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Gameplay feedback:
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Review evidence
An excellent 3D platformer blending Mario 64 and Crazy Taxi with satisfying movement, though controls feel awkward at first and level design and difficulty can frustrate.
Excellent 3D platformer: The game is widely praised as an incredibly fun, innovative, and unique 3D platformer, often compared to Super Mario Odyssey and considered one of the best in the genre. Many reviewers regard it as a standout indie platformer with a bold, retro-inspired style.
Satisfying gameplay and movement: Gameplay and movement mechanics are highly satisfying and rewarding, with excellent game feel and depth that is fun to learn and master. The controls are responsive, snappy, and easy to learn but hard to master.
Fun collectathon: The collectathon aspect is very enjoyable, with a ton of collectibles like gears and bunnies to find in nooks and crannies. Collecting is rewarding and adds to the fun.
Great soundtrack and music: The soundtrack and music are highly praised, described as fantastic, upbeat, and top-notch. Music flows perfectly and enhances the overall experience.
Relaxing and enjoyable: The game is stress-free, pure fun, and a great way to relax. It provides an enjoyable and awesome experience overall.
Awkward controls at start: Many players report that the control system feels limited, unwieldy, and difficult to grasp during the first few hours. This initial friction makes it hard to get confident with movement and mechanics.
Level design and difficulty issues: Some levels are poorly designed for the available mechanics, and later areas become frustratingly difficult. Late main levels also feel rushed or unsatisfying.
Janky jump and platforming: The jump mechanic is described as hazardous, awful, and janky in feel, look, and sound. Platforming sections are often slow, clunky, or too strict.
Motion sickness and nausea: Several players experience 3D motion sickness or nausea while playing, and accessibility options did not help. This severely impacts playability for affected users.
Finicky movement tech: Movement tech is too finicky for the many precise jumps required, and much of it feels janky. Precise execution of actions is often ruined by control and speed issues.
Yellow Taxi Protagonist: Players control a yellow taxi with a varied moveset that can be mastered. The game is built around driving a taxi as the central character.
No Jump Button: The game is marketed as a platformer without a dedicated jump button. Movement is handled through other mechanics like dashing.
Gears Unlock Worlds: Collecting green gears in levels unlocks new worlds and progresses the story. Gears and coins are the primary collectibles.
High Skill Ceiling: The platformer features a high skill ceiling with polished, arcade-style controls. The mechanics are intuitive but offer deep mastery.
Golden Bunnies Collectible: Golden bunnies are a type of collectible found in earlier levels. They are part of the collect-a-thon structure alongside gears and coins.
Steam Deck performance is excellent: Multiple reviewers report the game runs flawlessly and great on the Steam Deck. This suggests strong handheld compatibility overall.
Generally smooth performance on PC: Several reviewers report the game ran smoothly, played great, and delivered always smooth and satisfying FPS on PC. This points to solid general PC optimization.
Freezing and data loss issues: One reviewer experienced PC freezes that deleted data about three times. This is a serious stability concern despite being isolated.
Easily runs at high FPS: One reviewer easily ran the game at 1440p and 120fps on a 1080p GPU. This indicates light hardware demands and good scalability.
Workaround fixes freezing problems: Lowering graphics to 360p or 480p, disabling the CRT-like filter, reducing other settings, and playing windowed stopped the freezing. This suggests the issue may be tied to specific settings rather than being unfixable.
Ideal for platformer fans: Many reviewers strongly recommend the game to anyone who enjoys platformers, especially 3D and collectathon styles. The feedback consistently highlights the game as a must-play for genre enthusiasts.
Excellent value for money: Reviewers frequently state the game is worth its price, with phrases like 'worth every cent' and 'more than worth its price'. This suggests high perceived value and satisfaction with the purchase.
High overall recommendation rate: A large number of players highly recommend the game with strong enthusiasm. Comments include 'highly recommended' and 'can't recommend it enough', indicating broad appeal.
Appeals to Mario and Banjo fans: Several reviewers specifically compare the game to classics like Super Mario 64, Banjo-Kazooie, and Donkey Kong 64. It is recommended for fans of those titles seeking a similar experience.
Urged to buy immediately: Some reviewers emphatically urge others to buy the game now. This indicates strong enthusiasm and a desire for others to experience it.
Community fair range: $15.00 - $20.00.
Game completion: 15.0h.
Story completion: 9.0h.
Session length: 1.0h.
Yellow Taxi Goes Vroom commonly starts with control friction, then becomes fun for many players once they learn the one-button movement tricks and the controls click. Some players later report late-game tedium or decline.
Reported time to anchor: 1h.
Friction: Unwieldy or frustrating controls at the start; Steep movement learning curve; Controls feel unlike most 3D platformers; Early failed maneuvers cause frustration; The unconventional jump input is slow or tedious for some; Some early sections feel slow or gimmick-driven.
Retro Collectathon Veteran: Explores themed levels, hunts collectibles, and compares design against classic 3D platformers. Motivation: Reliving the N64/PS1-era collectathon formula with modern movement and retro charm. Stance: buy.
Movement Tech Enthusiast: Chains boosts, dashes, and momentum tricks, often using tech to skip or cheese platforming. Motivation: Mastering the taxi's boost and movement tech for fast, expressive platforming. Stance: buy.
Completionist Collectathon Grinder: Grinds currency and collectibles, tracks achievements, and pushes for full completion. Motivation: Chasing 100% completion by collecting every gear, bunny, and hat. Stance: buy.
Steam Deck: The audit found no Steam Deck technical barriers in the filtered reviews. Multiple users report that the game runs well on Deck, plays without issue, and offers useful accessibility options. Some reviews describe a steep control learning curve, and one calls the controls frustrating, but these are gameplay and input concerns rather than Deck-specific failures. The Steam Deck experience is therefore classified as seamless.
Linux and Proton: The available reviews report a smooth Steam Deck experience with no launch or stability problems. There is no evidence of Linux/Proton friction, required workarounds, or compatibility blockers, so the game appears to work well in the relevant Linux-compatible environment.
Mario 64 and Crazy Taxi fusion: The most frequent comparison describes the game as a deliberate blend of Super Mario 64's 3D platforming and Crazy Taxi's driving mechanics. Reviewers consistently highlight how well these two genres combine.
N64 retro aesthetic: The game features a deliberate low-poly visual style reminiscent of the Nintendo 64 era. Reviewers describe it as nostalgic and charming rather than simply outdated.
Approximately 10-12 hours to 100%: Reviewers report that completing the game normally takes around 6-13 hours, while 100% completion takes roughly 10-12 hours. The game is considered short but dense with content.
Many reviewers achieved 100% completion: A notable number of reviewers fully completed the game, including all trophies and secrets. For some, it was the first game they 100% completed in a long time.
Substantial content and levels: Despite its short length, the game offers a large amount of content including many levels and post-game content. Reviewers are impressed by the amount of things to do.