Digimon World: Next Order Review Summary

Last updated: 2025-08-31
  • Engaging Digimon raising and city building
  • Excessive grind and tedious gameplay
  • Weak and unengaging story
  • Clunky and repetitive combat
  • Dated graphics and unpolished visuals
  • Primarily for Digimon World 1 fans
Digimon World: Next Order header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Excellent Spiritual Successor to Digimon World 1: Players overwhelmingly praise the game as a faithful and improved spiritual successor to the original Digimon World on PS1. It successfully captures the essence of the classic, evoking strong nostalgia while enhancing core mechanics and adding new content. Many consider it the best modern take on the Digimon World formula.

Engaging Digimon Raising & City Building: The core gameplay loop of raising, training, and caring for two Digimon simultaneously is highly enjoyable and addictive. Players appreciate the depth of the evolution system, the satisfaction of seeing their Digimon grow stronger through generations, and the rewarding city-building aspect where recruited Digimon contribute unique services and expand the town.

Improved & Accessible Gameplay: The game offers significant quality-of-life improvements over its predecessors, making it more accessible and user-friendly. Features like clearer evolution conditions, the ability to manage two Digimon, and streamlined tedious aspects enhance the overall experience. The combat system is also noted as more engaging and strategic.

Fun & Rewarding Grind: Despite its grindy nature, players find the game's progression loop to be fun and satisfying. The continuous cycle of raising Digimon, exploring the world, and rebuilding the city provides a sense of accomplishment. The game offers substantial content, including post-game activities, appealing to completionists.

Solid Technical Performance: The game generally performs well, with smooth gameplay and good audio design. It is also noted to run perfectly on portable devices like the Steam Deck, adding to its accessibility and appeal.

Common complaints

Excessive Grind & Tedious Gameplay: Players consistently report that the game is excessively grindy, requiring many hours of repetitive tasks for progression, especially for stats, materials, and achievements. This leads to a tedious and slow-paced experience, making the game feel like a chore rather than an enjoyable adventure. The constant need for farming and the slow movement speed exacerbate this issue.

Weak & Unengaging Story: The game's story is widely criticized for being flat, unmemorable, and lacking depth. Players find the plot unengaging, often short, and sometimes confusing, with many side quests feeling like repetitive filler that detracts from the main narrative. This contributes to a general lack of motivation to continue playing.

Clunky & Repetitive Combat: The combat system is frequently described as slow, tedious, and lacking player control, often feeling like an 'auto-battle' or 'Digimon auto-chess'. Special attack animations are unskippable and repetitive, further slowing down battles. The camera in combat is also a mess, and the overall system is seen as unconvincing and unsuited for modern tastes, diminishing strategic depth.

Dated Graphics & Unpolished Visuals: Many players feel the game's graphics are severely outdated, resembling titles from the PS1 or PS2 era rather than a modern release. Models are often described as rough, textures are low-resolution, and environments can feel empty and uninspired. This lack of visual polish contributes to a perception of low budget and a general feeling of the game being 'dated'.

Lack of Quality of Life Features: The game is missing several standard quality-of-life features, most notably an auto-save function and an in-game load command, forcing players to quit to the desktop to load a save. This, combined with other issues like slow movement speed and poor menu navigation, creates an inconvenient and frustrating experience.

Gameplay and performance

Core Digimon Raising Loop: The central gameplay revolves around raising two Digimon partners, managing their needs (feeding, bathroom, sleep), training them, and guiding their evolution. Digimon have a limited lifespan, after which they die and are reborn as eggs, inheriting some stats to make the next generation stronger. This cycle of raising, dying, and rebirth is fundamental to progression.

Indirect Combat System: Combat is largely automated, with Digimon fighting on their own. Players provide limited input through commands like cheering, using special moves, or defending, which consume 'Order Points'. The system emphasizes stat-stacking and strategic timing of commands rather than direct control.

Evolution Mechanics: Digimon evolution is based on meeting specific stat requirements and conditions, which are initially hidden but gradually revealed through gameplay. Players can influence evolution paths and even block unwanted evolutions, allowing for more control over their Digimon's forms in later stages of the game.

Difficulty and Accessibility Options: The game offers multiple difficulty settings, including a 'Beginner' mode that significantly eases the experience by lowering enemy stats and boosting stat gains. The 'Normal' difficulty is often perceived as challenging, especially early on, with 'Hard' mode unlocking after story completion. Difficulty can be changed at any time.

Extensive Content and Replayability: The game offers deep content, including a vast number of Digimon to raise (over 200), a substantial story, and significant post-game activities. The cyclical nature of Digimon raising, combined with various evolution paths and city-building, contributes to high replayability.

Frequent game crashes: Many players report frequent game crashes, leading to significant loss of progress, sometimes hours. This issue makes the game unplayable for some, with crashes occurring even during the intro or after showing creators.

Missing V-Sync option: Players are experiencing permanent screen-tearing due to the lack of a V-Sync option in the game's settings. This is a significant graphical issue for many.

Limited resolution options: The game's resolution is limited to 1080p, with no option for 1440p or other higher resolutions. This restricts visual fidelity for players with high-resolution monitors.

No autosave feature: The absence of an autosave feature, coupled with only three manual save slots, is a major concern for players, especially given the frequent crashes reported.

Long loading screens: Players report frequent and long loading screens, particularly during transitions and when entering large areas, which disrupts the flow of gameplay.

Recommendations

Primarily for Digimon World 1 Fans: This game strongly appeals to fans of the original Digimon World on PS1, offering a nostalgic experience and similar monster-raising mechanics. Newcomers or those expecting a different style of Digimon game (like Cyber Sleuth) may find it less enjoyable.

Consider Sale Price for Purchase: Many players recommend purchasing the game only when it's on sale, citing that the full price is not justified. This suggests that while the game has merits, its value proposition is significantly improved at a discount.

Not for Everyone; High Difficulty: The game is not universally recommended and can be frustrating for many, especially those new to the genre or the Digimon World series. Its unique mechanics and difficulty curve can lead to early abandonment.

Quality of Life Mods Recommended: Players frequently suggest using mods to improve the quality of life, particularly for tasks like resource gathering and movement speed. This indicates that certain base game mechanics can be tedious without these enhancements.

Controller is Essential: The game is best played with a controller, with many reviewers stating it's almost a requirement for a good experience. Keyboard and mouse controls are generally considered inferior.

Other review notes

Strong Nostalgia & Franchise Loyalty: Many players are long-time Digimon fans, particularly of Digimon World 1 on PS1, and appreciate this game as a spiritual successor. They express strong support for the franchise and hope for more innovation and new titles, often comparing it favorably to Pokémon.

Unique Digimon World Mechanics: The game is recognized for its distinct 'Digimon World' mechanics, focusing on taming, raising, and the cycle of Digimon dying and being reborn. This contrasts with the turn-based combat of 'Digimon Story' games like Cyber Sleuth, and appeals to players who enjoy nurturing monsters and town management.

Mixed Digimon Designs & Animations: While some Digimon designs are praised for being detailed and unique, others are criticized for feeling old, having awkward animations, or being simple recolors. The game has fewer Digimon than Cyber Sleuth, but each has unique vocalizations.

Appreciated Soundtrack: The game's soundtrack receives positive feedback, with players enjoying its blend of energetic battle themes and atmospheric tracks. It also evokes nostalgia by reminding players of the original Digimon World.

PC Port Quality & Modding Potential: The game is a port from PS Vita and PS4, and some players note a lack of PC-specific optimizations, such as proper control displays without a controller. However, the PC platform allows for quality-of-life mods that can address issues like grind and rendering distance.