Every Day We Fight Review Summary

Last updated: 2025-07-12
  • Fresh, unique tactics with innovative aiming system
  • Strategic reaction system enhances combat
  • Engaging story and unique characters
  • Frustrating roguelike elements impact experience
  • Extensive bugs and glitches present
  • Clunky UI and controls need improvement
Every Day We Fight header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Fresh & Unique Tactics: The game is highly praised for its fresh and unique take on the turn-based tactics genre, offering an enjoyable and satisfying experience that feels polished and innovative, especially for an Early Access title. Many reviewers consider it a worthwhile purchase.

Innovative Aiming System: The real-time aiming and first-person shooting mechanics are consistently highlighted as a standout feature, providing a refreshing twist to turn-based combat and addressing common frustrations with RNG hit chances in similar games.

Strategic Reaction System: The reaction and overwatch systems are highly praised for adding strategic depth and unique real-time elements to the turn-based combat, enhancing defensive and offensive options.

Developer Improvements & Future: Reviewers acknowledge the developers' commitment to improving the game, noting significant positive changes since playtests and expressing anticipation for future content and patches.

Clever Save System: The save system is lauded for its clever design, preventing save scumming while still being fair to the player, encouraging thoughtful decisions without being overly punishing.

Common complaints

Frustrating Roguelike Elements: The roguelike elements, combined with infrequent autosaves and no manual save option, lead to frustrating progress loss. Players are forced to replay tedious content, including puzzles and exploration, after dying or encountering bugs.

Extensive Bugs & Glitches: The game suffers from numerous bugs across various aspects, including combat controls, UI, and general stability. Many players feel the game was rushed and needs significant refinement and bug fixes.

Clunky UI & Controls: The user interface is often described as poorly designed and clunky, making menus impractical. Additionally, controls, including keybindings for movement and actions, are frequently reported as counter-intuitive and uncomfortable.

Unbalanced Difficulty Curve: The game's difficulty is poorly balanced, often being too brutal in the early game with enemies capable of one-shotting players. This steep and inconsistent difficulty curve makes progression challenging and frustrating.

Overpowered Grenadier Enemies: Armored grenadier enemies are consistently highlighted as overpowered due to their high armor, agile movement, and one-shot kill grenades. Their armor mechanics are also criticized for being too strong and making shotguns ineffective.

Gameplay and performance

Manual Aiming Combat: The core combat system combines turn-based strategy with real-time first-person aiming. Players manually aim and fire, often in slow motion, and enemies react to hits by moving, requiring precise targeting.

Tactical Reaction System: The game features a 'reaction action' system, allowing units one special move per turn, such as scrambling to new cover or using unique abilities, which adds a layer of tactical depth to enemy turns.

Exploration and Map Design: The game features exploration of combat maps and a large city map, allowing players to find items, landmarks for EXP, and currency. This open-world exploration influences mission preparation and progression.

Character Skill Progression: Players control a team of three characters, each with distinct skills and three talent trees for progression. This allows for diverse team compositions and strategic development.

Scrap Resource System: Scrap is a key resource obtained through exploration and enemy drops, used for crafting items and upgrades. Upon defeat, scrap is retained, facilitating progression across runs.

Poor performance optimization: Players reported that the game's performance is not optimized, indicating a need for general performance improvements across the game.

Map chunk loading issues: Players experienced issues with the game map not loading certain chunks, particularly when exploring the city, which negatively impacted their gameplay experience.

Improved city loading: Following a recent patch, players noted that city loading issues appear to be resolved, indicating a positive improvement in game stability.

Recommendations

Recommended for genre fans: The game is highly recommended for fans of turn-based tactical strategy games, especially those who enjoy titles like XCOM or Valkyria Chronicles. It also appeals to players who appreciate exploration and crafting elements within this genre.

Wait for future updates: It is advisable for players to wait for future updates to address current bugs and implement quality-of-life improvements. Many reviewers indicate they will re-evaluate their recommendations once these issues are resolved.

Requires longer playtime: The game requires more than just a short play session to be fully appreciated. Players should invest more time to understand its mechanics and depth before forming an opinion.

Watch gameplay videos: Potential players are advised to watch gameplay videos before purchasing. This suggests that visual information might be crucial for understanding the game's mechanics or appeal.

Game will fail: Some reviewers express a strong negative sentiment, predicting the game's failure. This point shows signs of review bombing, as it lacks specific constructive feedback.

Other review notes

Early Access State: The game is currently in Early Access, and this status is evident in its current state, indicating that it is still under development and has room for improvement.

Future Potential: The game shows significant potential for future development, with reviewers noting that with proper vision, community input, and specific adjustments to mechanics and balance, it could become an outstanding title.

Exploration and Progression: Exploration of landmarks grants experience points, and the map features locked points that unlock with game progression. Character dialogue also accompanies map exploration, and the headquarters expands as the story advances.

Alien Invasion Story: The game's narrative centers around an alien invasion where humanity is largely destroyed and transformed into 'frozen' shadows. The story involves characters, described as 'uncle and auntie,' leading the resistance to protect Earth.

Enemy Reinforcement Indicators: Enemy reinforcements are clearly indicated by skull marks, providing players with visual cues about incoming threats during combat.