poor optimization issues: Multiple reports about poor optimization, including general performance drops, increased PC load after updates, and the need to lower graphics settings. These issues affect both single-player and co-op experiences.

Frequent game crashes: Players experience crashes at specific points like round 112 or randomly after patches. Some users report crashes for their friends as well, indicating instability.

Multiplayer network problems: Network lag and the lack of a reconnect feature frustrate players in multiplayer sessions. This impacts cooperative gameplay significantly.

Volumetric fog and bloom: Sulfur pools map runs poorly due to heavy use of volumetric fog and bloom effects, which degrade performance in that specific area.

Late game lag in co-op: Cooperative mode becomes very laggy in the late game, making it nearly unplayable at higher rounds or progression stages.

Recommendations

Highly recommended DLC: The majority of reviews strongly recommend this DLC, often calling it essential or a must-buy for fans of the base game. Many say it is the best DLC for Risk of Rain 2.

Essential for base game fans: Reviewers consistently state that if you enjoyed the base game, this DLC is a no-brainer and adds meaningful content. It is frequently described as unmissable for Risk of Rain 2 players.

Worth every penny: Many reviews emphasize the DLC is great value for the price, with some saying it is worth paying full price. They recommend it without hesitation.

Best first DLC purchase: Multiple reviews advise new players to buy this DLC first among all available DLCs, often before others like SotS. It is considered the top priority addition.

Adds essential mechanics: This DLC introduces features that some players now cannot imagine playing without, calling it essential for the full experience. It adds void items and other core mechanics.

Buying context

Community fair range: $9.00 - $15.00.

Survivors of the Void offers immediate fun through new survivors, items, and game modes, but is marred by balance issues and tedious progression that can block enjoyment for some players.

Friction: overpowered status effects (Collapse, Burn); tedious boss unlocking requiring 20+ minutes; unbalanced enemy scaling with Collapse; multiplayer lobby bugs; tedious holdout events; drone vulnerability to new void enemies.

Unlock drivers: play Simulacrum as Engineer to unlock Void Fiend; play with friends for cooperative fun; use new items like gasoline for explosive damage.

Player profiles

Precision Sharpshooter: Prefers to stay at range, use scoped weapons, and avoid close-quarters combat. Motivation: Executing precise, high-damage shots from a distance. Stance: buy.

Completionist Grinder: Persistent, willing to tolerate tedious mechanics to achieve goals, focuses on unlocking all content and high-difficulty challenges. Motivation: Unlocking all characters and overcoming high-difficulty challenges. Stance: sale.

Co-op Casual Explorer: Plays casually with friends, enjoys the randomness of items and cooperative synergies, explores new content without focusing on difficulty. Motivation: Having fun with friends exploring new content. Stance: buy.

Extra review signals

Monetization: The game's monetization consists solely of optional DLC purchases. No microtransactions, pay-to-win elements, or predatory cash shops are present. User reviews focus on DLC content value and pricing, not on any ongoing spending mechanics.