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Review evidence
Offers fun addictive gameplay and visually appealing potential with a deep mutant system, but poor weapon balance and a feeling of abandonment limit its depth and content.
Fun and addictive gameplay: The gameplay is described as fun, addictive, and fresh, especially in the early hours. It offers enjoyable zombie-slaying action and is compared favorably to Vampire Survivors.
Visually appealing with potential: Players note the game looks good and has potential, especially at first glance. The handmade graphics add charm and the visual presentation is considered decent.
Mutant system adds depth: The mutation system introduces unpredictability, replayability, and strategic depth through beneficial mutations. It customizes survivors and differentiates the game from other titles in the genre.
Comparison to Vampire Survivors: The game is frequently compared to Vampire Survivors, with many players finding it better due to refined graphics, deeper mechanics (permadeath, base building), and more content. It is seen as a fresh take on the formula.
Varied builds encourage experimentation: The game offers a wide variety of builds, character classes, and weapon combinations, encouraging players to experiment with different strategies. Unique weapons like the baseball bat and boomerang can become unexpectedly powerful when evolved.
Poor weapon balance: Weapon balance is poor, with a few weapons like the bat being overwhelmingly powerful while many others, such as spears and crossbows, are useless. This limits viable build variety.
Game feels abandoned: Multiple players state the game is no longer updated and feels abandoned by developers. This perception is reinforced by a lack of communication and recent patches.
Limited content and depth: The game has few weapons, skills, and combinations compared to genre peers, lacking depth and variety. Players feel the content is small and incomplete, especially compared to Vampire Survivors.
Fast progression leads to boredom: Base progression is too quick, and after a few hours players can AFK on any level. This leads to boredom and a lack of long-term goals.
Frequent crashes waste time: The game crashes often, especially near the end of long 30-minute runs, causing total loss of progress. This is highly frustrating and wastes significant playtime, sometimes requiring hours to recover.
Permadeath system with management: Players consistently mention a permadeath mechanic where characters are permanently lost upon death, often combined with mercenary hiring and management. This creates high-stakes gameplay that distinguishes the title from standard survivor-likes.
Base building and upgrades: Feedback highlights a resource-driven base building system with upgradeable facilities, including specific mention of seven buildings with upgrade levels. This progression layer adds strategic depth beyond combat.
Mutation system with randomness: Mutations applied per kill or post-infection randomly give beneficial or detrimental effects, adding unpredictability to each run. This mechanic is praised for keeping gameplay fresh despite its variance.
Roster management and permadeath: The game merges roster management from Darkest Dungeon with permadeath for hired mercenaries, where permanent character loss forces careful recruitment and rotation. This hybrid is a distinctive selling point.
Procedural maps and extraction: Procedurally generated raids include varied maps with evac points, resource caches, traps, and skill drops, and periodic helicopter extraction points add tactical escape decisions. This variety supports replayability.
Frequent crashes and freezes: Several players experience crashes and freezes that can occur at launch, within the first 30 minutes, or after prolonged play, sometimes resulting in character loss or wasted progress. The crashes are described as frequent and unavoidable.
Late game lag spikes: Multiple reviews report significant lag during the late game, with specific mentions of extreme lag and FPS drops to single digits on certain maps. This suggests a performance degradation as the game progresses.
Low framerate and stuttering: General reports of low framerate and stuttering, especially during early waves and on higher difficulty levels, point to optimization issues that affect gameplay smoothness.
Black screen on launch: Some users encounter a black screen when starting the game, often accompanied by high CPU usage. This prevents the game from launching properly.
Data-wiping glitches: Multiple reviews mention glitches that wipe player data, such as character loss or progress reset, which is a severe issue that erases player investment.
Negative purchase recommendations dominate: A majority of the feedback advises against buying or recommends looking for other games. Key clusters explicitly state not to buy or recommend the game in its current state.
Recommended for genre fans: Several reviews recommend the game to fans of survivor-like or shooting-type survival games. This suggests the game has some appeal within its niche.
Not worth full price: Some feedback indicates the game may be acceptable if bought on sale or at a low price (e.g., $5-7). Many specify waiting for a discount due to limited content.
Better alternative games exist: Multiple users point out superior alternatives like Vampire Survivors, HoloCure, Nordic Ashes, Soulstone Survivors, or Yet Another Zombie Survivor. This strongly discourages purchase.
Current state is poor: Several reviews note the game is not recommended in its current state due to bugs, imbalance, lack of content, or performance issues. Waiting for updates is advised.
Community fair range: $4.00 - $7.00.
Game completion: 20.0h.
Session length: 0.5h.
The game starts off fun but becomes boring and grindy after a few runs, losing its initial appeal.
Achievement Hunter: Methodical, grinding each map and difficulty with each character repeatedly. Motivation: Completing all achievements and unlocking everything. Stance: no buy.
Casual Fun Seeker: Relaxed, not concerned with optimization or completion. Motivation: Quick, casual entertainment without long-term investment. Stance: sale.
Risk-Reward Strategist: Cautious, calculating, and adaptive, often evacuating early to preserve characters. Motivation: Strategic challenge and tension from risk-reward decisions. Stance: sale.
Steam Deck: The game is plagued by frequent crashes that can delete progress, controller malfunctions after updates, and a complete lack of developer patches. The experience is unstable and unreliable.