Players experience enjoyment primarily from the game's fun and casual nature, especially when playing with friends. The engaging combat, platforming, puzzles, and extensive character customization also contribute significantly to this positive emotion.
Satisfaction stems from the game's overall quality, originality, and the abundance of content, including solid gameplay, endless content, and a robust level creator. Players also appreciate the fair pricing, ease of earning in-game currency, and extensive customization options.
Joy is frequently reported when playing with friends, often amplified by the game's silly humor and specific interactive elements. The fun derived from dungeon making and the ability to create challenging experiences for others also contributes to this feeling.
Disappointment is mainly caused by low player counts and non-existent matchmaking, making it difficult to find other players. Other factors include glitchy gameplay, bad execution, and a perceived lack of depth in combat and platforming, sometimes leading to refunds.
Excitement is generated by the game's creative potential, particularly the dungeon creator and the prospect of community engagement. The chaotic co-op experience, combined with the granular level editor, makes it a highly anticipated party game with endless opportunities.
Verdict
Mostly positive
Summary
Positive 90% · Negative 10%. Score: 10 / 100
Positives:
Players consistently find the core gameplay loop enjoyable, highlighting its blend of action, puzzles, and platforming. The experience is often described as silly, chaotic, and particularly fun when played with friends, offering both casual and challenging moments.
The game features an excellent and in-depth level creator (Dungeon Maker) that is both powerful and easy to use. This system provides endless opportunities for player creativity and ensures a constant stream of new, user-generated content, significantly extending the game's longevity.
Players appreciate the vast and nearly infinite character customization options, allowing for unique character designs. Beyond cosmetics, the game also offers significant customization for gameplay through new powers, abilities, and weapons, enhancing player agency.
The game's comically beautiful art style and top-notch, bizarrely hilarious humor are frequently praised. This distinct aesthetic and comedic tone contribute significantly to the game's overall charm and enjoyment.
The game's unique world-building, particularly its game show dungeon crawler theme, is entertaining. Its tone is often compared to a mix of Cartoon Network and Terry Pratchett, creating a distinctive and memorable atmosphere.
Negatives:
Many players are concerned about the low player count, which significantly impacts matchmaking and the overall longevity of the game. This issue is frequently mentioned as a major drawback.
The game is plagued with numerous bugs and crashes that severely detract from the player experience. This includes issues preventing the game from starting and general glitchiness.
Players feel that both the combat and platforming mechanics lack sufficient depth, leading to a less engaging experience. There's a desire for more varied weapons and abilities beyond cosmetic additions.
The hardest official dungeons are described as brutal and unforgiving, leading to frequent player deaths. Conversely, the initial easy dungeons are considered boring.
Pop-up dialog prompts and unskippable dialogue in dungeons frequently interrupt gameplay, forcing players to wait. This negatively impacts the flow and pacing of the game.
Gameplay:
The game features a well-defined progression loop centered around completing dungeons to earn fame, unlock new gear, and acquire cosmetics. Gold and tickets are key currencies for these upgrades and customizations.
Dungeons offer a variety of challenges, including puzzles and combat, though some can be particularly difficult when playing solo. The quality of these challenges can vary.
Players can enjoy extensive gameplay hours, either solo or with friends, through daily challenges, a story mode, and community-created levels. The core gameplay involves a mix of hacking, slashing, and platforming.
The game includes a lobby where players can roam, interact, and team up with others. This fosters a social environment, though it can also lead to playful betrayal.
The combat system is generally easy to learn and considered functional. Chaining combos is rewarded with higher scores.
Performance:
-
No data available
Recommendations:
Players overwhelmingly recommend this game, especially for co-op experiences with friends. It's praised for being a fun, relaxing, and entertaining party game that's easy to jump into, whether playing solo or with others.
Some players cannot recommend the game in its current state, suggesting it needs significant tweaks and improvements to be considered more than 'meh'. A few players have refunded the game.
One player is monitoring the game for a week and a half to see if the player base increases, indicating a potential concern about community size or longevity.
Miscellaneous:
Players noted the game's $30 price tag, with some suggesting it might be a barrier to entry or cause the game to be overlooked. This indicates a potential concern about the value proposition relative to the cost.
The game includes a dungeon creator, a feature that allows players to design and build their own dungeons. This could be a significant draw for players interested in user-generated content and creative gameplay.
The game is currently in early access, which implies that it is still under development and may undergo significant changes or improvements before its full release. This status often influences player expectations regarding content and polish.