
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Satisfying shooting and engaging gameplay reveal great potential, improved from beta, though rushed, small levels and absent difficulty settings hold it back.
Satisfying shooting and gunplay: Players consistently praise the shooting mechanics, describing them as satisfying, fun, and DOOM-like. The gunplay feel is a standout positive across multiple reviews.
Great concept and potential: Reviewers highlight the game's strong concept and potential, calling it great and original. The core idea is seen as a solid foundation for the experience.
Fun and engaging gameplay: The gameplay is described as a ton of fun, with simple mechanics that are easy to understand. The focus on pure shooting without extra mechanics is appreciated by some players.
Improved from beta and test: The full release is seen as significantly enhanced compared to beta and test versions, with better item drop rates and noticeable numerical growth. This shows developer dedication and responsiveness.
Roguelite depth and content: The roguelite codex offers enough depth, and there is plenty of content to grind. The progression and difficulty scaling are considered novel and interesting.
Levels feel rushed and small: Players report that levels are too fast and too small, lacking the epic scale expected from the series. This makes the game feel hurried and less immersive.
Difficulty settings are missing: There is no proper difficulty setting or mode, leaving players without control over challenge level. This is a common complaint affecting player experience.
Character abilities feel mismatched: Players find that character abilities don't fit their appearance or make sense thematically. This reduces immersion and character coherence.
Missing map editor and tools: There is no map editor or editor tools for players despite using Unreal Engine. This limits community content and replayability.
Upgrades are pointless and unexciting: Level-up upgrades are often just heal or armor repair, making them feel useless and uninteresting. This diminishes the reward of progression.
Roguelite progression and difficulty: The game features roguelite mechanics with progression and scaling difficulty, as noted in multiple reviews. It also has a run-based structure, reinforcing the roguelike elements.
Multiplayer FPS with arcade elements: The game is described as a multiplayer FPS and shooter, with one review specifically calling it an arcade shooter. This suggests a fast-paced, action-oriented experience.
Single-player mode became co-op roguelike: One review notes that the single-player mode was transformed into a co-op roguelike, indicating a shift in gameplay structure. This may affect player expectations.
Playable solo or with friends: The game can be played alone or with friends, offering flexibility in how players engage. This is a positive feature for social or solo play.
Multiplayer network issues: The game suffers from network and performance issues, especially in multiplayer, leading to lag and connectivity problems.
Long shader loading times: Shader loading takes several minutes per level, causing significant wait times and disrupting gameplay flow.
First launch crashes: The game crashes on the first launch, which can be a frustrating initial experience for players.
Default settings too low: The game defaults to medium settings on an RTX 5060, which is a high-end GPU, suggesting the auto-detection is not optimal.
Mediocre graphics at medium: Graphics are considered mediocre when playing at medium settings with 130fps at 1440p, indicating visual quality does not impress.
Mixed purchase recommendations: Reviewers are split on whether to buy the game now, wait for a discount, or avoid it entirely. Some recommend it for fans of shooter grinding, while others advise waiting or not buying at all.
Better alternatives exist: A reviewer notes that if you just want mindless shooting, there are better projects available. This suggests the game may not stand out in its genre.
Good with friends: One reviewer suggests grabbing friends for a great time, indicating the game may be more enjoyable in a social setting. This is a positive but specific recommendation.
Game completion: 5.0h.
The game is fun immediately for some players, with strong shooting mechanics and roguelite depth, though other players report repetitiveness and technical issues.
Friction: network and performance issues.
Disappointed Genre Purist: Plays solo and multiplayer, but is frustrated by grind and difficulty spikes. Motivation: Seeking a well-executed roguelite and multiplayer FPS experience. Stance: no buy.
Value and Performance Critic: Plays multiplayer, but is hindered by network issues and price concerns. Motivation: Seeking a stable game at a fair price. Stance: sale.
Fails as Serious Sam successor: Multiple reviewers state the game does not live up to the Serious Sam franchise, with one noting it fails as both a roguelite and multiplayer FPS. Another reviewer explicitly says it does not deserve to be called Serious Sam.
Copies other popular games: Reviewers compare the game to Fortnite and Borderlands, saying it feels like a copy of them, particularly in visuals. This suggests a lack of originality.
Inferior to previous series entries: Reviewers compare the game unfavorably to Serious Sam 1, 2, 3, and 4, stating they felt much better. Another notes the original feel cannot be brought back.
Lacks DOOM-like satisfaction: One reviewer compares the game's satisfaction to DOOM, implying it falls short. This indicates a lack of impactful gameplay feel.
Repetitive yearly release: The game is described as the same candy in different wrappers each year, suggesting it feels like a reskin rather than a fresh experience.