
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Engaging & Replayable Gameplay: Reviewers consistently highlight the game's overall fun factor, addictive nature, and deep gameplay. The progression system and varied mechanics contribute to a highly engaging experience that encourages continued play and offers significant replayability.
Well-Developed & Unique Characters: The game features a cast of well-developed, distinct, and likeable characters with unique personalities and varied abilities. The story is well-written and engaging, complemented by stellar and extensive voice acting that brings the characters to life.
Solid Stealth & Tactical Combat: The core gameplay loop effectively blends real-time stealth and turn-based tactical combat, offering a solid and enjoyable experience. This combination, often compared favorably to XCOM, allows players to strategically thin out enemies before engaging in turn-based battles.
Innovative XCOM-like Mechanics: The game introduces intelligent and novel mechanics that differentiate it from other XCOM-like titles. The unique integration of real-time reconnaissance and special KO abilities adds depth and a fresh twist to the tactical genre.
Balanced & Enjoyable Combat: Combat mechanics are enjoyable and well-balanced, offering a challenging yet adjustable difficulty suitable for various player types. Players can execute satisfying combos and strategies, making battles feel dynamic and rewarding.
Clunky UI & Controls: Reviewers consistently found the user interface to be clunky and difficult to navigate, along with unresponsive and inconvenient character controls. This includes issues with character switching, movement, and general input responsiveness.
Repetitive & Tedious Gameplay: Gameplay becomes highly repetitive and tedious, especially in the mid to late game, due to a lack of mission variety, repeated maps, and prolonged combat encounters. This leads to a feeling of grind and boredom.
Frequent Game-Breaking Bugs: The game is plagued by numerous bugs, including frequent crashes, freezes, and corrupted save files. Several game-breaking bugs, particularly in later missions, prevented players from progressing or completing the game.
Overpriced Game: Many players felt the game was overpriced for the content and quality offered. They believed the full price was not justified given the numerous technical issues, repetitive gameplay, and lack of polish.
Slow Load/Save Times: Players frequently reported excessively long loading and saving times, which significantly disrupted gameplay flow. The absence of a quick save/load function, a common feature in strategy games, further exacerbated this frustration.
Real-time/Turn-based Hybrid: The game features a core gameplay loop that seamlessly transitions from real-time exploration and stealth to turn-based tactical combat upon detection or initiation. This blend is often compared to XCOM-style strategy.
Unique Character Progression: The game features a diverse cast of unique characters, each with distinct skill trees and abilities. Character progression is not level-based but relies on a shared pool of skill points, allowing players to customize and specialize their chosen agents.
Weekly Mission & Squad Limits: The game's strategic layer involves selecting one mission per week from a world map, often with a squad size limit of 3-4 characters. This limitation influences strategic choices and character specialization.
Pre-Combat Stealth Takedowns: A significant mechanic involves a real-time stealth phase before combat, allowing players to thin out enemy ranks using stealth takedowns. While intended to simplify combat, some reviewers found the real-time stealth clunky or that it could trivialize encounters.
Diverse Enemies & Abilities: The game features a wide variety of distinct enemy types across three factions, each with unique strengths and weaknesses. Combat encounters are designed as puzzles, encouraging players to utilize their characters' diverse abilities and weaponry effectively.
Poor Performance & Optimization: Many players report significant performance issues, including low frame rates, frequent stuttering, and high resource consumption, even on high-end hardware. The game is often described as poorly optimized for its visual style, leading to an inconsistent and often unplayable experience.
Steam Deck Performance: Player experiences with the game on Steam Deck are mixed, ranging from 'runs fine at 30fps with tweaks' to 'barely holds 30fps' or 'runs great.' This indicates inconsistent performance or a need for specific settings adjustments for optimal play on the device.
Long Campaign Length: The game's campaign is consistently reported to be quite lengthy, with players citing completion times ranging from 35 to 43 hours. This indicates a substantial amount of content for the main story.
Recon Mode Stuttering: A specific technical issue noted by players is stuttering or significant lag when using the 'Recon mode.' This suggests a performance bottleneck or bug tied to this particular game feature.
Graphics Settings Issues: Players note that graphics settings should be configured at launch and not changed mid-mission, implying potential instability or issues when adjusting settings during gameplay. However, the game runs smoothly after a new mission loads.
For XCOM Fans: The game is highly recommended for players who enjoy turn-based tactical games, especially those similar to the XCOM series. Its gameplay mechanics and strategic depth appeal to veterans of the genre.
Recommended on Sale: The game is widely recommended, but primarily when purchased at a significant discount or as part of a bundle. Many reviewers found the full price too high for the experience offered, suggesting it offers better value on sale.
Hope for Future Content: Many players expressed a desire for future content, updates, or even a sequel, indicating a belief in the game's underlying potential. Some believe additional content, like DLC, could significantly improve the game's overall rating.
Better Alternatives Exist: A notable portion of reviews suggests that players might find more satisfying experiences in other turn-based tactical games, specifically mentioning titles like Showgunners, Mutant: Year Zero, or the developer's own Shadowrun series. This indicates the game struggles to stand out in its genre.
Specific Gameplay Advice: Reviewers offer practical advice for new players, such as starting on easy difficulty and frequently saving their progress. They also suggest utilizing stealth and careful positioning before engaging in combat to gain an advantage.
Publisher/Developer Fallout: The game suffered significantly from poor marketing and sales, largely attributed to a major fallout between developer Harebrained Schemes and publisher Paradox Interactive, which ultimately led to the developer's closure and the game being abandoned without further support or sequels.
XCOM-like Pulp Adventure: The game is frequently compared to XCOM for its tactical gameplay, while also drawing strong thematic parallels to Indiana Jones, Lovecraftian horror, and 1930s pulp adventures, creating a unique genre blend.