
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Deep, rewarding crafting system: The crafting system is deep and rewarding, with many options for customization and experimentation. Materials directly influence item stats and appearance, encouraging exploration and thoughtful resource allocation. The system avoids excessive grind and FOMO, making it a highlight for many players.
Active development, listens to feedback: The developers are actively improving the game based on community feedback, with frequent updates and communication. Many reviewers highlight significant improvements since the initial release, praising the team's dedication and responsiveness. This has led to a more enjoyable and polished experience.
Visually stunning, immersive world: The game features stunning visuals, detailed environments, and excellent sound design, creating an immersive and atmospheric experience. Reviewers frequently praise the game's beauty and artistic direction, noting the attention to detail in both landscapes and character design.
Streamlined, intuitive gameplay: Recent updates have streamlined the game, making it more accessible and enjoyable. Reviewers note improvements to the user interface, progression system, and overall gameplay flow. The game now offers a more balanced and polished experience, with a clear sense of direction.
Unique, refreshing concept/setting: The game offers a unique and engaging setting, distinct from typical survival games. Reviewers appreciate the fresh concept, original universe, and potential for creativity. The game's Victorian/steampunk aesthetic and innovative mechanics set it apart from others in the genre.
Repetitive, uninspired combat and gameplay: The game suffers from clunky combat mechanics, repetitive gameplay loops, and a lack of enemy variety. Many reviewers found the combat unengaging due to simplistic AI, limited skill expression, and bullet-sponge enemies. The game's progression feels grindy and unrewarding, with repetitive quests and dungeons that quickly become stale.
Overly complex, tedious crafting system: The crafting system is overly complex and tedious, requiring excessive resource management and navigation through convoluted menus. Many reviewers found the number of crafting stations and augmentations overwhelming, leading to a disorganized and frustrating base-building experience. The game lacks clear guidance and quality-of-life features, making crafting a chore rather than an enjoyable aspect of the game.
Lacks polish, direction, features: The game suffers from a lack of polish, direction, and essential features, often attributed to its Early Access state. Reviewers noted missing quality-of-life features, bugs, and incomplete localization. The game's initial release was particularly rough, with many reviewers expressing disappointment and frustration with the lack of content and polish.
Empty, repetitive world; limited building: The game world feels empty and repetitive, with limited biome variety and uninspired exploration. Reviewers criticized the lack of meaningful landmarks and the repetitive nature of procedural generation. The building system is also limited, lacking the depth and customization options found in other survival games.
Clunky building system, lacks features: The building system is clunky and lacks essential quality-of-life features, making base construction a frustrating experience. Reviewers noted the inability to deconstruct or move placed items, the lack of grid snapping, and the cumbersome building menu. The limited building piece variety and structural integrity system further restrict creative freedom.
Card-based realm customization system: The game features a customizable fast travel system using player-constructed portals and waypoints for easy realm traversal. Realm cards can manipulate the reality of the current realm, including visual effects and gameplay modifiers. However, realm variety is limited, with most realms represented by desert, forest, or swamp environments, which may not be sufficient.
Story-driven realm progression: The game features a story that involves quests in emperic realms and gateways, introducing procedurally generated "untamed" worlds for players to explore. Some realms are storied with a fixed layout and quest givers, while others are 'untamed' and randomized on first visit/reset. The story in Realms Rebuilt is more engaging, requiring players to progress through it to unlock realms.
Optional multiplayer and NPC companions: The game features optional multiplayer, allowing players to complete the game solo or group with others for dungeons. Players can recruit NPCs and assign them to estates to perform duties like gathering wood, stone, or food at workstations. The grouping system and chat are minimal, with the ability to invite players in the same zone or friends to join a world, supporting up to 8 players per instance.
Simple but functional combat: Combat is straightforward, involving identifying and defeating enemies, but understanding enemy types is important to avoid unnecessary damage. Combat is basic, consisting of clicking to swing a sword and pressing 'R' to cast spells slowly from the sword. While functional, the combat system may lack depth and complexity.
Victorian setting with survival elements: The game features Victorian-inspired characters and ruins alongside fantastical creatures and mysteries in newly opened realms. Classic survival mechanics such as gathering food, building shelters, and managing resources are crucial. The lore is revealed through discovering writings and memories, drawing comparisons to Subnautica.
Visually impressive, generally runs well: Many reviewers report that the game's graphics are visually impressive, especially when using Unreal Engine 5 features. The game generally runs well, even on mid-range hardware, with some players reporting smooth performance at high settings. Some reviewers note the game is surprisingly stable for an early access title.
Excessively long loading times: Many reviewers complain about excessively long loading times when entering portals, swapping realms, or even just starting the game. This issue is exacerbated by the game being online-only. Some players report that using an SSD helps, but the loading times are still a significant problem.
Steam Deck optimization needed: The game is playable on Steam Deck, but requires further graphics optimization. Some players report graphical glitches or performance issues when adjusting settings on the Steam Deck.
DirectX 12 and Intel CPU issues: Some players have reported issues with DirectX 12, leading to refunds. Additionally, newer Intel processors (12th-14th gen) may experience compatibility problems with the game engine.
Highly recommend with great potential: Many reviewers recommend the game, citing its potential, fun gameplay, and unique features. They express excitement for future updates and improvements, with some considering it among the best in its genre. Some reviewers suggest that the game is underrated and is on a positive trajectory.
Worth buying, especially on sale: Many reviewers suggest purchasing the game, especially during a sale, citing its value for the price. Some reviewers suggest that the game is worth the money even if it is not on sale. However, some reviewers suggest waiting for a sale due to the game's early access status and potential issues.
Active developers, promising updates: Reviewers appreciate the developers' active engagement, responsiveness to feedback, and continuous improvements to the game. Many are looking forward to future updates and the full release, noting the positive direction of development.
Significant improvements post "Realms Rebuilt": The "Realms Rebuilt" update is frequently mentioned as a turning point, with reviewers recommending the game specifically after this update due to significant improvements and fixes.
Better with friends (multiplayer): The game is more enjoyable when playing with friends due to the co-op nature of the game. Playing solo can lead to boredom and the game can feel slow and grindy.
Unique and appealing world/lore: The game features a unique and visually appealing "gaslamp fantasy" setting, blending Victorian-era aesthetics with steampunk, magic, and fae elements. Reviewers appreciate the original world design and lore, finding it immersive and interesting to explore.
Realm exploration and progression: The game features multiple realms to explore, each containing discoveries like puzzles, enemies, and forgotten logs. Higher-tier crafting materials are unlocked as you progress through different realms.
Subjective art style: Some reviewers find the game's art style unappealing. This is a subjective point, and some reviewers find the art style endearing after playing for a while.
Responsive developers, helpful support: The developers are responsive to player feedback and provide helpful bug support. The game also has an easy-to-use bug report system for community feedback and suggestions.
Translation and localization issues: The game suffers from translation issues, with some untranslated English text appearing in item descriptions, story text, and NPC dialogues. Additionally, there is a lack of localization and no plans for it, which is disappointing for some reviewers.