
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
No data available
Recommendations:
Other player notes:
Review evidence
Engaging and Fun Gameplay: Players consistently find the core gameplay loop enjoyable, highlighting its blend of action, puzzles, and platforming. The experience is often described as silly, chaotic, and particularly fun when played with friends, offering both casual and challenging moments.
Robust Level Creation System: The game features an excellent and in-depth level creator (Dungeon Maker) that is both powerful and easy to use. This system provides endless opportunities for player creativity and ensures a constant stream of new, user-generated content, significantly extending the game's longevity.
Extensive Customization Options: Players appreciate the vast and nearly infinite character customization options, allowing for unique character designs. Beyond cosmetics, the game also offers significant customization for gameplay through new powers, abilities, and weapons, enhancing player agency.
Charming Art Style and Humor: The game's comically beautiful art style and top-notch, bizarrely hilarious humor are frequently praised. This distinct aesthetic and comedic tone contribute significantly to the game's overall charm and enjoyment.
Strong World-Building and Tone: The game's unique world-building, particularly its game show dungeon crawler theme, is entertaining. Its tone is often compared to a mix of Cartoon Network and Terry Pratchett, creating a distinctive and memorable atmosphere.
Low Player Count: Many players are concerned about the low player count, which significantly impacts matchmaking and the overall longevity of the game. This issue is frequently mentioned as a major drawback.
Frequent Bugs and Crashes: The game is plagued with numerous bugs and crashes that severely detract from the player experience. This includes issues preventing the game from starting and general glitchiness.
Lack of Gameplay Depth: Players feel that both the combat and platforming mechanics lack sufficient depth, leading to a less engaging experience. There's a desire for more varied weapons and abilities beyond cosmetic additions.
Challenging Hard Dungeons: The hardest official dungeons are described as brutal and unforgiving, leading to frequent player deaths. Conversely, the initial easy dungeons are considered boring.
Unskippable Dialog Interruptions: Pop-up dialog prompts and unskippable dialogue in dungeons frequently interrupt gameplay, forcing players to wait. This negatively impacts the flow and pacing of the game.
Clear Progression System: The game features a well-defined progression loop centered around completing dungeons to earn fame, unlock new gear, and acquire cosmetics. Gold and tickets are key currencies for these upgrades and customizations.
Diverse Dungeon Challenges: Dungeons offer a variety of challenges, including puzzles and combat, though some can be particularly difficult when playing solo. The quality of these challenges can vary.
Varied Gameplay Modes: Players can enjoy extensive gameplay hours, either solo or with friends, through daily challenges, a story mode, and community-created levels. The core gameplay involves a mix of hacking, slashing, and platforming.
Social Hub & Interaction: The game includes a lobby where players can roam, interact, and team up with others. This fosters a social environment, though it can also lead to playful betrayal.
Accessible Combat System: The combat system is generally easy to learn and considered functional. Chaining combos is rewarded with higher scores.
Highly Recommended Fun: Players overwhelmingly recommend this game, especially for co-op experiences with friends. It's praised for being a fun, relaxing, and entertaining party game that's easy to jump into, whether playing solo or with others.
Needs Improvement: Some players cannot recommend the game in its current state, suggesting it needs significant tweaks and improvements to be considered more than 'meh'. A few players have refunded the game.
Player Base Concerns: One player is monitoring the game for a week and a half to see if the player base increases, indicating a potential concern about community size or longevity.
Price Point Concerns: Players noted the game's $30 price tag, with some suggesting it might be a barrier to entry or cause the game to be overlooked. This indicates a potential concern about the value proposition relative to the cost.
Dungeon Creator Feature: The game includes a dungeon creator, a feature that allows players to design and build their own dungeons. This could be a significant draw for players interested in user-generated content and creative gameplay.
Early Access Status: The game is currently in early access, which implies that it is still under development and may undergo significant changes or improvements before its full release. This status often influences player expectations regarding content and polish.