
What players like:
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Gameplay feedback:
Performance notes:
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Review evidence
Exceptional gunplay and movement: The game is widely praised for its satisfying, dynamic, and tactile gunplay, as well as smooth and responsive movement mechanics. Players highlight the impactful shooting feel, weapon variety, and fluid traversal options like rocket jumping and grappling hooks.
Diverse weapon and build variety: The game offers an extensive arsenal of weapons, perks, and classes, allowing for highly customizable and synergistic builds. Players enjoy experimenting with different combinations, which cater to a wide range of playstyles and keep the gameplay dynamic.
Phenomenal electronic soundtrack: The soundtrack is consistently praised for its high quality, dynamic energy, and perfect fit with the gameplay. Players highlight how the music enhances the action and immerses them in the experience.
Memorable comic-book art style: The game's vibrant, comic-book-inspired art style is widely loved for its charm, clarity, and cohesive aesthetic. Players find the visuals appealing, easy to parse, and well-suited to the fast-paced gameplay.
Creative boss and enemy design: Boss fights and enemy encounters are frequently praised for their creativity, variety, and fairness. Players appreciate the unique abilities, weak zones, and non-repetitive nature of bosses, which add depth and excitement to the gameplay.
Repetitive and shallow endgame: Endless mode is poorly balanced, relying on repetitive debuffs and lacking meaningful replayability. Players find the game loop becomes stale after 10+ hours, with limited enemy variety and predictable level design.
Severe multiplayer connectivity issues: Players report frequent disconnections, inability to rejoin games, and a 2-player limit, making multiplayer unplayable for many. These issues have persisted for years without fixes, severely impacting the co-op experience.
Unbalanced and punishing difficulty: The game's difficulty spikes, particularly in boss fights and higher levels, feel artificial and frustrating. Players criticize the lack of scaling and overly punishing mechanics, making progression feel unfair or impossible.
Poor save and progress systems: Players lose progress due to disconnections, lack of checkpoints, or forced save resets after updates. The absence of multiple save slots and roguelite checkpoints exacerbates frustration.
Uninspiring perks and upgrades: Perks and upgrades are either overpowered, underwhelming, or come with frustrating trade-offs. Defensive perks are weak, and many upgrades feel like side-grades, limiting build diversity.
Movement-focused gunplay mechanics: Fast-paced, movement-heavy combat is a core feature, with mechanics like dodging, dashing, rocket jumping, and grappling hooks. This enhances player agency and skill expression in combat.
Diverse classes and playstyles: The game offers multiple classes with unique abilities, perks, and playstyles (e.g., melee, ranged, tanking). This encourages build variety and replayability through distinct character customization.
Roguelite structure with permadeath: The game features roguelite mechanics, including permadeath, independent runs, and replayability. Players restart with some permanent upgrades or unlocks, emphasizing skill-based progression.
Customizable difficulty settings: Players frequently mention adjustable difficulty levels, ranging from easy to extreme, with options for customization and scaling. This includes meta-progression and unlockable upgrades that persist across runs.
Short, fast-paced runs: Gameplay is designed for quick, dynamic sessions (30-40 minutes per run), with a focus on speed, momentum, and high-skill ceiling combat. This suits the roguelite structure.
Performance optimization inconsistencies: While some players report smooth performance and good optimization, others experience framerate drops, stuttering, and inconsistent performance, particularly on Linux/Proton and in high-intensity scenarios.
Minor or patched issues: Isolated incidents like early crashes (now patched) and main menu access delays are mentioned but do not significantly impact overall gameplay.
Temporal Anti-Aliasing issues: TAA causes significant FPS drops in hard modes and visual blurriness, while FXAA+ is praised for sharper edges in cartoon-style graphics. Players highlight the trade-offs between performance and visual quality.
Linux/Proton performance variability: Performance on Linux systems, particularly with Proton, is inconsistent, with noted frame pacing issues on distributions like Manjaro. Steam Deck compatibility also has reported problems.
Game freezes and stuttering: Players report game freezing during cutscenes and stuttering in enemy-filled rooms, often requiring workarounds like alt-tabbing to resolve. These issues impact gameplay fluidity.
Highly recommended FPS roguelite: The game is frequently praised as one of the best in the FPS roguelite genre, with strong recommendations for fans of shooters, roguelikes, and co-op gameplay. Its mechanics and replayability are highlighted as superior to similar titles.
Fast-paced, skill-based gameplay: The game is lauded for its snappy, satisfying, and fast-paced action, appealing to fans of high-skill shooters like DOOM, Quake, and Borderlands. Its movement and gunplay are frequently cited as standout features.
Accessible for beginners, deep for veterans: The game is praised for catering to both newcomers and experienced players, with adjustable difficulty and mechanics that allow for gradual mastery. It’s recommended for fans of classic and modern shooters alike.
Best enjoyed with friends: The co-op experience is repeatedly mentioned as a major highlight, with the game being particularly enjoyable in short or long sessions when played with others. Solo play is still viable but less emphasized.
Optimize early gameplay for unlocks: Players advise prioritizing mobility upgrades, unlocking classes, and grinding meta-upgrades on easier difficulties to enhance the long-term experience. Avoiding guides early is also recommended to preserve exploration.
French development praise: The game's French origins are noted, with players acknowledging recent high-quality releases from French developers. This reflects regional pride or recognition.
Unique art style resemblance: The game's art style is frequently compared to *Borderlands*, featuring cell shading and a distinctive visual approach. This stylistic choice has resonated well with players.
Diverse age suitability: The game is praised for appealing to a wide audience, including kids, teens, and adults. This broad accessibility makes it a versatile choice for different player demographics.
VR version excitement: Players express enthusiasm for a future VR version of the game, suggesting strong interest in immersive gameplay experiences.
Detailed art book inclusions: The art book is praised for its comprehensive content, including writing, art direction explanations, and realistic photos. This adds value for fans and collectors.