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Gameplay feedback:
Performance notes:
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Other player notes:
Review evidence
Strong dungeon-creation tools, frequent updates, and new content shine, but the lack of a singleplayer campaign, weak tutorials, and limited language support hold it back.
Extensive dungeon creation tools: The dungeon maker offers deep customization, allowing players to build everything from simple rooms to complex adventures with many options.
Frequent updates and new content: The game receives updates very frequently, often weekly or even daily, consistently adding new content and improvements.
Overall very positive reception: The game is widely regarded as very good, fun, and well-made, with many expressing love for it.
Strong Zelda-like dungeon maker: Players praise the game as a highly polished and feature-rich Zelda-inspired dungeon maker, noting it already surpasses similar games at launch.
Abundant community-made dungeons: A large number of user-created dungeons are available to play, with useful tags to find specific types, providing plenty of content even for non-builders.
Insufficient language support: The game lacks support for several languages including Japanese, Chinese, Portuguese (Brazil), and Spanish. This hinders map creation and story comprehension for non-English speakers.
Missing singleplayer campaign: Players report the absence of a promised singleplayer campaign or story mode. This core missing feature is a significant letdown.
Lack of guidance and tutorials: The game lacks guidance, and there is no editor tutorial yet. Some things are not explained well, leaving players confused.
Incomplete features in Early Access: A handful of features still need to be implemented, and the game is limited in its current early access state. Version 1.0 has not yet been reached.
Controller support deficiencies: There is no controller equivalent for right-mouse-button actions, and on controller, changing properties resets selection and variations can only be switched in one direction.
Core dungeon maker: Players emphasize creating custom dungeons with parts, enemies, and themes, often describing it as a Zelda-inspired dungeon maker. Many highlight the wide range of complexity and options for building as many floors as desired.
Create and share levels: Players can create their own levels and share them with the community, as well as play levels made by others. This sharing aspect enhances replayability and community engagement.
Level editor functionality: The game includes a robust level editor for building dungeons and adventure games, allowing players to design rooms and puzzles. Many appreciate the editor's ability to create custom Zelda-like dungeons and play them.
Zelda Maker comparison: Reviewers frequently compare the game to a 'Zelda Maker' or 'Mario Maker for Zelda,' noting its 2D top-down style and dungeon-building focus. This comparison captures the essence of the game as a creation tool for Zelda-like dungeons.
Mod support: The game supports mods, including Steam Workshop integration, allowing players to customize and extend the experience. Modding support is a notable feature for many users.
Runs well on low-end hardware: Some players report the game runs great on low-end hardware, indicating decent baseline optimization. This positive experience shows the game can be playable on modest setups in typical scenarios.
Crashes reported by players: Some feedback mentions crashes occurring during play. Details are vague, but stability problems can significantly disrupt the experience.
Slow mouse zoom controls: Zooming in and out with a mouse is described as still very slow. This makes camera control feel sluggish and affects usability.
Performance drops in large rooms: Performance can take a hit with very large rooms and lots of interactable parts. Dense scenes appear to strain the game's performance.
Lag on huge dungeons: Low-end PCs experience lag with huge dungeons or very large custom levels. Large-scale content appears to be the main driver of performance problems.
Targeted at Zelda Fans: The game is repeatedly recommended for fans of classic top-down Zelda, especially A Link to the Past. Many reviewers state it is a must-play for 2D Zelda enthusiasts.
General Recommendations are Positive: Many reviews simply recommend the game without specific caveats. Phrases like 'recommend' and 'worth it' appear frequently.
Dungeon Creation is Key Feature: The ability to design and share custom Zelda dungeons is a major draw. Reviewers highlight it as a definitive game for creating and playing user-made dungeons.
Strong for Mario Maker Fans: Players who enjoyed Super Mario Maker or wanted a Zelda-themed maker game highly recommend this title. It is often described as the Zelda Maker they were looking for.
Worth the Price: Reviewers feel the game justifies its cost, even at full price. Some mention it is worth supporting the developers.
Session length: 3.0h.
Dungeon building and play are reported as fun immediately, with intuitive creation after a short tutorial and only modest editor friction.
Friction: Scrolling through triggers and conditions can be tedious.; Changing things inside the editor can feel tedious at times.; Early access lacks a campaign and an editor tutorial.; Multiplayer is same-screen co-op, requiring in-person friends or Steam Remote Play..
Zelda-Inspired Dungeon Creator: Builds and iterates dungeons, experiments with themes and mechanics, and shares user-made levels. Motivation: Creative expression through designing and polishing Zelda-like dungeons and puzzles. Stance: buy.
Local Co-op Dungeon Party Player: Plays same-screen co-op or switches characters solo, and seeks co-op-friendly dungeon designs. Motivation: Shared social play and flexible co-op dungeon runs with friends or solo character control. Stance: buy.
Newcomer UGC Explorer: Browses and filters user-made dungeons for casual solo or multiplayer runs. Motivation: Accessible discovery and play of creative user-generated Zelda-like dungeons. Stance: buy.
Game remains in Early Access: Many reviewers note the game is still in Early Access, with some highlighting it has been so for over two years. They look forward to a full 1.0 release.
Compared to Zelda and Mario Maker: Reviewers frequently compare the game to classic 2D Zelda titles and Super Mario Maker, often describing it as a 'Zelda Maker' that Nintendo has not made.
Frequent updates and active development: The developers are praised for consistently updating the game with new content, sometimes weekly or even daily. They are actively working on improvements and additions.
Active developer engagement with community: Developers are highly responsive, engaging with the community on Discord, addressing feedback, and quickly fixing bugs.
Favorable comparison to Super Dungeon Maker: The game is often compared favorably to Super Dungeon Maker, with reviewers noting it has more features, better combat, and is still actively supported.