Roboquest Review Summary

Last updated: 2026-09-30
  • Huge weapon variety
  • Top-tier roguelite shooter
  • Fun and engaging gameplay
  • Excellent soundtrack
  • Repetitive enemies and bosses
  • Connection problems break co-op
Roboquest header

Emotions

Archetypes

Hardware

Windows <8GB VRAM / <16GB RAMpositiveWindows <8GB VRAM / 16-31GB RAMpositive

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

With huge weapon variety, excellent music, and top-tier roguelite shooting, it's fun despite repetitive enemies and co-op connection issues.

What players like

Huge weapon variety: Players frequently highlight the massive selection of weapons, with many different types and properties that make each run feel unique. This variety encourages experimentation and supports diverse playstyles.

Top-tier roguelite shooter: Many players consider this one of the best roguelite shooters they have played, praising its well-made design and fast-paced action. It stands out among other games in the genre.

Fun and engaging gameplay: The core gameplay loop is widely described as fun, interesting, and addictive. Players find it enjoyable and well-executed.

Excellent soundtrack: The soundtrack is consistently praised as energetic, catchy, and great at setting the mood. Many players say it enhances the overall experience and makes them want to move to the beat.

Satisfying gunplay and shooting: Gunplay is described as tight, responsive, and impactful, with guns that feel great to shoot. The shooting experience is polished and a core part of the fun.

Common complaints

Repetitive enemies and bosses: Enemy and boss designs are repetitive, with limited variety and few bosses. This leads to monotonous combat and a lack of exciting encounters.

Connection problems break co-op: Connection issues frequently disconnect players from co-op matches, with over 50% of runs failing. There is no reconnect option, causing lost progress and frustration.

Overall gameplay feels repetitive: Gameplay becomes repetitive over time, especially for 100% completion. Levels, enemies, and music contribute to the monotony.

No reconnection in co-op: When disconnected during a co-op run, there is no way to rejoin or continue. This wastes time and ruins the multiplayer experience.

Weak and simple story: The story is minimal, uninteresting, and lacks depth. Reviewers find it forgettable and not engaging.

Gameplay and performance

Supports Solo and Co-op: Players can enjoy the game alone or team up with a friend in 2-player co-op. The cooperative mode includes online and LAN support, allowing flexible multiplayer sessions.

Extensive Weapon Variety and Upgrades: The game offers a wide arsenal of weapons, each with distinct shooting feel and strengths. Players can further customize their loadout with various upgrades and perks, enhancing build diversity.

Roguelike Shooter Hybrid: The game blends roguelike elements with first-person shooter gameplay, creating a dynamic and replayable experience. Each run offers new challenges and randomized elements.

Fast-Paced Movement-Based FPS: Gameplay emphasizes speed and mobility, with mechanics like running, jumping, and sliding. The fast-paced action keeps combat intense and engaging.

Progression Systems Add Depth: A robust progression system allows players to unlock new abilities, upgrades, and harder content. Both in-run and meta-progression provide a sense of advancement and long-term goals.

Mixed PC Performance Reports: Performance varies widely across systems; some report poor optimization on lower-end PCs, while others note smooth performance on older hardware like the GTX 1060. This inconsistency suggests hardware-dependent optimization issues.

Framerate Drops in Intense Scenarios: Framerate drops occur when many enemies are present on the hardest difficulty, and stuttering is common. These performance hiccups disrupt gameplay during critical moments.

Severe Low FPS Issues: Some players experience extremely low framerates, dropping below 10FPS, rendering the game unplayable on certain systems. This indicates critical optimization problems for specific hardware configurations.

Steam Deck Performance Mixed: Reports on Steam Deck are contradictory: some say it runs flawlessly, while others find it unbearable with loud fan noise and poor performance. This highlights potential device-specific optimization problems.

Unreal Engine Graphics Issues: Typical Unreal Engine graphical problems, such as texture glitches, are present. One specific issue involves falling through textures in the 4-boss location.

Recommendations

Worth the price: Multiple players consider the game well worth both full and discounted prices, citing strong value per dollar. This is the most frequent positive sentiment in the feedback.

Buy on sale: Several reviewers suggest waiting for a discount, calling it an instant purchase once on sale. They see it as good value but not necessarily at full price.

Better with a friend: Playing with a friend is suggested to enhance the experience, especially if playing solo becomes stale. It is also seen as a good value when bought on sale for co-op.

Great for roguelike FPS fans: Many recommend the game specifically to fans of roguelikes and first-person shooters, especially those new to either genre. It is praised as a strong introductory title for both.

Recommended for fast FPS fans: Players who enjoy intense, fast-paced shooters like Doom Eternal are encouraged to try this game. The recommendation appears across several comments.

Buying context

Community fair range: $15.00 - $25.00.

Game completion: 50.0h.

Story completion: 30.0h.

Session length: 0.8h.

Roboquest can feel slow at first because meta-progression gates key movement and run options, but player reports indicate it clicks after unlocking the first character and accumulating more permanent upgrades.

Friction: Slow start before enough meta-progression upgrades are accumulated; Movement abilities such as triple jump, jetpack, and grappling hook are gated behind meta-progression; In-run shops and item quality increases are gated behind meta-progression; Gadgets and powerful permanent perks are locked behind non-combat gameplay; Forced grinding is required to unlock new characters and new gameplay options; Progression unlocks can feel unclear and can disrupt the game's pace.

Unlock drivers: Unlocking the first character; Accumulating more permanent upgrades and meta-progression resources; Unlocking movement gadgets such as double/triple jump, jetpack, and grappling hook; Pre-run unlocks that expand during-run choices, luck, and performance; Run-to-run progression and gradual skill improvement.

Player profiles

Fast-Paced FPS Challenge Seeker: Plays aggressively on Hard/Guardian modes, chaining movement and headshots, chasing speedrun routes or skill-based builds. Motivation: To master high-speed FPS combat and beat challenging difficulties through movement, accuracy, and run optimization. Stance: buy.

Meta-Progression Completionist: Grinds resources and weapon cards, completes the museum, and optimizes meta-progression between runs. Motivation: To unlock permanent upgrades, fill collections, and complete achievements across many runs. Stance: sale.

Co-op Duo Player: Plays two-player online co-op, coordinating class choices and builds, sometimes helping boost early progression resources. Motivation: To share fast-paced roguelite runs with a friend and combine classes or builds for cooperative synergy. Stance: buy.

Platform notes

Across all returned hardware cohorts, player reports are predominantly positive: the game is generally described as running smoothly or well, with only isolated caveats about optimization, a bootstrap workaround, and possible CPU load. No cohort shows performance problems clearly dominating.

Windows <8GB VRAM / <16GB RAM: positive. The cohort mostly reports smooth, playable performance, with one caveat that optimization could be improved and a lone complaint focused on difficulty rather than stability.

Windows <8GB VRAM / 16-31GB RAM: positive. Both included reviews are positive and report no performance problems, describing the game as a great shooter and roguelike.

Windows 12-15GB VRAM: positive. Performance is generally reported as good or excellent, including high-resolution play, though one review notes a bootstrap workaround and another hints at CPU load.

Steam Deck: Feedback indicates the game is functional and often enjoyable on the Steam Deck, with several players rating the controller gamefeel and overall experience highly. However, friction exists: one user reports a random thermal shutdown and another reports sustained CPU temperatures of 80-89°C, plus a case where starting on the Deck overwrote save progress. Proton performance is described as hit-and-miss with imperfect frame pacing, and players tweak back-button bindings and appreciate aim-assist tuning. No anti-cheat failures, launcher barriers, or Proton Experimental toggles are documented, so the experience sits in the 'Tinkering Required / playable' range rather than broken.

Linux and Proton: The available feedback is sparse but generally positive for Linux/Proton compatibility. The game is reported as playable on Steam Deck and still works great on Proton, with only a minor frame pacing/performance inconsistency noted on Manjaro. There is no Linux-specific evidence of launch failures, anti-cheat blocking, DRM issues, or required heavy workarounds.

Extra review signals

Monetization: The reviewed feedback contains no direct evidence of in-game purchases, paid currency, loot boxes, gacha, battle passes, or pay-to-win systems. Mentions of DLC are hypothetical willingness to buy future content, and the $15 overpriced comment concerns base price. One review praises the game's content and notes 'no DLC,' supporting a fair one-time purchase model. The score remains in the Fair range.

Other review notes

Borderlands visual and weapon comparisons: Many reviewers compare the game's comic-book art style, wacky guns, and overall feel to the Borderlands series, often calling it a cuter or better version. This comparison is the most frequent point of reference across clusters.

Doom combat pace comparisons: Reviewers frequently compare the game's fast-paced combat, movement, and target prioritization to Doom and Doom Eternal, with some explicitly stating it is not Doom. The intensity and mechanical skill required are highlighted.

Game no longer receiving updates: Multiple clusters indicate that support for the game has ended after a final update, and the developers have stated there will be no further work, DLC, or updates. Despite this, some note it still runs well.

Compared to Risk of Rain 2: Several reviewers compare the game to Risk of Rain 2, particularly its co-op experience, and consider it a rival or everything they wanted that game to be. This comparison appears in multiple clusters.

Co-op and crossplatform support: The game supports co-op with friends, including crossplatform play and a brobot co-op mode. This feature is frequently mentioned as a positive aspect.