Remnant II® - The Dark Horizon Review Summary

Last updated: 2026-09-17
  • All DLCs well-received
  • Excellent boss fights overall
  • Boss rush mode praised
  • DLC expands worlds and story
  • Bad map design and navigation
  • Performance degrades with each DLC
Remnant II® - The Dark Horizon header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

The DLCs are well-received and add excellent boss fights, a praised boss rush, and expanded worlds and story, but map design and navigation are poor and performance degrades with each DLC.

What players like

Fun challenging final boss: The final boss is repeatedly described as a fun, fair, and tough challenge, with some calling it one of the best in the game.

All DLCs well-received: The three DLCs are generally considered good, with some players calling one the best of the three, and the last DLC a fitting conclusion.

Excellent boss fights overall: Many players praise the boss fights as epic, cool, and tremendous fun, highlighting both challenge and enjoyment.

Boss rush mode praised: Boss rush mode is frequently described as fun, neat, and great for replay value, allowing players to fight multiple bosses in a row.

New enemies add variety: New enemy types introduce interesting combat tactics and mix up gameplay, making fights more fun and engaging.

Common complaints

DLC length disappoints players: Many players feel the DLC is extremely short, often beatable in under two hours, leading to a sense of emptiness after completion. This brevity raises questions about whether the content justifies the price.

Annoying enemies and bosses: Enemies are described as annoying and terrible, and the final boss is particularly disliked for being bad and frustrating. These negative experiences detract from enjoyment.

Overall quality declines across DLCs: Players express increasing disappointment with each DLC, with the third being called the worst. The final DLC is seen as a disappointing conclusion.

Bad map design and navigation: Map design is criticized as confusing and making it impossible to find a path. Players find pathfinding frustrating and the large map with vertical movement tedious to navigate.

Glider traversal is tedious: The glider system feels slow, boring, and restrictive, causing endless pathfinding and frustration. Many find it adds unnecessary tedium to exploration.

Gameplay and performance

DLC adds glider traversal: A glider mechanic is introduced for exploration and traversal, replacing some vertical elevator movement. It allows navigation across vertical landscapes.

DLC expands worlds and story: The DLC adds new versions of existing worlds (Losomn, Yaesha, N'Erud) and expands the story, particularly N'Erud's. It brings back and fleshes out previous areas.

New weapons and archetypes added: The DLC includes new weapons with gimmicks and a new archetype designed for various builds. Powerful weapons, armor sets, and a class are also added.

New enemies introduced in DLC: The DLC adds four new enemy types with interesting combat tactics. New enemies include aberrations and larger boss versions.

DLC includes boss fights: The DLC features boss encounters, including a final boss and challenging fights. Bosses are a core content element of the DLC.

Mixed Linux performance experiences: Some users report the game runs great on Linux, while others experience poor performance with Proton GE, and some find it runs better on Linux than Windows. This indicates inconsistent performance across different Linux configurations.

Performance degrades with each DLC: Players report that game performance has worsened after the second DLC compared to the first, and that each DLC release introduced further degradation. This suggests a trend of worsening optimization with new content.

Bugs spoil the fun: Multiple reports highlight that bugs are prevalent and detract from the overall enjoyment of the game. The presence of bugs galore indicates a persistent issue affecting player experience.

Performance improvements noted recently: Some players observe that the game is currently running better than it has in a long time, indicating recent optimizations. Shader caching after a fresh install also produces much less stutter than at launch, suggesting ongoing improvements.

Technical aspects among worst: The technical implementation is considered by some to be one of the worst aspects of the game. This includes performance problems and other technical shortcomings.

Recommendations

DLC offers good value: Many reviewers state that the DLCs are worth the price and provide good value, with some calling them worth every penny. This is the most frequent positive theme.

Not recommended by some: A notable number of reviewers do not recommend buying or installing the DLC, citing poor value or quality. Some even call it refund-worthy.

Recommended for fans: Multiple reviewers recommend the DLC specifically for fans of the base game or previous titles. Some say it is a must for build enthusiasts.

Get bundle or season pass: Reviewers suggest buying the ultimate edition or season pass instead of individual DLCs for better overall value. Ultimate Edition owners are warned against double purchasing.

Worth buying on sale: A common recommendation is to purchase the DLC only at a discount or deep sale. Many feel the full price is not justified.

Buying context

Community fair range: $40.00 - $60.00.

Game completion: 3.0h.

Story completion: 2.0h.

Session length: 1.0h.

Endgame: 24.0h.

Reports on this Remnant II DLC are mixed but skew negative: new enemies, items, and the boss rush mode give some players reasons to continue, while repetitive N'Erud environments, tedious glider traversal, grind, bugs, and co-op performance problems leave many others describing the experience as boring without improvement.

Friction: Repetitive dungeons and reused N'Erud environments that feel indistinguishable from the base game; Slow, tedious glider travel and confusing overworld maps that make exploration a chore; Tedious new enemies and a disliked final boss; Grinding alloys and loot is tedious for endgame players who already own most items; Bugs and heavy co-op particle effects that spoil the fun, especially in multiplayer; Prism system criticized as random while relic fragments were cut without compensation.

Player profiles

Veteran Build Completionist: Farming, optimizing builds, chasing achievements, and replaying content. Motivation: New build options, achievements, and item completion. Stance: sale.

Co-op Traveler: Co-op sessions, boss rush, and exploring large maps with friends. Motivation: Shared multiplayer runs and spectacle with friends. Stance: sale.

Franchise Continuation Player: Starting from scratch with all DLC or continuing familiar base-game content. Motivation: A complete Remnant experience or more of the base game. Stance: sale.

Platform notes

Steam Deck: User reports indicate the game is playable on Linux and Steam Deck only through Proton GE, a non-native compatibility layer. It performs poorly under Proton GE but still runs better than on Windows. No crashes, launch failures, anti-cheat errors, or unreadable UI issues are reported, so the friction is in the tinkering and performance range rather than fully broken.

Linux and Proton: Linux users report the game is playable only through Proton GE, with no native Linux build and performance described as poor. Some note it still runs better than Windows, but the repeated Proton GE dependency and performance complaints indicate workaround-heavy Linux compatibility rather than out-of-box support.

Other review notes

Strong content quantity and value: Many note the DLC delivers substantial content—new story, biome, Archetype, bosses, gear, and secrets—that justifies the price. Some compare its volume favorably to higher-priced DLCs in other games.

Final DLC emphasizes closure: Multiple reviewers describe this as the third and last DLC, and some discuss the ending as underwhelming for a final expansion. This frames expectations around the game's post-launch lifecycle coming to a close.

Frequent comparisons to prior Remnant: Reviews compare this DLC to Remnant 1 and Remnant 2, its own prior DLCs, and even other live-service titles. These comparisons often focus on value, content structure, and narrative ambition.

Ranked best of three: A subset of reviewers call this the best of the three Remnant 2 DLCs, while others rank it worst—creating a split in how the final expansion is received. Several contrast it directly with the earlier two expansions.

Low price praised repeatedly: Reviewers consistently highlight the low asking price and strong value relative to other games' DLC and cosmetics. Many compare it to the cost of a fast food meal or a single skin.