Players felt satisfied by the game's well-polished and fluid gameplay, engaging story, characters, and world-building, and its ability to fulfill expectations for a high-quality 2D Zelda-like RPG experience. The game's good soundtrack, graphics, and overall pleasant vibe also contributed to this feeling.
Appreciation stemmed from the game's unique and gorgeous art design, charming dialogue, and excellent soundtrack. Players also valued the evident love and care put into development, the clever puzzles, and the game's overall charming and humorous personality, including unique elements like a capybara companion.
Players found enjoyment in the game's fun and addictive gameplay, humorous dialogue, and varied, interesting puzzles. The lighthearted adventure, charming characters, and satisfying combat mechanics contributed to a generally pleasant and engaging experience.
Nostalgia was a strong emotion, primarily driven by the game's clear inspiration from classic 2D Zelda titles, particularly those from the GBC, GBA, and SNES eras. Players felt a sense of 'trip down memory lane' and a return to the adventuring style of games played in their childhood.
Excitement was generated by the enticing story, rewarding exploration, and incredible music, which made players eager to continue playing. Anticipation for future abilities, unlocks, and further exploration of the map, along with the game's reputation as a top-tier Zelda-like, fueled this emotion.
Verdict
Mostly positive
Summary
Positive 97% · Negative 3%. Score: 3 / 100
Positives:
Players consistently praise the game for its charming nature, fluid and polished gameplay, and overall fun experience. Many highlight the noticeable care and love poured into its development, making it a delightful and engaging adventure.
The game's soundtrack is frequently lauded as catchy, memorable, and beautiful, with many players humming its tunes. Coupled with top-notch pixel art and a unique visual style, the audio-visual presentation significantly enhances the overall experience.
Players are highly invested in the game's story, lore, and well-developed characters. The humorous and clever dialogue, along with unique character personalities, contribute significantly to an immersive and enjoyable narrative experience.
The game successfully captures the essence of classic 2D Zelda titles, particularly from the GBA and SNES era, while introducing its own unique twists. Reviewers appreciate its ability to evoke nostalgia while still feeling fresh and innovative.
Many players express excitement to continue playing the game, having thoroughly enjoyed the demo or their initial hours. This indicates a strong positive first impression and anticipation for more content.
Negatives:
Players frequently encounter issues with item management, such as not knowing current stock when buying or smelting, and no clear indication of new item pickups or wasted items when at max capacity. The absence of a quest list, proper selling safeguards, and quick dialogue skipping also detracts from the experience.
Traveling between towns and areas of interest is often slow and inconvenient due to sluggish movement and a fast travel system that only works at specific, often distant, points. This leads to a desire for more instant teleportation and better map utility.
Many players found the game to be on the easier side, especially veterans, with combat often not posing a significant challenge. This contributes to a feeling of simplicity and a desire for more robust gameplay.
The game suffers from various glitches, including minor bugs, temporary softlocks, and unpolished environmental shading. Some sound effects are also noted as odd, contributing to an overall feeling of lacking polish.
Co-op features are limited to only a few puzzle types and often allow players to 'cheese' solutions. The constant need to access pause menus for item swapping also disrupts the co-op experience, making it feel like an afterthought.
Gameplay:
The game features an accessible achievement system with no missable, DLC-only, speedrun, time-gated, RNG, or glitched achievements. Difficulty settings do not impact achievement unlocks, and only one playthrough is required for completion.
The initial stages of the game involve Marisa undertaking tasks for her father, exploring towns, interacting with NPCs, and venturing into forests. Key early events include acquiring a sword, learning a secret dance, and encountering a villain and a talking capybara.
Marisa can use multiple dances and switch weapon elements to unleash different special attacks. NPCs accept items for upgrades, and there's a loot system, allowing players to enhance their damage, HP, and magic.
The story follows a fairly basic plot of a hero's journey to rescue a friend, but it incorporates unique elements like slight Girls' Love (GL) themes and sporadic science fiction aspects, such as laser-shooting robots, adding unexpected twists to the lore.
The game is designed to be beginner-friendly and includes a multiplayer feature, suggesting it's tailored for cooperative play, although there are no multiplayer-specific achievements.
Performance:
Players report that the game runs exceptionally well on the Steam Deck, providing a smooth and enjoyable experience on the portable platform. This indicates good optimization for handheld play.
Recommendations:
Players overwhelmingly recommend this game, praising its engaging storyline, likeable characters, and solid top-down exploration. It's considered a must-play for fans of the genre.
The game is strongly recommended for fans of classic 2D Zelda titles, offering a similar experience with exploration and puzzle-adventure elements. It's seen as a dream come true for those who love old-school Zelda-style adventures.
One player specifically recommends visiting the library and museum in the first city early on to initiate questlines, suggesting a strategic approach to gameplay progression.
A single piece of feedback suggests the game would appeal to animal lovers, though the specific reasons are not detailed. This point is based on limited feedback.
Miscellaneous:
Many players followed the game's development closely, often from its Kickstarter phase, and are relieved and grateful for its eventual release after a four-year development cycle. This highlights a dedicated community and a sense of accomplishment for both players and developers.
Players are eager for future games from the studio and express excitement about continuing to play and explore the current game. This indicates a positive initial impression and a desire for more experiences within this universe or from these developers.
The game offers a substantial first playthrough, with estimates ranging from 6-8 hours for 100% completion to over 20 hours for a full adventure. There's also a suggestion for a hard mode or New Game+ to enhance replayability, indicating players want more reasons to return.
The game provided an opportunity for a player to finally experience a genre they were interested in but hadn't played before, highlighting its unique appeal.
Players note the importance of checking inventory before transactions and utilizing the stash for item storage. This suggests that inventory management is a notable aspect of gameplay, requiring player attention.