Players felt satisfied by the game's high overall quality, particularly its compelling and well-developed story, engaging world-building, and memorable characters. Improvements to the combat system and quality-of-life features, along with a strong conclusion to the arc, also contributed significantly to this positive emotion.
Excitement stemmed from the game's captivating story, which featured unexpected twists and a thrilling plot, especially during its epic finale. The rich world-building, engaging side quests, and anticipation for future arcs also generated significant enthusiasm among players.
Disappointment arose from perceived declines in story quality, such as plot twists feeling alien or a lack of nuance, and some sloppy execution in the first part of the finale. Other causes included slow pacing, overwhelming text for newcomers, and a rushed ending with unresolved plot points.
Frustration was primarily caused by old issues like the lack of fast travel, illogical plot twists, and excessive fluff dialogue. Players also expressed frustration with difficulty spikes, missable content, aggravating bosses, and repetitive gameplay elements.
Admiration was driven by the brilliant writing, deep character development, and the creators' talent in crafting a consistent, high-quality series. Players also admired the game's attention to detail in world-building, its emotional story, and its incredible soundtrack.
Verdict
Mostly positive
Summary
Positive 95% · Negative 5%. Score: 5 / 100
Positives:
The game is widely regarded as a masterpiece and a standout entry in the Trails series, often cited as one of the best JRPGs ever. It significantly improves upon its predecessor, Trails from Zero, in nearly every aspect, offering a more refined and engaging experience.
Players overwhelmingly praise the game's narrative, highlighting its captivating plot, emotional depth, unexpected twists, and strong character development. Many consider it one of the best stories in the JRPG genre, providing a cinematic and immersive experience.
The game provides a rich, emotional, and satisfying conclusion to the Crossbell arc. Players appreciate how it ties up plot threads, deepens character relationships, and builds crucial world-building for future games, making Crossbell feel alive and its political situation compelling.
The game features a memorable and well-developed cast of characters with complex motivations and significant personal growth. Players connect deeply with the characters, appreciating their emotional journeys, natural interactions, and the detailed world-building that makes the setting feel alive.
The game's soundtrack is consistently praised as stellar, superb, and magnificent, with many tracks enhancing the gameplay experience and evoking strong emotions. Falcom's sound team is highlighted for their exceptional work, contributing to one of the best OST collections in the series.
Negatives:
Players found the sheer volume of dialogue excessive, often feeling like 'fluff' or 'padding' that slowed the game's pacing. This extensive text, combined with repetitive NPC interactions and deep lore, can be overwhelming for both newcomers and veterans, making the game feel like an interactive book.
The story's second half and finale were widely criticized for radical, nonsensical plot twists, abrupt resolutions, and a general lack of coherent writing. Many felt the ending undid previous developments, was rushed, or left too many questions unanswered, leading to disappointment.
Compared to previous entries, particularly the Sky series and Trails from Zero, players felt the game's writing, music, and overall charm took a dip. There were criticisms of reused assets, less memorable music, and a failure to reach the narrative heights of its predecessors.
The game suffers from unbalanced difficulty, with frequent and sometimes unfair spikes, particularly in boss battles. Many found certain bosses, especially the final one, to be overly challenging or designed poorly, requiring specific party setups or leading to one-shot defeats.
A significant amount of important character moments, lore, and valuable collectibles are easily missable, often hidden behind extensive NPC dialogue or specific bonding scenes. This forces players to rely on guides or risk missing crucial content, impacting character development and overall experience.
Gameplay:
The introduction of Master Quartz significantly deepens the combat and character customization, allowing for more diverse builds and strategic gameplay. This new system, along with the Burst mechanic, enhances the existing turn-based combat framework.
The core combat system remains a grid-based, turn-based affair, largely building upon its predecessor, Trails from Zero. While new mechanics like Master Quartz and Burst add engagement, the fundamental gameplay structure is familiar.
Late-game and final bosses are notably challenging, sometimes requiring specific builds or strategies to overcome. The game offers difficulty options and a restart-with-lower-difficulty feature, but some boss mechanics, like instant-kill moves, can be frustrating.
Quality-of-life improvements like a Hi-Speed mode, fast travel (including a car for the SSS), and direct save loading enhance the player experience. These features help manage the game's length and streamline exploration.
The Burst mechanic is a new, powerful ability that allows players to dominate turn order and cast Arts instantly once its gauge is filled. It's often tied to climactic story moments, providing a significant tactical advantage.
Performance:
Players are highly satisfied with the game's robust Steam Deck support, noting excellent performance, dedicated settings, and extended battery life. The inclusion of trackpad navigation and button icons further enhances the portable experience.
The PC port is praised for its comprehensive display options, including full ultrawide support, 4K resolution, and high refresh rates up to 144 FPS. This allows for a visually enhanced and smooth gameplay experience on various monitors.
One user noted that the Chinese version with the Geofront patch experienced occasional screen flickering and imprecise mouse control. This suggests potential issues with specific older versions or fan patches.
A minor detail noted is that the dialogue boxes utilize Joyoland assets, which is a stylistic choice consistent with previous titles like Trails in the Sky.
Recommendations:
Players overwhelmingly recommend playing 'Trails from Zero' before 'Trails to Azure' as it is a direct sequel and essential for understanding the story. Many also suggest playing the entire 'Trails in the Sky' trilogy for full context, emphasizing that 'Trails to Azure' is not a suitable starting point for the series.
Players suggest using guides or walkthroughs to ensure they don't miss any hidden quests, items, dialogue, or events. This is particularly recommended for those who want to experience all the content and connections the game offers.
Players express strong emotional attachment to the Crossbell duology and excitement for future installments. They also encourage purchasing the game to support the developers and ensure faster localization of upcoming titles.
Miscellaneous:
Players express immense gratitude to the Geofront team and Scott KillScottKill for their fan translation efforts, which were instrumental in making the official Western release possible. The quality of the Geofront patch's translation is highly praised.
The game is quite lengthy, with playtimes often exceeding 55-70 hours, even without completing all achievements. Its complexity can be daunting for newcomers without prior series knowledge.
The game heavily teases and sets up events for the subsequent Trails of Cold Steel arc, with some scenes even hinting at its chronology relative to Cold Steel 2 and 3. The ending of Azure may contain spoilers for Cold Steel 2.
The game offers a visual novel-like experience with engaging side quests that enrich the city and its inhabitants. While voice acting is only in Japanese, it significantly enhances the overall experience.
Most locations are reused from the previous title, and while a 'Prehistory' menu offers summaries of prior games, its character section contains spoilers. Replayability is primarily for re-experiencing the duology.